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Blah 
[quote]I`m not sure WHY I would play this instead of UT??[/quote]

You said it all right there...

I agree almost completely with your comments/observations for every map. Antalus is the best of the lot, TokaraForest is something to behold but the size ruins the fun for me. Most of the weapons feel all but useless over such huge spans.

Id sum up the DM maps of UT2003k as follows, just because you can do something... does not always mean that you should. Firstly,I am thinking about the scale of the maps. Secondly, the over-use of detail makes them all look very cluttered and over designed. 
Soft OGL 
any one know of software openGL implementation ?
like mesa GL, but compiled win32 dll

url please 
Shambler 
I would send them to hellscrag but a lot of the maps you reviewed have already been reviewed there. But I`m sure they could serve as an added opinion or something. Not sure if that`s quite what you want though. 
Speedy 
Microsoft and SGI both do an opengl dll.
http://www.fortunecity.com/skyscraper/nuclear/274/ 
Shamb 
I agree totally.

I also think they made the flak cannon far less interesting. The overdone flak trail just ruins it... 
Worms3d 
The newer worms games have taken a persona or image that just seems goofy and uninteresting to me. Tacky.

And one thing I`ve noticed about 2d games making the transition to 3d is that it almost always fails. The physics and looks and controls are just so worthless. It`s like they don`t quite know what to do with this new-fangled "thiiiiird dimention".

Mario 64 did it right. It went downhill from there. 
Metroid Prime... 
did a good job of capturing some of the elements of the metroid series: exploration, platform jumping, lots of secrets, and moody, alien environments. It wasn't 100% good in all those respects (i think the atmosphere/feeling fell short in some of the zones.) 
Its Always Been 
goofy... (worms series) its just earlier versions of the series were in simple pixel animated wormies...

wazat: have you played any of the "toony" worms titles? I thought it looked downright stupid at first... but after playing, Team 17 knows their shit...

imho its only real downfall was the awkward online play setup, similar to a battle.net scenario... I would much enjoy a method to directly connect to another players IP and just go from there... hmmm mebbe I should pester them about it for the 3d version

^_^ 
Can I Pimp Nice Mp3 Player 
http://coolplayer.sourceforge.net/
doesnt eat resources like winamp3
MAD mp3 decoder (some say its the most quality one, with 24 bit soundcard support)
check the page for other info and player itself (300kb only !) 
Other Games... 
Some more I tried recently (pretty much starting a game, going "yuk" then quitting):

Warcraft3 - cartoony, ugly, outdated looking and lacking in atmosphere.

AOM - nicer graphics and effects but too bright, too cartoony, with no attempt at immersion. The map editor looked incredibly easy tho.

IGI2 - looked okay but boring real life stuff and no thanks.

Battlefield1942 - uninspiring real life stuff with horrible movement again no thanks.

Next...

Oh has anyone played or tried Project Nomads or Zanzarah?? 
Nitin... 
Okay thanks for that, I will wait until I have the reviews to hand and also post on the PU and BU forums to see what people think there. 
Shamb 
You tried enclave yet? Im sure its right up your alley. 
According To PQ, 
there is a new Q1SP map (matsp2) from Mati available at http://hosting.fpp.pl/mati . Underworldfan, have you checked this ? 
Geforce4MX Is Poo 
Stolen from tomshardware:

At this point it`s time for the obligatory warning about the GeForce4 MX version, which, aside from the name and the misleading "4", has nothing in common with the Ti boards. From a technical viewpoint, these cards are still built on pre-GeForce3 technology, and it shows in their performance. They lack both pixel and vertex shaders. All in all, it`s fair to say that the GeForce4 MX is nothing more than a modernized GeForce 2 chip with a new memory interface, hardware support for anti aliasing, and a second RAMDAC. 
... 
aguiRe, thanx. didnt see that yet, will have a look soon. :) 
2d To 3d 
Id say nintendo managed to take all their important series (zelda, mario, metroid) into 3d successfully. 
Anyone Else Want To Beat Up On GF 4 MX ? 
It`s the budget line board in the 4 series. Duh. Still, it seems like total fanboy geek sillyness to say it "sucks." It`s totally naive in terms of what people have done professional work on in the past, for one thing. It`s a very powerful piece of hardware. Whether it`s the best thing for you to spend your money on, expecially if you`re "serious" or talking about "a few years down the road" is another thing entirely.

I haven`t any problems but I will admit Industri showed its limits. Of course, if I want the wierd shadow thing I can just play Drakan on PS2. 
CyBeAr 
the point is:

WHY did they take them into 3d?

To improve gameplay?

or to have nice a graphics engine at the expense of gaemplay...? 
Underworldfan 
1. to improve gameplay.
2. it would be commercial suicide not to.
3. just to piss you off. 
QW Custom Map FFA Day 
Tomorrow we will finish up cybears maps with crapdm01 02 02, then we will play cheshires maps chesdm1 2 3 4. Stop by #terrafusion at 3pm EST if you want to play. 
On The Subject... 
I know its very tough to get anyone to express opinions and or speak their mind around here, thus...

I am thinking that $1500 US for a faster new PC just to play a few mediocre games is a waste of my wifes hard earned $$$. I will end up playing Q2 mostly with it anyhow. Also knowing that in 6 months it will be little more that a fancy paperwieght...

I am going to spend my B-day $$$ on a console, I have a PS1 and N64 and am not focused on any particular one of the new systems. I like a wide range of game types. I loved Spyro, Tenchu, Goldeneye, Zelda:OOT, Banjo-Kazooie, Need For Speed... so then, which system has the goods now?

Anyone, anyone? 
Wrath 
3. is the most likely. 
Underworldfan 
They made them into 3d to show off their new hardware and as a natural evolution of games. The point is that they unlike many others made sure they still had good gameplay beneath the surface. 
We Are Now A Three-computer Household! Well, Almost. 
The new box'll supercede the Compaq, once we get a sound card, a modem and a hard drive for it.

(Stats: Pentium 200MHzMMX, 96MB memory, CD writer; no hard disk though.)

Later, I'd like a 3D card to play Q2, FitzQuake, Nehahra, Cube... stuff like that. Would something like a Riva TNT be adequate? 
Oh Yes, Have You Met My Blog? 
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