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Posted by metlslime on 2002/12/23 18:24:21 |
Talk about anything in here. If you've got something newsworthy, please submit it as news. If it seems borderline, submit it anyway and a mod will either approve it or move the post back to this thread.
News submissions: https://celephais.net/board/submit_news.php |
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Kell...
#8940 posted by distrans on 2005/10/04 20:24:06
... mebbe it is, and then...
BTW: are those textures still on your list of things to do, or should I elicit another's help?
Bleh
#8941 posted by bal on 2005/10/04 23:03:36
ConceptArt.org is less elitist than func_msgboard in my opinion, hehe, there are some much more elitist art forums around really.
Hmm, and sparth joing ID isn't good for sparth, but good for ID, they are lucky to have such a talented artist. =)
Oh and Phait, for the record, Kiss: Psycho Circus was a good game, so bleh.
I Seem To Recall
#8942 posted by Tronyn on 2005/10/04 23:40:21
that id stole Steve Rescoe from Ion Storm in order to have him do level design for Doom 3. That's right, the guy who made Village of Dread and, even more brilliantly, Shadow Over Innsmouth, way back in the day.
Which made it even more surprising to me when Doom3's level design sucked. I guess Willits must have said something like, "Now no large rooms people, in fact stick to small square rooms. But heap on the detail, and keep it really dark, to hide that fact."
I see Quake4 as id's second chance at getting what Doom3 should have been right. Since it has exactly the same graphics and art as Doom3, maybe Raven took the development time to improve the *rest* of the game (you know - the things that were shit in Doom 3 - AI, level design, multiplayer, basically everything but the graphics).
Sorry, this quickly degraded into a bitter Doom3-bashing post. Oh well.
#8943 posted by anonymous user on 2005/10/05 02:38:28
I think there are several companies ranking higher than id on the omgloligotanindustryjoblolkeke-sca... Valve. Epic. For one thing they have better tech. And their projects seem more innovative.
SINNER !!!
HERETIC !!!
FAGOT !!!
Your FIRED !!!
Quake 4 Gold !!!!
#8944 posted by JPL on 2005/10/05 02:57:08
Id Software, Raven Software and Activision have confirmed that Quake 4 for the PC is GOLD and will begin shipping to retail stores nation-wide on Tuesday, October 18th!
Sounds good !!! but does it mean that Quake 4 will be avalaible in the next weeks ??? More info at http://www.planetquake.com/quake4/
Mleh
#8945 posted by Kinn on 2005/10/05 05:05:38
I think there are several companies ranking higher than id on the omgloligotanindustryjoblolkeke-sca... Valve. Epic.
So that makes id what, only the third coolest games company in the world to work for? Gee, best hang on for that better offer then.
Nearly Forgot
#8946 posted by Kinn on 2005/10/05 05:15:07
Max/Maya users might be interested to hear that Autodesk have just bought Alias.
http://usa.autodesk.com/adsk/servlet/index?id=5970886&siteID=123112
I wonder what this means for the future of Max and Maya as seperate products?
Wrath Is Just A Biased ID Hater And Valve Fanboi
#8947 posted by gone on 2005/10/05 05:37:13
Valve. better tech? haha. q1 with some shaders (well ok, it works and runs fast)
Epic. more innovation? yeah sure. cant have enough UTs
BTW from what I know Ubi is a very good place to work at. After all it�s not about the company name or its games popularity, it about working environment, people, creative freedom. Money too :)
Tronyn: try RoE, its much better game than d3 original. And hows q4 'exactly the same graphics and art'? Or you mean same engine, and sci-fi setting too
Kinn
#8948 posted by gone on 2005/10/05 05:43:32
err, half year ago they announced the end of 3ds max development, then they announced max 8,
now they got maya
I`ll stick to max anyway...
OMG: Universal Studio Announce Halo Movie !!
#8949 posted by JPL on 2005/10/05 06:15:12
I read a weird news... After Doom movie, here would come in summer 2007 a Halo movie.... o_O ...
Peter Jackson will be the director... Also, note he was already the director of Lord of The Ring trilogy... Hopefully he would do something cool regarding what has been done concerning Tolkien's trilogy adaptation...
Wait and see...
#8950 posted by Zwiffle on 2005/10/05 06:24:23
I totally agree with speedy about valve and epic. The only thing from epic that looks good is that Gears of War thing, and to me Valve is just the biggest piece of overhyped, overbloated, overhyped piece of fucking piss shit since Pool of Radiance for PC. I just absolutely despise Valve. There is NO WAY WHATSOEVER that Valve is better than Id. Epic has some purdy graphics... but.. cough.
I heard about the Halo movie, and that a LOT of big names were signed up for it already, but that Uwe Boll was directing it (no lie, they said it in an issue of PCGamer.)
Zwiffle You Bleeting Ewe
#8951 posted by czg on 2005/10/05 06:46:13
If not for Valve we could not have Barney circlejerks and fanparties
Fuck Barney
#8952 posted by Zwiffle on 2005/10/05 06:59:39
No, I don't mean that way... anyway, Valve should burn in the fires of hell along with Scampie and the Virtual Boy.
Kinn, Et Al.
#8953 posted by wrath on 2005/10/05 07:02:23
So that makes id what, only the third coolest games company in the world to work for? Gee, best hang on for that better offer then.
That's a nice man you got there. Made entirely out of straw you say?
