What Do You Guys Think I Should Do With This Room?
#10445 posted by
Breezeep_ on 2014/01/18 18:32:13
A Little Idol Worship Is Okay I Think
#10447 posted by
Drew on 2014/01/18 19:00:49
mfx, you never did release your Honey tribute, did you?
#10450 posted by
- on 2014/01/18 19:15:18
oh no, he borrowed from sock's modern approach to an e1m2 look. what a fucking scandal
always copy from those who came before you. just make sure you add your own personal touchs
Is There Anyone
#10452 posted by
ijed on 2014/01/18 19:46:10
Not trying to emulate Sock's work?
To Answer The Question
#10453 posted by
ijed on 2014/01/18 19:52:16
Sink the floor and flood it, then nail some zombies to the wall.
Nothing Wrong
with making maps like Socks. He is a great mapper and copying is part of learning, plus if people think your maps look like his then you're making a good map!
LOL
#10457 posted by
Spirit on 2014/01/18 21:52:22
I like it! mfx was making a joke...
I Have Popcorn For 2 Weeks!
#10458 posted by
mfx on 2014/01/18 22:13:12
Oh,
#10459 posted by
mfx on 2014/01/18 22:27:31
and yes, looks good, of course...
#10460 posted by gb on 2014/01/18 22:35:37
If Sock has a patent on wbrick1_5 with some white thrown in and a bunch of wood, then e1m2rq must be the biggest heist in history.
cough.
Heh
#10461 posted by Tronyn on 2014/01/19 00:06:59
even though I think the responses RoQ got were a bit asshole-ish, they did bring up a pretty interesting topic, style.
It's something I've been considering, like if I map in the future, I'd like to work in a totally different style. But style is interesting, I recall the term "negkeish" being used on here, lol, with all its (accurate) implications of impeccably detailed brushwork and mind games meant to torment us into rage quitting.
RingofQuaddamage
#10462 posted by scar3crow on 2014/01/19 03:13:45
Have some actual feedback:
The floor is a bit flat, and from this angle the room looks like it is essentially a rectangle. Does this lead anywhere? The stone-skull-slab to the left looks a bit odd being perfectly flush to the wall, perhaps pull it out slightly? Is there a reason the stained glass is there, and not centered in the wall? Does it serve a purpose?
Without any more context, I can't really say where you should go with the room. But do keep it up, I don't think you are "copying sock". I think like anyone you've seen some good work and it has got your mind going on a similar thread. I'm happy to see content that is so Quake oriented in its themes.
Good Advice, Scar3crow...
#10463 posted by
Breezeep_ on 2014/01/19 03:36:36
However...
#10464 posted by
Breezeep_ on 2014/01/19 04:01:25
It's a bit difficult figuring out what to do with the room...
#10465 posted by
necros on 2014/01/19 04:15:33
put it aside until later and see if it fits then
Not Showing Much
#10466 posted by Tronyn on 2014/01/19 04:19:38
@necros
#10468 posted by
Breezeep_ on 2014/01/19 04:23:45
well, it's that or scrap the map and start over.
Wtf
#10469 posted by
ijed on 2014/01/19 04:32:55
My advice was serious.
Sink the floor.
Put a water brush there.
Put zombies on the wall.
This is irritating.