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Quake Coagula Contest 2!
What!? The second Quake Coagula Contest. Coagula maps are maps made floating in a space void. If you want to download the first Coagula Contest to get some inspiration, ideas, make sure you understand what a coagula map is... then click this link: http://www.planetquake.com/dl/dl.asp?tronyn/coagulacontest.zip

When!? From Now: Dec 28th 2002 - Until March 1st 2003 (all maps must be sent to me by March 1st, 2003).

Rules!? Not many really. Map has to be a Coagula Map! Maps MUST be singleplayer as a minimum, deathmatch is optional. However, I am going to judge them based on there singleplayer gameplay aspect only. All maps must have a readme with them. maps should be playable in standard software and glquake.

Theme!? You can build in any theme you want, use custom textures etc etc ... coagula maps are all about using your imagination, the deliberately surreal setting should inspire you. Download the coagula contest pack above, as already mentioned, if you need more ideas.

etc. The pack with be released on March 2nd. Your map MUST be finished and sent to me by March 1st. If you plan to make a map, please post here, or somehow tell me so I can be sure of who and who not to expect maps from. I want every who maps to get their map into the pack.

Discuss kthx.

(note: this has been reposted from Qmap3, (for the original thread, see http://qmap.peej.co.uk/?thingid=-1809982394 ), as people seem to be moving/posting here now.)
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GRRRRR 
this is frustrating as fuck.. i drew out the map and it still sucks..

but i'm not giving up.. what happened to my creativity?! 
Hmmm 
It can?

Oooh, didn't know that, my bad.

RPG, then start one. 
Hmm 
Actually, nm, didn't see the reason why you won't start a site 
Yeah, I'm Not Too Pleased Either 
Still, if I get a) a temperature drop and b) some more inspiration, I may keep trying. 
Or 
pass it on to phait so he can combine it... 
Pardon? 
huh? 
A Look At My Level... 
but please read the more info :(

http://pipeline.fov120.com

The maker of Tx/TreeBSP has offered assistance (/me hugs Bengt) and we'll see how it goes. 
This Is The Most Frustrating Mapping Attempt Ever 
maybe it's the theme i don't know.. i've done perhaps 3, 4, 5 attempts at this friggen contest and i hate all my efforts. hell i thought i had some hope today - it was sketched out and i saw it working - at least it looked good on paper.. you're dropped onto a platform, a set of lights flick on - then another, then 8 monsters drop in.. kill them, bridege comes up - onto platform 2, much large - a maze.... proceed through maze through opposition - darkly lit maze at that, moody.. find silver key.. once this is found, half of maze drops level with floor - then monsters were to spawn in by sets - kill 1 set, more come, then more, etc etc.. until the last 3 shamblers were taken care of.. then a small teleport platform arrives and end-game.

that was the idea, i only got as far as having the maze drop until i realized it sucked.

i guess i'm only good for deathmatch. yay. 
Uwf... 
It ain't gonna happen in time, but thanks for running the comp - I now have the solid bones of another level for QT00 (once I de-void the thing that is).

Dilvish, Kell and Scraggy: You won't be bombarded with last minute betas from me :(

GL to all who were able to finish. 
Distrans 
man, thats a shame, teh screenies at the pipeline looked cool...how much more time would ya need? 
Damn, 1 Week 
I haven't done jack shit for this, but I REALLY want to. It's just the whole idea of a Coagula map is severely limiting me creatively. 
Delays 
If you do end up postponing... say to the end of March, then I should be able to finish my entry. Then again I haven't mentioned that I was working on it until now, so don't delay the whole thing on my account if everyone else is ready. I can always release later. 
New Deadline (again,heh) :) APRIL 3RD 
As i understand it, Kell and probably Necros both could do with a bit more time as well.

So...

approaching out of the cold dark mist, came a slithering faceless thing, gibbering and pawing at the ground, slime and pus oozed from its belly, leaving a trail behind it. As tall as a man and nearly as wide as well, as it finally emerged form the darkness everyone coud see what it was:

A New deadline for the coagula contest:

APRIL 3rd.

As it came closer it muttered a terrible groaning which the frayed consciousness of those present could dimly recollect on future, happier days as saying:

"I have given you all more time, especially you distrans, your map looks awesome, please try to finish it." 
And You Fatty. (i Havent Forgotten You!) 
i want an entry from you too! 
Lol 
more time for me to delete approximately four hundred and thirty one attempts at this coagula map wishing for my satisfactory creation. 
Actually... 
My problem isn't just time atm...it's really the Worldcraft bug. I installed shiny nu drivers, but nae luck wi' WC :(
Looks like I should pursue the 'Gtk 4 Q1' option. Can I ha'e twa vershuns o' Gtk installed, wun fir Q an' wun fir Q3A? 
... 
You can use Projects for your one GTK install. One project setup for Q1, and one for Q3. Just load a different project when you want to edit the other game.

Or you can install QERadiant and GTKRadiant at the same time. That works. I dunno if two GTK installs will work, though. 
Ok Then, I'm In. 
I might post some screenshots later... 
Yeah... 
i was crapped on with work all week and i haven't even touched gtkr.
with the march break on now, maybe i can do the whole thing! (heh, yeah right.) but with april 3 the deadline now, it's much more probable that i can finish it.

thx, uwf. 
Here We Go Again 
I'm dropping the idea of Shaft and returning to something more classical now. Now I think I'll manage to finish something after all... 
OK... 
But it won't be the one with the screenies on pipeline, I've already started converting that into another level for the QT00 episode.

Knave textures this time, much smaller effort.

Speedy: Can I use the dome I sent through for the Joint Turtle Map? Please! I'll understand if you prefer not, and still intend to glue/overbuild that collection of .maps =) 
Screenshots 
Two. On my site - http://planetquake.com/tyrann

Need more sleep... 
Tyrann 
the lighting in that first shot is brilliant, nice work with the texturing too.

and what's that other map you have a shot of just below, can recognise the texture set either? 
Tyrann.. 
I love your Agressor DM map :) Downloading Escape from Alcatraz and uh I forget the name of the other one but you went 'all out on looks' on that one *drool* 
Nitin 
That other shot is from a pak that Tronyn, Necros and I are working towards for QExpo 2003. Tronyn pulled the texture set together, but I'm not too sure of all the sources.

Phait: thanks! 8) 
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