But fine, more examples. Bungie. Anything involving Sid Meier or Warren Spector. DICE seem to be a pretty good place to be right now. I wouldn't mind having Broussard and Miller running interference for me, however long time DNF has been in development hell.
I'm not saying anyone should turn down id -- I'm saying they're not the be-all, end-all one-stop shop for high profile development they once was. Hell, Raven seems to do more fun stuff.
speedy,
I hope you brought enough drugs for the whole class, young mister.
Valve. better tech? haha. q1 with some shaders
Now see, that's just so damn stupid I hardly now where to begin. So I won't.
Suffice to say, there's more to the tech than just the renderer. Consider Steam, for one thing. Consider the brass balls on Newell. You bet your ass I'd rather be a part of Valve's future than id's - but that's just me.
< Epic. more innovation? yeah sure. cant have enough UTs
You know, I watched Sweeney's gdc keynote. What epic are doing in terms of empowering artists and refining the scripting process gives me a got damn erection.
zwiffle;
I just absolutely despise Valve.
Yeah... So tell me again why I should value your opinion on them, you just threw away every last bit of credibility you might've had on the subject. But sure, let's play.
There is NO WAY WHATSOEVER that Valve is better than Id.
They made the fps sp genre. MADE it. They fucking totally blew everything else out of the water. For years, I might add. With the exception of Bungie, no other company has so totally dominated the FPS single-player genre. Other companies have been trying to dethrone them, no one has looked at id and said 'these are the guys we have to be better than.' They've looked at Valve and said that. Valve is the benchmark. They are the Blizzard of action games.
I Told You. Valve Fan Boi
#8954 posted by gone on 2005/10/05 07:43:43
Consider Steam, for one thing
haha
#8955 posted by gone on 2005/10/05 07:49:27
and lets not argue what game you like more
its just a personal opinion
I gave up hl2 at ~50%.
halo is just crap with amazing ad budget and the privilege of being the only shooter on xbox at its time
Halo
The low gravity and utter amazing slowness of halo makes me hate it, while the story is very nice and the concept of the halo is very cool(which is from a book), the makers had to make it enormously sluggish for gamepad jockeys to have a chance to aim in time, which kills it for me, also the forced fov value at 60 ruins it even more.
WHAT
#8957 posted by Jago on 2005/10/05 10:00:46
Valve "MADE" the FPS genre? You better start sharing some of that stuff you are on. ID and Epic made the fps genre. Valve rode on their success.
Jago
#8958 posted by wrath on 2005/10/05 10:29:56
FPS SP genre. Single player. They set the bar for it with Half-Life. Reading, mofo, can you do it?
Halo
#8959 posted by Kinn on 2005/10/05 10:35:50
voodoochopsticks: lol, you can't bash Halo without at least mention it's level design:
1) Build a large, generic box room (try to make it as symmetrical as possible, but put in enough dividing walls and random crap on the floor to make it hard to see where exactly you are in relation to the exits).
2) Build a straight corridor and a corner corridor.
3) Take the aforementioned three prefabs and ctrl-c/ctrl-v as many times as is necessary until the level hits it size budget.
4) Profit!!!
Oh And
#8960 posted by Kinn on 2005/10/05 10:38:09
JPL: Peter Jackson is not directing the Halo movie, although he may be producing it.
Wrath
#8961 posted by anonymous user on 2005/10/05 10:56:28
its ok that u are mad about HL and that you want to work at Valve
Just dont get angry and bitter every time subject of Valve vs ID appears
Halo
Yeah Kinn, I remember some of those levels, like running down a spiral staircase for 20 minutes straight, with the same enemy positioning for every 5 floors, and the ones in between empty.
I thought that game looked so cool before, I wonder if it had been much better if it had been made for pc in the first place.
Hay Frib
#8963 posted by Lunaran on 2005/10/05 11:30:36
/me shouts over the noise of people who still think it's worth the time spent trying to argue with speedy
You can't be serious... right?
I never signed an actual contract that says I can't do that, but an NDA can be construed a lot of ways, and there's plenty of other "policies" that aren't in any contract.
That said, the general attitude is "if you're spending the time/ideas on game stuff, spend it on your job." I've heard it ten different ways from ten different people though, ranging from "activision owns any game work you do, so you can't release anything that hasn't been through QA" which I've still been unable to officially confirm, to "doing free stuff for a raven game will encourage/bolster the online modding community." Either way I feel blessed I can entertain myself with plenty of non-gametype creative endeavors should the need arise.
pjw doesn't have any free time anyway though.
Wrath
#8964 posted by Zwiffle on 2005/10/05 11:36:27
Valve did not make the fps SP genre - the only thing they made that was any good was mass-production of user-made Total Conversions, and they even fucked that up.
Assuming you mean interesting, enthralling SP experiences I would say look to Hexen or Duke3d before lurching to Valve. WAY before HL, these games were pushing the SP experience to the limits.
Ok, HL added some cut-scenes. HL2 added some physics. Can anyone tell me where the gameplay is? Hmm? Throwing chairs around with my grav-gun? Crawling through innumerable vents to get around a locked door? Jumping on crates to reach the vent which gets me around the locked door? I admit HL and HL2 had a few good moments, but that is all they had.
And besides those games, all of Valve's other products are just plain Made-In-America crap. Steam? LAFF. Counterstrike? CRY. DoD? It used to be good, but DoD: Source ruined most of what made DoD fun, and combined it with bad framerates.
Give me Nintendogs before you give me Crap-Life 2. Haha, that was clever. :(
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