 Zwiffle / RPG
#10225 posted by Jago on 2006/05/06 15:24:47
Why don't you come to #terrafusion anymore?
 Mainly: Scampie
#10226 posted by Zwiffle on 2006/05/06 15:36:44
Partly: Bler turning into Scampie.
 Jago
#10227 posted by R.P.G. on 2006/05/06 15:47:12
If I had a penny for every time someone asked me that, I would have like 6 or 7 cents by now.
 Zwiffle / RPG
#10228 posted by Jago on 2006/05/06 16:12:37
I haven't seen Scampie do anything besides join/part for 2 or so months now. Shambler hasn't been on IRC for 4 monhths at least.
 Jago
#10229 posted by Lunaran on 2006/05/06 19:11:01
The respawn delay is normal. I never liked it either but it stayed.
DM is tougher on hardware I think because it's a lot easier to have a lot more going on than in SP, where the amount of effects and monsters and shooting was more tightly controllable.
 Oh, And, Metl
#10230 posted by Lunaran on 2006/05/06 19:18:49
A sierra/LEC type adventure seems pretty simple code-wise. The entire game is just a big tree of "screens" containing hotspots that react to certain commands, sometimes with inventory items as parameters, with a second tree of prerequisites that sets up what things have to be done before what other things are activated.
Seems like the big hurdle would be doing all the necessary art - the system behind it is uniform enough that it really amounts to a scripting language.
 Well
#10231 posted by PuLSaR on 2006/05/07 03:33:25
scampie seems to ingore #tf these days. I tried to contact with him (via #tf, private, email) and got no responce.
btw anyone can host my site? my previous site was deleted by admins when I've been away for 6 months
 Hosting
#10232 posted by Spirit on 2006/05/07 07:37:51
sure, i'd feel honored :)
drop me a mail (spirit@quaddicted.com)
 Ribbit Ribbbit
If gibbie has a full set of id base textures, including bump/specularity, that might be a good reason for me to map for Quake 4.
Ditto.
 What?
#10234 posted by Spirit on 2006/05/08 00:24:41
 Spirit:
#10235 posted by metlslime on 2006/05/08 00:34:26
I don't know; I saw the URL advertised while I was watching Smokey and the Bandit II on TV. I think it's some television show.
but WTF they stole the name of map?
 Okay:
#10236 posted by metlslime on 2006/05/08 00:39:25
Looks like it's a television spinoff based on the movie Blade.
#10237 posted by Trinca on 2006/05/08 03:33:37
NotoriousRay please make another Quake map u rockzzz ;)
 More Bizarre Advertising
#10238 posted by R.P.G. on 2006/05/08 07:18:58
Did anyone else get something in the mail from these people?
http://www.orderoftheserpentine.com/
 RPG
#10239 posted by JPL on 2006/05/08 08:39:18
At least, the video clips are pathetically funny !!!
 Omg Nintentdo Press Conferance
#10240 posted by czg on 2006/05/09 10:41:07
OMG new Metroid, Mario, Yoshi's island and Starfox. Yaey!
And what the fuck four grown men are standing on the stage waving their hands playing tennis and what the fuck it looks awesome.
And yay Osu! Tatake! Ouendan! gets a western release!
 I Bet...
#10241 posted by than on 2006/05/09 10:46:45
... you can't guess who is working on Starfox DS? ;)
I wish it were Quake DS though - with Nintendo modding Network.
Man, that presentation was the awesomest thing EVER. It crapped so hard (with bad diarrhea) onto Sony's PS3 presentation.
 Than
#10242 posted by czg on 2006/05/09 10:49:37
are you working on Starfox DS
 ...
#10243 posted by than on 2006/05/09 11:14:42
I'm not sure I can answer that question yet. I can, however, reveal that I am working on a DS game at a company in Kyoto*.
*not neccessarily Nintendo.
 Zwiffle
#10244 posted by negke on 2006/05/09 11:35:06
maybe i've missed something, but what about "for those who weep"? don't tell me you haven't worked on it in the last ~1,5 years.
-totally out of context, but i was just wondering...
 Cool Presentation
#10245 posted by Tron on 2006/05/09 11:36:56
The gamespot feed I was watching ended up dying, so I only saw upto where they were about to pick the competition winner. Did I miss much after that?
#10246 posted by czg on 2006/05/09 11:54:49
They picked a sweaty nerd from the audience and he got to play some tennis with Reggie, Iwata and Miyamoto. And the crazy thing is, it looked fucking awesome and cool.
And that was the end.
Than: bastard.
 Speaking Of Working On Games...
#10247 posted by Blitz on 2006/05/09 15:52:49
czg: Are you on the team doing [q]The Darkness[/q]?
If so that would be awesome because that game looks fucking sweet as hell ok thanks.
I'm working on F.E.A.R. Extraction Point -- yay for Level Designers actually doing geometry \o/
 Mapper WEBHOSTING
#10248 posted by . on 2006/05/09 19:42:24
I've just now gotten 3000 MB space / 250 GB bandwidth on a host that has been pretty solid for me before, and as I said back in August '05 I'd like to help a little and host some mappers.
However, before I do that I've decided I need to see what demand there is for this. I would only host a handful anyway, not like 25-50+.
So, who is interested? Based upon that I'll purchase the domain.
 Ninteng!ke
#10249 posted by Zwiffle on 2006/05/09 19:50:00
The new Nintendo thing looks cool. I love Nintendo. They make THE best games ever. EVER. However, the "Wii"? WTF? That name is super gay.
Hot Chick: "Zwiffle, you wanna go out you super foxy mappist?"
Zwiffle: "No way baby, I gotta go home and play with my Wii."
That's just wrong, and I blame Nintendo for that happening in the future. That chick was hot (and 11).
Neg!ke: Huh? I lost that map when I moved on over to GtK. I was building that with Hammer, and when I switched I kinda lost all of my old Hammer maps. Kinda sad, I had like 5,000 - 6,000 brushes and no detail, and the layout IMO was pretty sweet. I had this one three-tiered room that bent around into two other areas that linked back over and under this other area you passed before, giving you a totally different view that gave way to this giant mechanical vagi... anyway, it was cool.
Oh well. Haven't worked on any maps since Christmas or so. Life sucks.
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