Kell
#9882 posted by necros on 2006/02/09 07:26:24
are you there? :P
Necros
#9883 posted by Kell on 2006/02/11 12:08:50
I am here.
get on the hotdog :P
SM119: Happiness In Slackery
#9884 posted by negke on 2006/02/14 03:35:16
No theme and only two maps this week: Trinca discovered the power of cut'n'paste, while neg!ke offers a controversial approach to the concept of happiness.
Screenshots:
http://www.quaddicted.com/component/option,com_docman/task,doc_details/gid,930/Itemid,60/
Download:
http://www.quaddicted.com/component/option,com_docman/task,doc_download/gid,930/Itemid,60/
Bleh
#9885 posted by neg!ke on 2006/02/14 06:03:07
yeah, func was lagging at the right time... again.
Leaves1942@celephais.net
#9886 posted by leaves1942@celephais.net on 2006/02/14 19:18:14
leaves1942@celephais.net
---- we're doomed :( ----
Fr1440@celephais.net
#9887 posted by fr1440@celephais.net on 2006/02/14 19:18:01
--- it's pure joy to remove bot news submissions on half working and slow func... FFS ---
a
Content-Type: multipart/mixed; boundary=78168a572b68bb01277374a5e4cc081c
MIME-Version: 1.0
Subject: he had seen ophie for the first time, when
bcc: charieses329@aol.com
This is a multi-part message in MIME format.
--78168a572b68bb01277374a5e4cc081c
Content-Type: text/plain; charset="us-ascii"
MIME-Version: 1.0
Content-Transfer-Encoding: 7bit
to this list will be made and fund raising will begin in the additional states. lease feel free to ask to check the status of your state. hese donations should be made to roject utenberg iterary rchive oundation 113 1739 niversity ve. xford, 38655 4109 itle laherty . . uthor eorge ernard haw
--78168a572b68bb01277374a5e4cc081c--
.
Said5589@celephais.net
#9888 posted by weapon
Content-Type: multipart/mixed; boundary=5e on 2006/02/14 19:17:21
said5589@celephais.net
Expanse5889@celephais.net
#9889 posted by expanse5889@celephais.net on 2006/02/14 19:16:55
expanse5889@celephais.net
Expanse5889@celephais.net
#9890 posted by expanse5889@celephais.net on 2006/02/14 19:16:30
expanse5889@celephais.net
Irc
#9891 posted by cyBeAr on 2006/02/15 07:02:59
seems to work from thailand on quakenet, I was able to connect today but the client installed (pirch98) killed the computer after a while but I might come back in the future when Im doing my netcafe visits.
Me Too
#9892 posted by than on 2006/02/16 07:38:36
connected last night. I just had to connect to a different server than the usual one (irc.quakenet.org).
I connected with Opera, but I doubt it would have made any difference if I'd have used Mirc or whatever.
Hmm Dunno
#9893 posted by cyBeAr on 2006/02/18 06:06:24
I just tried connecting with mirc from this other net cafe and it says asia-pacific is blocked but maybe I should to as than and try some other server...
Hmm
#9894 posted by cyBeAr on 2006/02/18 06:30:59
doesnt work, so it's probably mirc's fault...
I'm adding a few photos to my site atm and are writing some short descriptions for older stuff as well.
The tv channel "now" must have the least appropriate name ever since they seem to fill a lot of their air time with a program from 2001 showing q3ctf matches.
Hmm
#9895 posted by cyBeAr on 2006/02/18 06:31:27
doesnt work, so it's probably mirc's fault...
I'm adding a few photos to my site atm and are writing some short descriptions for older stuff as well.
The tv channel "now" must have the least appropriate name ever since they seem to fill a lot of their air time with a program from 2001 showing q3ctf matches.
Warlock Staff Users
#9896 posted by necros on 2006/02/20 22:34:54
I dont like to stress the fact that the warlock rocks, but he jus does. So, for all you staff users out there, feel free to come in and post, my staff is a good one, but here is how it goes
1. post message in the room
2. LOOK IT OVER
3. dont report anything, i might get in trouble :)
and 4. Have fun!!!
Wtf
#9897 posted by bambuz on 2006/02/20 23:47:24
was that? Is necros' account hacked?
#TF Has Tainted Me
#9898 posted by Friction on 2006/02/21 01:49:23
All this talk about "staff using"..
Quake End Game Messages
#9899 posted by steven_a on 2006/02/24 20:41:14
Does anyone know of any alternative game end messages to the standard ones ? I'm still messing
around with the tyrquake engine, and am sick of the old ones. It's probably been done in the past.. but where ?
If it hasn't, maybe a new thread ??
Steven
#9900 posted by metlslime on 2006/02/24 22:07:13
i think it's in the quakec code. no engine mod required.
Quake 3 Coding/Modding Etc...
#9901 posted by necros on 2006/02/25 01:44:08
Does anyone know of a Quake 3 Coding Manual similar to the QuakeC Manual 1.0 (by ferrara francesco)? the quakeC manual had listings for all the important defs and functions available in qc along with their syntax and other random tidbits of information... it was really helpful.
trying to learn a bit about q3 coding... and while we're on the subject, can anyone point me towards some good tutorials on basic quake 3 coding?
while q3 has more resources available, it also means more crap is there too :P i hope someone knows of good tutorial thingies.
Metl
#9902 posted by Tyrann on 2006/02/25 02:46:43
No, I think he's talking about altering quitMessage[] in menu.c.
Link To A Link To A Movie Translation
http://revcardboardbox.livejournal.com/57941.html
You can either see the clip yourself, or just be content with the translation. Either way, that kid is teh FUXXORED.
Q1SP - Necromanicide
#9904 posted by Fern on 2006/02/25 21:11:04
Just a boring remake I did for people to speedrun in. Your mileage may vary. Don't run it with darkplaces.
http://www.suspenlute.com/01/fr3n1m3.zip
Q1SP - Necromanicide
#9905 posted by Fern on 2006/02/25 21:11:48
Just a boring remake I did for people to speedrun in. Your mileage may vary. Don't run it with darkplaces.
I am utterly retarded.
http://www.suspenlute.com/01/fr3n1m3.zip
Fern..
#9906 posted by Sielwolf on 2006/02/27 02:13:26
you rock...make more more more more more......
:)
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