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Posted by Lunaran on 2008/06/12 19:14:37 |
Quake - Stealth Quake 420
Level Design Endurance Competition
June till QExpo 2008
::...---===[({ ^ * * * ^ })]===---...::
You are the slipgate warrior. You've travelled for what seems like forever, in search of that one gate that will take you ... home. This time round, the trip seems to have dehydrated you excessively and you find yourself lost in the midst of a fever dream. Memories of lost friends and lovers, and pets, and nightmarish visions of horrible creatures all seem so true to life you cannot trust if you're really dreaming, and mostly they want to kill YOU!
::...---===[({ ^ * * * ^ })]===---...::
Inspired by:
- Quake (thanks id)
- Coagula (thanks ELEK)
- The Coagula mapping competition (that was probably also ELEK)
- StealthQuake (thanks Kell, necros, and Preach)
- The writings of Harriet Beecher Stowe (thanks ELEK)
Your Motivation:
- glory
- http://youtube.com/watch?v=yDwiQQXBBkI
- http://youtube.com/watch?v=LyEFCBqXTFU
- http://youtube.com/watch?v=Ad9Appw6afc
- because you'll be the only person to finish by the deadline
::...---===[({ ^ * * * ^ })]===---...::
The Limits:
- The exit must be hidden in a secret
- The map must incorporate at least three clever QC hacks from that one thread I can't find
- Must have no purely white lights
- The map must be built with exactly 420 brushes
- The map must use exactly 88 entities
- The map must crash all engines except TomazQuake
- Monsters are limited to spawns, rottweilers, Armagon turrets, and Armagon
- The level must have Easy, Medium, and Hard but not Nightmare difficulty implemented
- Map can only be textured with:
-- the ALICE.wad ( http://shub-hub.com/files/textures_wads/alice_tex.rar ) and,
-- the DOOM3.wad ( http://shub-hub.com/files/textures_wads/doom2.zip )
-- Map must use textures from both wads
- There must be at least 1024^3 volume of lava in the map
- Use a sky texture with the 15th (orange fullbright) row of the Quake palette
- The level must exit to 'czg07b' which must then be beatable with the weapons and ammo the player carries over
- Construction must take place in the dark, only after eating curry
- The map must be compiled with the original id tools and take longer to vis than it did to build
Obviously these all interrelate.
Submission:
- please send a .7zip containing:
-- a fastvised, questionably lit .bsp named 'stealthQuake508.bsp'
--- a matching .map for brush and entity number checking
---- a log of the final compile, run with -verbose
----- over 1mb of screenshots
------ scanned images of all curry receipts
------- a matching .txt thanking those who helped you and explaining the inspiration of your fever dream
-------- the contents of the above .txt in a wordperfect document also containing the screenshots
--------- the contents of the above wordperfect document in a .pdf also containing the curry receipts
Referee:
- Harriet Beecher Stowe
Judges:
- JPL
- czg
- ztn
- RPG
- pjw
- ?
- ?
- &
Judging Criteria:
- use of brushes
- use of entities
- use of the compiler
- use of special features of StealthQuake
- quality of the resulting architecture
- quality of the resulting gameplay
- everything else about it
- having read this far
- above all, whatever the judges think you deserve
Prizes:
- 1st: Original comic page by David McKenna ( http://mckenna3d.com/2d )
- 2nd: Xerox of the original comic page by David McKenna ( http://mckenna3d.com/2d )
- 3rd: Kudos (can substitute Quaker Oat Bars in case of peanut allergy)
::...---===[({ ^ 8===D ^ })]===---...:: |
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Update!!
#13 posted by Blitz on 2008/06/12 23:43:07
TGA, LTH, & QMD have all volunteered to judge as well
Can I Judge Pls?
#14 posted by Kinn on 2008/06/13 00:43:25
i will award marks for the quality of the curry, and nothing else
Bwaha
#15 posted by megaman on 2008/06/13 01:21:26
win, win and win again!
Ok
#16 posted by megaman on 2008/06/13 01:21:49
that icon is disgusting, and i hate it :(
#17 posted by pjw on 2008/06/13 03:25:19
::...---===[({ ^ 8===D ^ })]===---...::
Quoting for emphasis.
