Sorry Ijed...
#10474 posted by
Breezeep_ on 2014/01/19 14:25:11
I'll do something similar to that...
Tronyn
#10475 posted by
Drew on 2014/01/19 22:25:36
Looks amazing. Hope it's all b+w. can't wait!
Suggestion
Try replacing wbrick1_5 with wall14_5
#10480 posted by
[Kona] on 2014/01/21 05:17:19
hmmm no ones done a b&w map have they? could be really cool to see one, it'll give more focus to the lighting which needs to be fantastic.
looking really good tronyn!
Negke Did A Speedmap...
#10481 posted by
Drew on 2014/01/21 07:42:22
and that's it, I think...
PS - just wandered through the Bal scraps... so nice! Hope someone with the adequate skill set does something with those! Pretty crazy to think he whipped those up back in 05.
:p
#10482 posted by
Trinca on 2014/01/21 11:28:52
Tronyn you map like a god, but i whould love to see a map from you less epic... a smaller map :)
Your maps have always huge sizes, but guess is your signature :p
B&W Maps
#10483 posted by
quaketree on 2014/01/21 11:55:29
I messed with it years ago. I converted most of the original game content into black and white by texture and skin swapping but I hit a wall with engine based explosions and stuff like trails being in color which just didn't look quite right so I dumped it.
Aside from that it definitely added a different feel to the game as a whole. Too bad the feel was broken by the stuff that I couldn't change myself.
#10484 posted by
metlslime on 2014/01/21 12:13:18
couldn't you just create a greyscale palette.lmp and be done with it?
#10487 posted by
Trinca on 2014/01/21 15:32:00
This is a dm map I think Drew
#10488 posted by
negke on 2014/01/21 19:41:20
Ever since SM110/108 I've been fantasizing about making an abstract, possibly Alice-like map combining the B&W and Zer flesh themes. Maybe some day...
BW...
doesn't fitzquake have a thing where you can make the whole game in black and white? :P
Trinca
#10493 posted by Tronyn on 2014/01/21 21:36:28
after the Drake merger, if I make anything further, it'll definitely be on a smaller scale!
negke: what a great idea! sounds cool. If anyone should make a b&w map it's Tyrann, since his lighting has always struck me as the most impressive.
#10494 posted by
Trinca on 2014/01/21 21:56:39
awesome tronyn I love your maps ;)
smaller maps might gives us more maps :) wish I had the time and your skills!
Noir Quake
#10495 posted by
Preach on 2014/01/21 23:38:39
couldn't you just create a greyscale palette.lmp and be done with it?
I did that...(almost a decade ago now I look)
http://www.celephais.net/board/view_thread.php?id=4&start=4968&end=4992
Of course, my hosting died since then - I can reupload it if there's demand.
Trinca
#10496 posted by
Drew on 2014/01/22 00:30:56
He made an sp version. with a mere 100 and something enemies...
Back me up here Tronyn!
#10497 posted by
[Kona] on 2014/01/22 00:33:40
A properly done b&w map has to be built to be b&w, because much more emphasis has to be put into the textures and lighting for proper contrasts. not just slap an engine mod on it and expect it to look good.
where are these bal map scraps? I want a looksy-poo.