Dear Czg,
#9440 posted by
cyBeAr on 2005/12/07 13:43:55
I don't remember you making such a post but I remember reading about someone who had done the same thing in d3 on d3w and had some problems with making it work without problems when moving inbetween standing and crouching positions or whatever.
Dub Selector
#9442 posted by
negke on 2005/12/08 11:22:09
might be old hat for some, but still this rox0rs so much when being
in the right mood ;)
http://www.infinitewheel.com/dubselector.html
Okay People
#9443 posted by
czg on 2005/12/09 04:18:20
Czg
#9444 posted by
JPL on 2005/12/09 04:26:49
Did you get any "anal troubles" these last days ? You seem to be very focused on fucking every people today... doh !
Neg!ke
#9445 posted by
gone on 2005/12/09 05:19:06
dubselekta rox groovy shit there !
Another Fuck You Friday Ends
#9446 posted by
czg on 2005/12/09 14:36:52
And I haven't been able to tell Shambler to go fuck himself on IRC.
Fuck you.
Fuck You Friday Ends
#9448 posted by
starbuck on 2005/12/09 18:27:24
Shut the fuck up Saturday begins!
Starbuck
You win the prize!
('Tis cheese)
What Would You Pick?
#9450 posted by
Jago on 2005/12/10 05:26:50
Job #1:
A company that has existed for 8 years and is known to pay some of the best wages in the industry. They have a great product that sells like hotcakes. The boss is known to be very sctrict, but fair. If I took this offer, I would be a normal "grunt" (making a high salary though).
Job #2:
A company that is relatively new and is founded by my ex-boss from an older job I had. They have a similar product to offer, although it is slightly inferior. The boss is a person I know very well and get along with. If I took this offer I would be making less then I would be at Job #1, but I wouldn't be doing pure grunt saleswork, I would also be doing management and training of other salespeople (which always looks good on a CV).
Job #1 pays about 20-25% better than Job #2. When I asked the boss of Job #1 about future promotion possibilities: he answered "it's possible but there are no open supervisor positions right now and I can't promise you anything", which is basically saying nothing.
I have to make my decision on Monday.
There Was A SQL Error
#9452 posted by
bambuz on 2005/12/10 06:22:17
okay, again:
1)Do you want to be a grunt when you're 40?
2)If the new company goes down, what will you do?
Maybe it's still easy to get a job after that. Maybe not, I don't know.
Q4W First Beta Release
#9454 posted by
bambuz on 2005/12/10 06:56:00
http://www.q4w.org/
The whole idea is to have a game really fast, where movements can make the decision in a fight, and not only aiming. Where controlling a specific zone is really important, with precious items. A game where base weapons are not almost equals to the bigger ones. A game offering best of both world weapons, without making one too much powerful in a defensive situation.
We offer anticipation weapons and hitscan weapons, and they hurt a lot. They'll hurt you bad. It's about domination, it's not really newbie friendly, because spawnfrags are back.
Controlling the game is really important, a situation can turnover very quickly. No minimum time for respawn and a maximum of 2", respawn at 100/0 with only a MG with not much ammunitions... you'll learn how to win the hard way.
They're looking for coders, modders and mappers.
REJECTED! Beta releases are not news (particularly not ones that p1mp themselves with "Of course, brightskins are in standard"). Post it in the Jobs And Mappers Wanted thread.
Letter To The Community
Hey, I�m a fifteen-year-old mapper and I don�t have too much time on my hands. I�ve got a great idea for a game but no knowledge of coding, modeling or texture work. So what I�m looking for is a group of amateur developers who would like to make a game in there spare time.
The project would work in any engine, but darkplaces or quake 3 would be nice because they use radiant. To the best of my knowledge the coding aspect is fairly basic; weapons, some new entities, and basic baddy AI. Textures and modeling should also be pretty easy, because we�d like to do the game in black and white, and depend on style as oppose to tech.
What we�d like to accomplish is a modern game that can be developed like older games. It�ll have evolved gameplay, but the graphics and level design can be done like quake 1. Games today cost so much money to produce because of graphics that the industry has lost sight of what games are supposed to be.
Currently I have a mapper (myself), a concept artist (my brother), people for music and sound (said the would help, but not sure), and a person for public relations and site maintenance (a friend). I need: A coder with descent experience, and modeler, and a texture artist, people for graphics like menus and stuff would be good but we�re not quite there yet.
I�m working on a site, but right now if you�re interested in helping or want to hear more about the idea email me here: humansubhuman@antisocialgamers.com
HumanSubhuman
#9456 posted by
Jago on 2005/12/10 12:52:59
You should've at least lied about your age, because now nobody will take you seriously.
Blah What Has Age Got To Do With It
#9457 posted by
cyBeAr on 2005/12/10 13:24:15
it's all the rest that says "come and join the project of 0,000001% possibility!".
If you want serious people to join you on any project you need to show that the people already involved have anything to offer before you can expext others to jump aboard.
HumanSubhuman
#9459 posted by Mike Woodham on 2005/12/11 07:28:39
Fifteen years old and not too much time on your hands?
A mapper with not too much time on your hands?
About the same as everyone here!
Hm
#9460 posted by
Lunaran on 2005/12/11 19:29:13
It�ll have evolved gameplay, but the graphics and level design can be done like quake 1. Games today cost so much money to produce because of graphics that the industry has lost sight of what games are supposed to be.
I sincerely wish you very large piles of luck.
Ha
#9461 posted by
Blitz on 2005/12/12 03:09:35
HumanSubhuman admit it. You're the one who's been searching for "tony hawk 3 cd crack" on quotes.fov.120
Ha
#9462 posted by
Blitz on 2005/12/12 03:09:44
HumanSubhuman admit it. You're the one who's been searching for "tony hawk 3 cd crack" on quotes.fov120.com
Ha
#9463 posted by megaman on 2005/12/12 06:41:02
Blitz admit it. You're the one who's been posting HumanSubhuman admit it. You're the one who's been searching for "tony hawk 3 cd crack" on quotes.fov120.com twice. In a row!
Ha
#9464 posted by megaman on 2005/12/12 06:42:16
megaman admit it. You're the one who's been posting Blitz admit it. You're the one who's been posting HumanSubhuman admit it. You're the one who's been searching for "tony hawk 3 cd crack" on quotes.fov120.com twice. In a row! just now!