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SM100
3 maps this week! Authors include Generic, Pulsar and Zwiffle with three wizz-bang maps. Tr0n wishes he could've made a map, but unfortunately was delayed by work. I won't bore you with details, get your game on with some Speedmap action!

http://speedq1.spawnpoint.org
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Fun 
I enjoyed all the maps, though having to noclip out of the ceiling on zwif's was an arse.

Generic's confused me a bit, I ended up rocket jumping around it. Pulsar's was great, hard to tell it was a speedmap, apart from the small size. 
Oh, I See 
i should have known (though i haven't played zelda on the nes). considering it's a copy of that level the fullbright does fit into the theme. ;)
i also played metl's version back then, but didn't realize it was from zelda, either. i guess it wasn't mentioned in the text file, was it? 
Neg!ke 
I think i just said it was a "remake of level 1 from a classic game" or something. Anyone who played zelda would recognize it instantly, but anyone else probably wouldn't know what it was from. 
Alternate Take On It. 
I actually thought Zwiffle was kind of the best. Because of the lack of medi packs, and the fact that the grunts whittle down your health, I had find a different strategy to beat them. After you clear out all the grunts, the level gets a tad easy (as long as you grab the quad fast). Not many levels alter the basic way you play Quake. I thought that was interesting.

The level height reminded me of the default ceiling height in Build. :D 
 
>> The level height reminded me of the default ceiling height in Build. :D

OMG! so true! 
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