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Idbase Or Runic: Which Is The Better Set?
Here it is, the thread you've all been waiting for! The line in the sand has been drawn and sides are being chosen!

In this corner, weighting in at an impressive 5,000 pounds of pure metal, concrete and dohickies, the reigning champion of the world, it's IDBASE!

And it's challenger, sporting the blue and brown trunks, covered in arcane symbols, the master of darkness and evil, the RUNIC set!

Which will prevail as the top dog? Which is the better set for Quake maps? Why should mapper's choose one set over the other? Won't somebody PLEASE think of the children!?
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Ta 
Thanks but I just download all from that site. (/me throws water on smoking modem). Unless those are different ones in which case I'd love to have them. 
Or... 
download a pak utility, and re-pak your entire id1 dir. 
Which? 
I tried searching in google for a pak utility but couldn't find anything. 
Or... 
get TexMex and rip the textures out of all the id maps, and all the customs that have textures you want.

Give a man a .wad, and he maps for a day. Help him make his own .wads, and he maps for just as long, but with more textures. :D 
Lol 
Right downloading winpak now and already have texmex :) 
One Of The Editors 
i can't remember which, automatically rips all the quake textures for you and makes a wad, maybe quark? 
It's... 
Starbuck... 
Worldcraft does it... the issue was that it wouldn't because his id maps weren't in the .paks anymore.

This post brought to you by the letters R,C, and P.

Read. Comprehend. Post. 
Ohh I See 
yeah then i guess you'd have to do it manually... a bit painful but texmex does a good job 
Starbuck: 
Yea, Quark does all that for you. 
In Case Anyone Didnt Know 
my personal huge stash of idbase textures and variants (need to upload newest version, but still alot in here)

http://www.chesapeake.net/~rjoneill/idbase_mega.zip 
Nice 
downloading now, thanks! 
So About The Topic Of This Thread 
we arrived at a consensus, right?
IDBASE is the best?

I thought so. 
Bah... 
Even with all the idiots voting for Idbase solely to piss Shambler off, you STILL lost miserably. Lame with added lame! 
Shamblers Refer To Themselves In The Third Now? 
 
The Tally 
Roughly...

idbase \\\\\ \\\\\ \
runic \\\\\ \\\\\ \\\\\ \\\\\

...by my count. Yeah obviously idbase is the best, hm. Or maybe not :-p 
And Since When Was Quake A Democracy? 
 
Pushplay: 
Ever since Labor took power. 
Hmm 
Labour

There's a fucking 'u' (same goes for colour dammit) 
 
Iu'm Sourry Misteur Bitiush. 
 
Sht the fck p, stpid yank cnt 
RUNIC!! 
My vote is for runic,
cause I can write my own name in
ancient Norse Runes
:) 
I Still Say 
idbase 4 lyfe! 
Interesting Resurrect I Totally Forgot This One 
idbase is an original theme for a scifi base, but it's the non-scifi-base themes that make Quake itself unique.
that said, imagine if there was a runic set with the geometric shapes of idbase, or at least more than 90 degree lines and skulls. with crosses, made of 90 degree lines... with skulls. 
Apples And Oranges 
Runic is a very abstract texture set where almost anything goes.
Idbase usually conforms to some kind of pseudo-realistic setting.

The differences really set them apart, with idbase maps you get a sense of place and purpose and this is really fun for the player because it's easy to understand. With runic maps you can let creativity take over completely and make some horrible nightmare that is very unnerving for the player. Both of these are great as gameplay devices but the comparison makes no sense.

A fair comparison would be idbase and wizard/keep as you can imagine both as being real world locations. Or runic/blue because they are very abstract.

I like all types of maps... unless they have tarbabies. 
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