Looking Great Everyone
#76 posted by
skacky on 2016/12/25 14:27:46
Sadly I'm stuck without means to map until the 28th, I'm going to have to step up my game.
Xmas WIP
#77 posted by
mjb on 2016/12/25 14:40:15
Blough
Looks good man, love the ankh in the water :)
my scope is pretty large for this one, I'll try and keep my geometry pretty simple to achieve it.
Nice One Guys.
#80 posted by
Shambler on 2016/12/25 17:48:21
Such hype, so Egypt, much wow.
iPowell, looks good.
Scampie, dark as fuck but what I can see looks ace.
Bloodshot, nice lighting in the first one, epic scale in the 2nd.
Bloughsburgh, some crazy vibes in that, looks cool, keep the water as a consistent motif.
Great stuff that people are going for it. Hope some people are doing some more outside dusty temple shizzle.....replayed Sadlark8 recently and for all it's crampedness it's still got a cool vibe, very consistent throughout.
#81 posted by
Newhouse on 2016/12/25 17:50:47
I personally try to hold back and not send any screenshots until the very end. But it will be something interesting for sure.
#82 posted by
Mugwump on 2016/12/25 19:31:25
@Scampie That pharaoh texture looks badass! Nice atmosphere you got going.
@Bloodshot Exterior looks great, first pic could use a more contrasted lighting. Same goes for @Mukor's screenshot (you might also wanna use a skybox).
@Bloughsburgh Yeah, that's the stuff, pal! Looks amazing.
#83 posted by
muk on 2016/12/26 00:43:39
Thanks for throwing this jam!
I somehow managed to make a whole map in 2 days time.
Who needs sleep?
Ello Guys
#84 posted by
mfx on 2016/12/26 00:45:03
Looking great all ya, go map!
Remember folks, that Egyptian architecture originally had more color in it; just like Greece and Rome, the paint would wear away before the stone. Contrast opportunities abound.
https://upload.wikimedia.org/wikipedia/commons/thumb/7/7d/Lepsius-Projekt_tw_1-2-108.jpg/260px-Lepsius-Projekt_tw_1-2-108.jpg
@shadesmaster
#86 posted by
Newhouse on 2016/12/26 13:54:56
Thanks, that gives a lot of new ideas.
#87 posted by
mjb on 2016/12/26 17:07:41
Fifth: Thanks man!
Shambler: That's the idea!
Mug: Cheers!
Hope Everyone Had A Relaxing Cristmas! :)
#89 posted by
skacky on 2016/12/26 18:54:56
Damn, lots of cool maps for this jam!
#91 posted by Matsilagi on 2016/12/26 19:56:39
Really hyped for it.
Hope to see something Serious Sam inspired aswell, afterall, its Egypt
Naaite, Cool Designs Bro.
#92 posted by
Shambler on 2016/12/26 20:23:00
Also a SS style quake horde map would be cool.
This Is My Contribution So Far
Now That,
#94 posted by
Shambler on 2016/12/26 22:35:12
Is exactly the sort of shizzle I'm on about. Lovely.
This Probably Won't Amount To Much...
#96 posted by
ionous on 2016/12/27 08:48:51
The holidays leave me with little time, but maybe I can get something small pulled together.
http://www.quaketastic.com/files/screen_shots/retrojam6_ionousA.jpg
Nice As Always
#97 posted by
mjb on 2016/12/27 12:53:01
Hope you are able to get a release out!
Progression
im now done with the basic layout of my map, and now im working on lights, then i will make triggers and monsters and then ill check for bugs.
Great Jam So Far!
#99 posted by Giftmacher on 2016/12/27 17:09:27
Looking good already! Starting tomorrow I'll have 3 Days to make something small for this,
Question
#100 posted by
mjb on 2016/12/27 17:44:53
Will there be a start map created for this? This looks like it could be as big as Jam6! What is it about the number 6...
Just curious, doesn't matter either way.
inb4 start map isn't important to a jam