Wow.
#1 posted by Drew on 2007/11/04 04:56:49
I just read the post about this in the speedmapping pack, and was about to start mine. sucks.
Played Them
#2 posted by Drew on 2007/11/04 05:14:14
Awesome.
One More Map
#3 posted by
negke on 2007/11/04 09:49:59
Speeds made a map too.
http://speedq1.leveldesign.org/images/sm139_spd.jpg
Moderators: Please add his name and the link to the top post. Thanks.
Woah
#4 posted by
Spirit on 2007/11/04 11:59:27
Awesome map, Speedy!
Excuse the poor looks of mine, I spent most of the time on the gameplay. Plus QuArK with Wine has a lot of annoying quirks.
This was a nice session. We should do it like this regularly. :)
#5 posted by
Trinca on 2007/11/04 14:23:00
great pack :\ just wait for me next time, or i will shoot someone next time :| you bitches dont love me :\
http://trinca.quaddicted.com/temp/sm139.dz
two first runs
and spd second run fucking Spawns :\
#6 posted by Drew on 2007/11/04 20:40:56
Next weeks theme should be "Include Trinca".
Speedy's Map
#7 posted by
bambuz on 2007/11/04 23:41:30
was nice. I even managed to die the first time.
P.S.
#8 posted by
metlslime on 2007/11/05 07:51:44
to whoever is taking the screenshots -- try running in 32-bit mode. The sky colors will look better.
OK
#9 posted by
negke on 2007/11/05 11:31:23
Fitzquake sometimes screws around with its resolution. I probably forgot to set it back to 32.
Btw. Why is lighting handled differently in Fitzquake (ostensibly also DP) and regular GLQuake-based engines:
http://speeds.quaddicted.com/q1light.jpg