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Mapping Help
This is the place to ask about mapping problems, techniques, and bug fixing, and pretty much anything else you want to do in the level editor.

For questions about coding, check out the Coding Help thread: https://www.celephais.net/board/view_thread.php?id=60097
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Er... 
does fitzquake mesh the models? maybe that's why? 
MadFox 
Take a look at my Q1 ToolTips (section Engine Problems) http://user.tninet.se/~xir870k
Meshing Models... 
fitzquake meshes models the same way glquake does. In both cases, there is a danger of the mesh being mismatched to the mdl (becuase of a model replacement in a mod.) I eventually plan on dealing with this problem. 
Well, The Easiet Solution 
is of course, to make fitzquake remesh the models everytime it loads. it doesn't take very long to do, so most people won't even notice it. 
Vondur 
If you're still worried about your phantom q3map2 leak (post #1007) there's a thread on q3w that might relate.
http://www.quake3world.com/ubb/Forum6/HTML/027282.html?
Suggests upgrading to v2.5.12. 
Too Many EFRAGS 
I heard it said that this could be caused by improper placement of torches (or flames) partially within brushes. Are there other potential causes of this error as well? Does the flame model problem sound correct? I'd like to get rid of this error message as my map is approaching completion. 
Scragbait 
For a quick explanation, take a look in my Q1 ToolTips, Engine Problems section.

For more details, check out post #729 in this thread. 
AguiRe 
I sent you an email regarding E2M1a - it's fully vised! Your myrealbox didn't work. The mail I sent had no attachments but a CnP of the vis log. If you have a working address, I can forward it there. 
Glassman 
well, i tried 2.5.12, still no luck. entity still leaks. well, fek it cuz the map vises and lights properly. and it compiles fine in q1 compilers, this is what's important isn't it? :)
thanks for the help though! 
Re: #1043 
/me frantically opens Outlook 
Scragbait 
Hopefully, you've got mail. 
Oh For Heaven's Sake... 
So I've got WC3.3 and I want to map for Q1 but with n33t stuff like radiosity and texture-based lighting. Can someone explain all this new-fangled mumbo-jumbo to me or point me at a FAQ or something?

Cheers 
AguiRe 
No mail.

Distrans and Lev - I just sent the zip. Hope it reaches you guys.

Sorry readers for off-line discussion. 
Weird 
I've just re-sent it, I hope you'll get it now. I can't see how my MyRealBox account could prevent me from reaching you, though. Both my account seem to be working. And I don't get any rejects sending the email to you.

You haven't changed email address lately? 
LTH 
http://www.orbiter-productions.com/alchemy/

that site has pretty much all you need for editing in Hammer... giving you the option of radiosity, surface lighting, coloured radiosity and surface lighting and more :) 
Bah 
Cheers Starbuck. Blah, I already have all of that setup, I was hoping there was a more elegant solution. 
LTH, Im Good At Elegant Solutions :) 
but i dont map :/

Tigger-On, Necros [and lots of others]...seem pretty clued up. im sure someone here will be able to help soon.....or else email some guys individually. 
Um... 
there's the site by riot i think, with the q1rad program. he does a good job of explaining how the radiosity works there, i believe... 
Hammer Support 
(Valve 220 format) is now available at http://user.tninet.se/~xir870k .

Any comments are welcome. 
Ah Sweet 
you'll still need riot's wadconv utility from the site I linked though. Looks like there no longer is any reason not to use aguirRe's bsp and vis. 
He'p Meh! 
Just a quicky. Does anyone have the .map of start.bsp? If so can they please mail it to me. Thanks. morfans@planetquake.com

If not I'll try converting it... :-) 
You Could Try Decompiling It 
Scragbait 
Is your email down or are you just busy? I've sent you four emails the last couple of days without any response. 
MIRC Problem 
OK, can't connect to gamesnet, saw that there was a message about moving to gamesurge or something. Will that be up soon cuz I don't have it on my server list, and if it's already up how do I access that server so I can speedmap ? :O 
IRC 
GamesNET has effectively moved/renamed to GamesUrge. More details: http://www.gamesurge.net/

The new irc server is irc.gamesurge.net . Your IRC client (mIRC) should have an option for adding a new server. 
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