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2 More New Reviews At My Site: 
trincasp3: Underground Base
dm3rmx: The Occupied Base

http://underworld.planetquake.gamespy.com/index.html 
Nitin 
regarding audio: try increasing the command "bgmbuffer" to 16384.
Another important command for audio is "_snd_mixahead"(default 0.1) 
Nitin 
on my old Voodoo system, I often experienced distorted sound when playing Quake. It appeared to help when adding the -primarysound engine option. 
Aguire 
that might be it, the console always says something about secondary sound buffer being used. 
Sielwolf 
tried _snd_mixahead (first thing I tried really), didnt do anything.

I'll try that other command out, thanks. 
Hmm 
none of those work.

It has me scratching my head, sound is perfect when cd music is not playing.

I tried hl2 and quake2, given that they use cd music. Both work fine with cd music playing. 
Cd With Fitz 
when I have a cd in the drive that starts playing with fitzquake, the engine slows down a lot. (I can't hear the audio since I don't have the wire to the sound card connected.)
It's also a weird problem with drivers I guess that many apps like fuhquake and fitzquake shut down all other sounds and I can't listen to mp3:s while I play. Although with qizmo sounds I can do that. Something to do with directsound I guess. It used to work fine before. 
 
My how things get circulated ...

http://www.hardforum.com/showthread.php?t=1079321 
Cthulhu Is Back !!! 
Look at the top left of this french movie related website... Cthulhu is back !!

http://www.allocine.fr/ 
And This One... Is Also Cool... 
 
My how things get circulated ...

man, a lot of people aren't that bright, are they? I'm going to just take some photos of shit and call them screenshots and see how many people I can fool. 
Pestering 
Quoting than here - ". CZG has an absolutely mind blowing map tucked away, although he told me he's stopped working on it because it doesn't work in Fitzquake any more... perhaps we should all pester him about it, and perhaps get poor old Metlslime to release a version of Fitzquake that will handle large maps."
So yeah, I'm going to go ahead and try to initiate some pestering. Maybe it's not my place, I think it's pretty much universal on this board - we all want more CZG. 
PS - More Pestering 
Than - the wizard waterfall cabin map sounds really cool too. I love cool little polished SP's crafted out of cool little polished DMs. 
Yeah 
czg, don't make me come to Swewaylandia to pester you. 
Czg 
Yeah, I played that secret czg-map, and even though it had no monsters in it yet, it's already my favorite quake map ever! (seriously, it rocks)

I suggest you all poke him with sharp sticks in his various fatmeats (=his whole body), and show him pictures of tortured kittens until he finishes it. 
Ok That's It! 
Never finishing it now! </bal> 
Czg 
Please don't finish that map ever if it means we can have rpg come over here! 
Czg 
finish the map czg...</pester> 
Airventure EAA - Jets And Planes Oh My! 
So I went to EAA airventure today with my little bro, theres some pics and a couple F-22 flyby video clips - aaaaaaawesome:

http://www.phaitaccompli.com/crap/eaa2006/ 
CZG 
hey CZG I will send you some russian cheese if you do it! and dont care about fitz. 
 
fatmeats

... lol


than, is there any way you can retrieve episodes of Silent Library and deliver them to us? namely, me? 
Phait, That's 
where your tax dollar goes, half of the world's defence budget is used in USA.

Louder than thunder, them planes. Man has some power with technology, makes you think. 
A Public Request 
I played hrimfaxi & drew's Egypt the other day, and am too bored to look up the thread. It was cool in many ways.

It just sucked that I had 20 fps in it in many places, somewhat unnecessarily I think. r_speeds about 3500. And when ne_marb was recently mentioned in another thread here, it's a great map too but has some serious fps problems. (It isn't even that open but the rooms can see into each other!.)

Please try to visblock, at least rudimentarily. Make that hallway between big rooms L-shaped or something. It's a good practice. It's quake too, the engine and gameplay were neither meant for open maps. r_showtris 1 is such an easy tool in fitzquake that one can check visblocking quickly. And it lowers vis time a lot too!

Thank you. 
Lol 
 
The Old Hardware Back Then / Now Discussion 
i'm too bored to look up the thread.

why should maps still be restrained in terms of size/r_speeds when most people have the proper hardware to run them smoothly. what is acceptable today? i'm not sure...
answers somewhere. 
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