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How To Decompile The New Dimension Of Machines Maps?
Posted by
JKerman
on 2021/09/18 22:00:51
I've heard that the maps are designed for the Kex engine, are there any programs as of now that might be able to decompile them into a format readable by Quark?
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#1 posted by
mh
on 2021/09/18 23:35:44
The maps are standard BSP and BSP2 format, and can be loaded by any engine or tool that supports those formats.
Pro Tip.
#2 posted by
oh, that person
on 2021/09/19 00:09:34
Don't decompile things you don't have the source files for.
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