W3rd
#56 posted by Shambler on 2004/09/29 13:37:11
and shambler, how did u paint that figures? with aerograph or brush? or whatever?
With inverted praxinoscope and compressed paint tube feed.
P.S. Von, cool, glad you like the full! We need to organise a few MP games with Zwiffle, Daz, Killes, Pope, and maybe others...
Jawohl
#57 posted by Vondur on 2004/09/29 16:02:13
:>
Where Am I?
#58 posted by than on 2004/10/01 20:48:47
Where do I live?
You?
#59 posted by Shambler on 2004/10/02 05:11:45
A hole in the ground, obviously.
Full Game
#60 posted by Zwiffle on 2004/10/05 15:43:04
My impressions of the full game are mixed. I have only tried Space Marines and Orks, but I see that they are indeed quite different, despite some necessary similarities. I have not tried Eldar or Chaos yet, and I doubt I will for sometime.
My focus so far has been on multiplay, from which I can say that the game is indeed fun. My problem is with GameSpy. It makes the game unreliable sometimes - several games the other player has disconnected (or so it said.) It also keeps the wrong record for my games. I have played mostly ladder games, and won most of them, but my record for ladder is only 1 win, 1 loss, and 7 disconnects or so. This is very wrong.
There are also several bugs, but I hear that Relic is working hard to get those solved. Also, in case anyone hasn't seen this link, you can go to http://www.dowsanctuary.com for expert-level replays, at least when they get the replay system working.
If they could get the multiplayer to work better, I would give this game a whopping 17 burger-points, but since they don't currently, I only give it a monkey-ball and a smiley face, which is still a pretty good score.
Bleh,
#61 posted by Shambler on 2004/10/06 04:23:11
I need some n00bs to play against =/
Shambler
#62 posted by pope on 2004/10/07 01:34:39
I am as nooby as it gets, I've played 1 skirmish vs computer, thats it
Demo
#63 posted by Blitz on 2004/10/07 15:30:09
I played the demo, and it seemed pretty standard Warcraft type gameplay to me. Nice graphics, but yeah, seems pretty average.
Well.
#64 posted by Shambler on 2004/11/10 15:47:31
I still need some more people to play against, will probably have to start playing Zwiffle again LOL, or just joining random online things (which I'm not so keen on, would much rather play #func pps I know). So far standing at:
vs. Zwiffle - slaughtered.
vs. Killes - defeated but after a long battle with a very silly mistake.
vs. Daz - pwnx0red him x 3.
Still haven't finished the SP game though, on mission 9 / 11. So far, pretty good although often the standard "build a huge horde, pwnx0r", i.e. most missions being a function of time rather than difficulty. From recent memory, the much fabled 6 was quite challenging but again just a matter of time; 7 was nails, the Eldar ambush from behind the base mashed through some seriously vast defences (probably a total of 40 turrets and 60 mines + LPs) and I only just made the final assault in time; 8 was easy and over relatively quickly.
Oh Yeah
#65 posted by Zwiffle on 2004/11/10 16:06:31
There IS a single player part to that game, isn't there? I'm on mission 2. Hmmm. Oh well, off to more multiplayer skullbashing raar!
Thoughts For The Day.
#66 posted by Shambler on 2004/11/14 05:46:35
1. Zwiffle fix up your connection shiznit already.
2. Useful tactical advice for non-zwiffles here: http://forums.relicnews.com/forumdisplay.php?f=119
DoW
#67 posted by Zwiffle on 2004/11/19 10:27:16
This game has started to wane for me. GameSPY is not that cool, and the ladder system is futzy. There are a lot of good pros from other games playing on there, but I don't think the game is quite that popular yet... and the singleplayer doesn't interest me at all. I'm sure it's too soon to think about an expansion pack cuz there's still a shitload of bugs to fix, but getting 'nids may get me back in the game. Just some comments to bump the thread.
Maps
#68 posted by Shallow on 2005/01/09 12:49:02
Went for a rummage around the Relicnews forums today to see if there was any sign of decent custom maps yet. I hadn't bothered looking for months as without exception the earlier releases were the RTS equivalent of fullbright boxes with a small cache of overpowered weapons in each corner.
Things seem to be looking up... There's still plenty of crap but also quite a few threads now with maps that look entirely competent. I downloaded a few, I may pass on some recommendations if I like any of them.
Didn't notice any proper singleplayer maps though, just MP - has anyone come across any?
DOW Expansion Pack
#69 posted by Shambler on 2005/02/15 01:40:02
Eh....
#70 posted by Shambler on 2005/02/15 01:41:20
I know how I missed it before. It was only announced yesterday, LOL.
Shambler with the HOT NEWS, folx! :P
Err
#71 posted by DaZ on 2005/02/15 07:28:16
Its hot news alright! But Imperial Guard, BAH TO THAT! They already exist in the original DOW, seems they are taking a slightly easy route there, and no Tyranids ffs FUCK U!!! :D
I'll still buy it tho ;)
Imperial Guard
#72 posted by Zwiffle on 2005/02/15 08:10:40
Gay. :( Tyranids would've been the best choice, probably followed by Dark Eldar. (I don't care if they're gay, they're awesome.)
Bah
#73 posted by Shallow on 2005/02/15 13:08:55
Ditto on the "Only one new race and not an especially interesting one" thing.
I'll still buy it though.
Heh
#74 posted by Lunaran on 2005/02/15 14:01:44
In mozilla, the title bar tab of that article says "THQ returns to war with Winter Ass"
Er, anyway. If they're going to include a new race it should be one of the awesome ones, like the Tyranids or the Tau.*
I guess they're skipping both to avoid any kind of rabid fanboy accusations of zerg/protoss ripoffery, even though it's my understanding Starcraft was the one to borrow significantly from WH40K originally.
Although, I was just playing this last night thinking "a snowy map would be awesome," and was almost tempted to research how to make one.
*I'll still buy it.
IG Are Cool.
#75 posted by Shambler on 2005/02/16 01:46:31
It's good to have them for sure. Baneblades and all, w3rd.
But they should have had Tyranids too, would have been the perfect combination/addition having both of them. Fingers crossed eh.
Yo
#76 posted by Lunaran on 2005/02/16 07:00:30
I still need some more people to play against, will probably have to start playing Zwiffle again LOL, or just joining random online things (which I'm not so keen on, would much rather play #func pps I know).
I'm game.
Imperial Guard
#77 posted by pope on 2005/02/25 14:29:12
are so fun tho... so many units... blaaaaargh *drooling*
...i wonder if they'll be allowed a few squats...i miss those dwarfies
Imperial Guard
#78 posted by Vigil on 2005/02/27 10:19:30
/me approves
Lunaran's Tarsis
#79 posted by Spirit on 2006/05/23 01:10:40
So I played Tarsis in team with a friend this weekend. We both played the Space Marines since we haven't quite figured out the other races yet... As opponents we had a 2 player team of Imperials controlled by the pc. Skill settings was "Hard" (the medium one :> ).
We both played the map for the first time and thus had some trouble not getting lost. The beginning was hard as it always is with the fucking Imperials, heh. But when we finally had our artillery we had an rather easy win. One rush with everything we had gotten and both Imperial bases were down.
What I liked most were the ice passages on the outer limits of the map (ugh, know what I mean?). And since the map is great for artillery and I love artillery... ;) It was a bit big for us 2+2 though, not too big but it could have been smaller.
I'm looking forward to play Coriolis Force.
Do you guys have any recommendations on good 2-4 player custom maps?
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