at
http://user.tninet.se/~xir870k . All engines are updated with many features/fixes, e.g. speed optimized builds, enhanced QC (progs) validation and support for 1k sounds.
GL-engines have now also external bsp texture support, smooth model interpolation and improved model lighting. GL/WinQuake have now rudimentary Nehahra support and can have 64k globals in progs.
NehQuake has now also support for 1k models, >32k clipnodes and improved standard engine conformance. Light and ConvDem have some minor fixes. Please see readmes for details.
Any comments are welcome.