#26 posted by Baker
on 2023/03/27 09:51:43
I will look through the Ironwail code when I get an opportunity to assess how difficult it would be for Quaddicted support. I already like how the authors have made ease of use a major priority.
(General note -- next alpha of Zircon, it feels almost exactly like a conservative and really user friendly engine, except it is DarkPlaces so it can do the seemingly endless list of DarkPlaces things.)
\Off to fix a loadgame bug in a great DarkPlaces QuakeC extension that I know what to do to fix, but will be time consuming because it is a client server thing and I have to reorder a sequence of events to use a new order.