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Quaddicted News Spam Thread
From now on this thread shall be used to post about https://www.quaddicted.com/ news.

Big stuff shall still be posted as independent news post but not for example: Changes, features, outages, articles, pages, reviews, projects, things and Spirit's movie review whining.
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Agree With Necros (hi Necros!) 
Put the file info stuff above the demo stuff. Also make the form prettier ;-). Otherwise, great feature, hope it will get used a lot. 
Thanks! 
I am not sure people actually look at the files, do you often use that table? negke suggested keeping that table on top too. The problem is that there are several releases with loooong tables, eg https://www.quaddicted.com/reviews/anevilnew.html

negke suggested using Javascript to collapse both tables by default, I like that idea.

Maybe they could be cut off after ~5 lines (I'd check what the median is for the files table) with a "expand" button. I would need someone to write that for me though. 
Collapse That Fucker 
Also, make the form pretty! 
 
while we're on the topic, what *is* the point of the files table? i've never really found it useful because you're either dumping directly into id1/maps or into a new subdir. 
I Spose 
It's usage would be if you're looking for something that's usable on its own but bundled inside something else. I think there's a few things in Nehahra like that and a few other mods.

But yeah, usually it's not much use so +1 to make it default collapsed. 
 
I can't remember when or why it was added but the injector uses the information for its "what is already installed" scanner, so it might have been part of that master plan. I guess it is displayed "because we can". :D 
 
I suggested collapsing the demo uploading form, not the contents table. And, yes, all the demo stuff should be below the table of contents which I do consider a fairly important bit of information in the context of the archive.

Considering the expected amount of usage the demo upload form would get, perhaps it would be better if it wasn't on every single map page but rather in one central location (e.g. top or bottom of the map list). The user could select the map name and the system would automatically add it to the map page. This would keep it cleaner overall.

But to be honest, I'm critical of this whole thing to begin with. I don't think it really adds to the archive. Contrary to firstrun demos posted a map's release thread, which are for the most part only intended and being watched by the author himself (as posting them is meant as sort of a gesture of gratitude) and can therefore contain all kinds of derps and deaths, a demo posted on Quaddicted should be a quality walkthrough worth watching by all kinds of people. This requires certain standards, e.g. compatibility (protocol 15 in non-limitbreaking levels), ideally no deaths, a certain combat/navigation skill etc, and in consequence inevitably the need for moderation on Quaddicted's part. Otherwise it becomes more of a file dump, potentially anyway.
Of course, one should think (the few) people who decide to upload their demos there do consider them worthy and not just because it's an alternative to Quaketastic, but still... To me, it doesn't seem like a vital or necessary feature. After all, you could also post a link to your demo in the comments or somehow attach it this way. Wouldn't make it appear as officially approved. 
 
a) stupid feature?
b) nice idea, terrible presentation at the moment?
c) fix the slow frontpage instead?
d) awesome feature but too shy to say so?

I am not sure this would be a useful feature because when I go to your site I want to see the comments, read the review and play the map. Also from a casual gamers POV the engine mess with all the different protocols is not good. It would be more useful to show what engines the demo will work with than showing protocol numbers.

I certainly agree the zip file contents panel should be a collapsed by default, it never seems relevant to me. I would prefer if there was a way to get more feedback / comments on maps. Maybe get some editors to do a focus on previous maps on the front page. Like a classic map review but by several authors highlighting the different strengths. 
 
Getting 100% walk-throughs was actually my secret plan. I thought adding first runs would be good but now I just thought really hard and indeed, I cannot remember watching someone else's.

Externalising the upload form would be ideal but my code mess does not really work that way... :/

How about limiting to 100% single-segment demos in protocol 15, 10002 and 666?

sock, theoretically everyone can edit the wiki and submit news, I'd love more active participation! I should probably add a "recent comments/ratings" feed. 
Recent Activity 
Sounds good.

Youtube links to custom gamer videos in the description as well... 
Front Page Activity 
would be awesome, like what lvldesign does, you can see who has downloaded something or made a comment. Also having a big feature map on the front page would be perfect. I am slowly working my way through the previous maps and there are some really cool stuff, just it feels buried to me on your site.

theoretically everyone can edit the wiki and submit news Sorry I am not really into wiki stuff but I certainly will do a dual review format with someone else. It would be awesome to go back through the past maps and really break them down visually/gameplay wise. 
 
updated to make it walkthrough demos!

pull requests / patches welcome to make it suck less and look good: https://github.com/SpiritQuaddicted/Quaddicted-reviews 
It's A Brilliant Idea 
I love it!

I think it's just fine, but if you were worried about a large cascade of demos you could put it in the footer. 
 
I pruned the demos so now it is ready for real uploads. 
On Second Try Maybe 
All requests to http://www.quaddicted.com should now redirect from http to https. If you experience problems, please first clear the cache of your browser. Or shout at me madly.

Read more at https://www.quaddicted.com/forum/viewtopic.php?pid=652#p652


I have uploaded 8 100% demos so far, what about <you>? :) 
 
https://www.quaddicted.com/reviews/ now displays a better metric for "average rating", the bayesian average. That takes the number of votes and the global average etc into account (I think). Guess who is top #1? :)

So far 3 different people uploaded 100% demos, all people with nicknames that start with S. We are a specal breed! 
 
The top map should be Honey by CZG, honestly I can't believe there are people who gave that map less than 5 out 5! Internet voting is always weird on any site. :/ 
 
hkBattousai, rated this a 1

Unknown command "Fog".
Hunk_Allock: failed on 616944 bytes
Sorry but, 1 star...
 
I Wouldnt Take Much Notice 
of the ratings, I noticed my map is below a couple of maps with only 3 hearts.

But backstein is undoubtedly one of the best maps, though I think I liked both ITS and Midnight Stalker the most out of your releases. 
Re: Madfox On #45 
I don't know of anyone here (not that I'm particularly well-informed) that doesn't think that "1997 style" can be awesome (not that your maps are that, plus you introduce crazy new stuff that no one else would).

The wild creativity without any established standards of that early period was great.

If what you were saying with the floppy disk comment is you like the cheesiness of Quake, I kind of agree. The latest game will always have smooth beautiful stuff for map design. 
I Can't Believe 
kinn_marcher has been rated as 4.47 only, wow 
Lol 
hkBattousai, rated this a 1 6 May 2012, 21:48
Error: "Hunk_Alloc: failed on 1650128 bytes"

whatta jerk 
Isn't Hunk_alloc 
when you have a really rubbish pc? 
 
Make sure you all watch my 100% demo on scampsp1 so you can learn where all the secrets are and how best to defeat all the enemies! 
 
Isn't Hunk_alloc
when you have a really rubbish pc?


it is somewhat related to an allocated memory

i guess "heapsize 32768" or higher should do the trick


also where are those 100% demos, could't find any 
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