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Two Quoth2 Q1SP Maps, Ne_lend, Ne_doom
Both these maps were near-complete but due to something or other, never got finished.

They're done now for QExpo. Both maps require Quoth2 to run properly so make sure you've got that setup.

ne_lend - "The Living End": Meant to be played first. Large rtGnosis map.

ne_doom - "Elder World Waystation": Automatically loads after ne_lend. Medium-sized IKBase map.

Screenshots + Download: http://qexpo.tastyspleen.net/booth.php?id=123

(File is uploaded on Shub-Hub-- thanks Spirit! Couldn't get it to upload onto my QExpo booth for some reason.)
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Hot Damn 
Glad I had insomnia tonight! 
Living End 
Living End looks freaking amazing. Is it based on the layout of the D2 map (which was awesome)? 
Zip Upload Problems? 
What sort of problems? 
3:30 Am -_- Zzzzzz 
tronyn: not really; the very start is similar and after that... think of it like a spiritual successor ;)

lardarse: i don't rightly know. it would sit at the upload page for a bit after i clicked the upload button and then after a while it would just dump me back to the same upload page without uploading anything (looks like it was a new page too, cause the filename was gone from the textbox). like my connection was timing out or something, but i didn't get any kind of error. it may be me, and i intend to try again tomorrow. 
Qexpo's 
already pulling out the stops!

Looks good, comments later. 
Living End 
If there were such a thing as the Quake Oscars, this map would win Best use of sound and receive huge plaudits for excelling in that much overlooked aspect of mapping. The roaring lava was most impressive.

Do I need to comment on how great the lighting was? I don't think so.

Game play was also topnotch with lots of well thought out setpieces such as the jumping knights. The room of buttons and shamblers was a bit much for me and I had to cheat myself some extra health during the second wave, but that's what you get for playing skill 3 I suppose.

I also loved the secrets, which were fairly obvious but always satisfying and very useful.

I started playing the second map and it looks like it should be a goodun, but I can't handle too much awesomeness in one go so I'll finish that later. 
Lend Is Interesting 
I like the map and the gameplay. I don't like being seperated from over 200 nails that I've packratted because the floor opens. Apart from that, it's a nice map. I'll do a more complete review of these 2 maps once I get through the second map. 
Elder World Waystation 
Architecture and concept are all once again fantastic, though the combat felt a little thin to me. I think the enforcer/soldier variations could have been used to greater effect in some of the set pieces. What did strike me as very well conceived in the combat was the constant feeling that I was about to strafe/backpedal in to the void. I guess I just would have liked a bit more basic cannon fodder in between those bits to keep me on my toes.

I didn't get any of the secrets, though I spied the yellow armor from afar and was duly tantalized. Resisted the urge to noclip and find out how to get it though, so I'll work on that when I play it again. Which I will.

Good stuff. 
Nice Maps 
First one felt like a sequel to that Hrimfaxi map. Looked a bit strange or unfamiliar with the new textures but not bad. Nice details/lights. I liked how the secrets (at least two of them) made the map feel slightly non-linear as areas were skipped. Some cool ambushes. Impressive how all that architecture fit into the limits.
Too much ammo/armor on skill 1, though. And often placed just so I had to pick it up to proceed, thus wasting most of it.

Second map was great, too. Great rotating bits and girders etc. I was surprised how faithfully their textures were aligned. The outer edges of the floor/grass could have been more refined. Cool stargate and sounds.
Good use of Quoth monsters in both maps. 
Very Nice! 
I had a great time with the 1st map, loved the visuals especially with the orange light coming off the lava and the ornate details. Combat was good too but a few places had cheap "monster teleporting in right behind you" moments that were a bit annoying. Overall thought a great map with some very original and neat ideas in it :)

I forgot to record a demo sadly but managed to do it on medium on my 1st try and it felt very balanced.

The 2nd map I didn't like so much, again it looks great with a very original take on the tried and tested ikbase set but the combat felt wrong and a bit dull in most areas. I did remember to make a demo of this one (and you can laugh at my n00bish death :D)

http://daz.quaddicted.com/files/daz_ne_doom.rar 
Thanks! 
glad everyone's enjoying the maps. :) now i need to set some time aside to play everyone else's maps! :D

sorry you didn't like the gameplay in ne_doom, daz. :) 
Nice 
Two really good maps.

Living end reminded me of a mix of Doom1 and Quake3. From the description I was expecting placeholder type gameplay, nice to be suprised. The secrets were great, as was the glowing effect to the marble type surfaces.

Waystation was good as well, but visually I found the skybox a bit offputting - the bright red and blue stuff overshadowed the subtly lit and shadowy ikbase a bit. The machinery was really well done and the lineal goal was good - turn the power on. 
Awesome 
My only minor gripe is the lack of breakables, especially in ne_doom. Technologic stuff all around and there's nothing to blow apart! The first YA secret would have been just a perfect place for one, too :p

The tower map is looking very slick so far. 
All Of This Looks Awesome 
Hows the verticalmap coming along? 
Oh No! 
You're making my map look bad. 
 
�k, play then both and made two demos... ne_lend i had to record from where i died but it�s first run! ne_doom is until i died very frustrated...

anyway

ne_lend is for sure one of top ten map for me in visuals and in game play man game play is outstanding... love it so much that i played 3 times :) i even forgot that was quoth...

ne_doom pure quoth... frustrated game play and slow like hell with few guns for the amount of monsters... but i love the machine in ceiling :) looked great... this one still didn�t finish :\ i will try today again... didn�t fave me as much fun as ne_lend but was a cool map to play got many nice visuals

but ne_lend man is really fucking great!!!!

P.S.-> more please!!! love the bastard a lot... i can garantie i will replay it for sure... a lot of times!

and there it goes my demos...

http://trinca.quaddicted.com/temp/ne_demos.dz

you still one of my favorit mappers... dispist all the shit that happend with base pack...

you born to map please continue! 
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