Hehe
That's some funny shit right there! Worth the effort :D
You Wanna Know What's Kewl
#19 posted by HeadThump on 2008/06/13 04:43:16
I'll tell what's cool
Posted by Lunaran [24.158.1.74] on 2008/06/12 19:14:37
Quake - Stealth Quake 420
Level Design Endurance Competition
June till QExpo 2008
::...---===[({ ^ * * * ^ })]===---...::
You are the slipgate warrior. You've travelled for what seems like forever, in search of that one gate that will take you ...
. . . . the judges think you deserve
Prizes:
- 1st: Original comic page by David McKenna ( http://mckenna3d.com/2d )
- 2nd: Xerox of the original comic page by David McKenna ( http://mckenna3d.com/2d )
- 3rd: Kudos (can substitute Quaker Oat Bars in case of peanut allergy)
::...---===[({ ^ 8===D })]===---...::
Tgat's the Good Stuff.
Damn Spelling & Syntatical Errors
#20 posted by HeadThump on 2008/06/13 04:46:14
must be the cleft palate.
That's
#21 posted by ijed on 2008/06/13 05:01:25
A tactical error right there.
#22 posted by inertia on 2008/06/13 06:17:02
Lun's received my piss.
#23 posted by spy on 2008/06/13 07:51:58
>>>So what's the deadline for this?<<<
2037
Ummm...
#24 posted by Shambler on 2008/06/13 11:03:46
...I just read the now outdated predecessor to this, the QExpo Space Hulk one, in detail (had only skimmed over before)...
I think this one is far better :S
Huh
#25 posted by ijed on 2008/06/13 14:06:50
Even though the outdated one means maps?
Maps?
#26 posted by Shambler on 2008/06/13 15:24:52
I reckon this will get more...
#27 posted by gone on 2008/06/13 15:39:02
Im making one
That One Condition
#28 posted by HeadThump on 2008/06/13 18:00:22
crash in all engines but Tomaz might be
tough to pull off. You could eliminate most engines by compiling it with the Half-Life tools, but then Dark Places can do that as well.
That One Condition
#29 posted by HeadThump on 2008/06/13 18:00:42
crash in all engines but Tomaz might be
tough to pull off. You could eliminate most engines by compiling it with the Half-Life tools, but then Dark Places can do that as well.
Yup - This Was A Nasty Shock To My Jet - Lagged Sun Stroked Brain
#30 posted by RickyT33 on 2008/06/16 20:43:47
to read.
I have nothing to say
We are all scum
Bump!
#31 posted by Shambler on 2008/06/21 12:55:30
At least THIS contest is still running :D
So
#32 posted by bamby on 2008/12/20 17:47:11
is stealth quake any good? Anybody played it?
Sooo Bamby,
#33 posted by HeadThump on 2008/12/20 18:14:28
You didn't get enough of a flame fix with the GA thread topic that circulated in bitter but understated glory, you find the best solution to keep that fire burning is to remind people of this old post. Smoooth.
Needs a slight correction Kinn, for our friends of other needs . . . .
I Love Lun
#12 posted by Kinn [86.162.11.209] on 2008/06/12 22:06:04
albeit in a firm-handshaked, heterosexual, down-to-earth, "I'll get the next round", man's man sort of way
, not that there is anything wrong with the I love you in that I want to my penis in your body cavities sort of way.
And My Correction Needs A Correction
#34 posted by HeadThump on 2008/12/20 18:15:30
Awesome!
Lol!
#35 posted by RickyT33 on 2008/12/20 18:32:08
I Thought
#36 posted by whoooops on 2008/12/20 18:58:50
Shambler had bumped it recently but it was in June. Sorry. Mistakes happen when I don't bother to log in.
Bamby
#37 posted by HeadThump on 2008/12/20 19:49:57
My apologies (though the criticism was pretty mild, still warrants an apology), I see that the time stamp on the GA posts that points to this thread was made before your post. I didn't see that earlier, don't know how, as Metl uses a bright gold to show the number of new post to a topic, but Merry Christmas.
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