Very Good.
#1 posted by
Shambler on 2008/03/04 20:47:17
Proper Quake. Some real good designs and some real good combats.
Oh Yes
#2 posted by
Spirit on 2008/03/04 20:49:16
Yes
#4 posted by
negke on 2008/03/04 21:05:17
A very nice map with some unusual, yet cool stylistic architecture.
Gameplay was fun on normal, sufficient ammo, sometimes even properly dosed items (mostly health), found 5/8 secrets.
I wonder, though, why none of the great beta testers reported about the four item_rocket falling out and the numerous unaligned rivet textures on angled brushes... >;(
Wait
#6 posted by
negke on 2008/03/04 21:27:12
Are we talking about the same IRC channel?
Added The Name Of The Map :)
#7 posted by
metlslime on 2008/03/04 21:44:42
Nice Indeed
#8 posted by
JPL on 2008/03/04 22:07:41
Nice architecture, that looks really Quakey :D Good monsters placement, maybe too much ammos (but I have exactely the default... so...) and lighning effect are cool as well, while there are some completely pitch black area... Anyway, it was a cool moment of fun.
Keep it up !
Weapons Please
#9 posted by gb on 2008/03/04 22:20:32
Where is the double barrelled shotgun, if I may ask? Don't say "in a secret".
When opening the door on top of the "tower" with the hellknights and ogres, the map crashes Tyrquake with this error:
Error coming up...
surface->extents[0] == 0
surface->extents[1] == 16
miplevel == 3
Error: D_SCAlloc: bad cache size 0
VID_Shutdown