* When I compile my new map using Tyran's tools and your frontend, VIS crashed after it is done ("Windows has detected an error, app stopped working, blabla...") and the whole process is aborted. When I use my shell scripts to call the same VIS executable, it works without crashing. oO
if anything crashes, it was not directly caused by my gui. what my gui really does is just create a batch file when you compile and then it runs the batch file.
it IS possible that something in the generated batch file is causing the crash however.
the way i generate the batch file is to call the compiler programs with their full path names
ie: "C:\Quake\Compilers\vis.exe" instead of just "vis.exe". it's possible that may be causing the problem... but that's just a wild guess.
if you can tell me where to get the specific tyrann vis, i'll take a look at it.
tbh, you'd be better off using aguirre's compilers as they are much more up to date:
http://user.tninet.se/~xir870k/
* What about a huge "COMPILE" button on all forms of the GUI so you don't have to go File=>Compile via the menu?
i could add that, i guess. if you look next to the 'compile' option in the menu, you'll see that the Ctrl+C shortcut is available instead, which i find faster. ^_^ (Ctrl+R for Run, Ctrl+P for pointfile)
And I have a general question on the point files (lin vs pts) which is not directly related to your tool though. How do you tell the VIS tool which pointfile format you want? I guess there is a command line parameter but I couldn't find any info on that.
you can't. my gui just renames the files to the appropriate extension, but quake compilers always create
.pts files (and it's qbsp that makes it, not vis, btw :) )