|
Posted by negke on 2017/09/03 20:13:15 |
sock talked me into this!
I considered doing some Xmas event for years, but it never happened for the usual reasons. Something like a Christmas calendar where there's a new little singleplayer map behind each door. Based on this and the fact that a big update for Arcane Dimensions is scheduled for Xmas, we came up with the idea for this mapping event:
24 x 1024^3 maps for AD
Essentially a mapping challenge. The maps should use AD and fit within a 1024*1024*1024 box, similar to what we did in SM127.
The restriction is tricky, and it should be interesting to see how people tackle it and make the most of the limited space. Think inside the box. Part of the reason for this is to keep the maps managable in terms of size and playtime. Small 5-10 minutes levels instead of huge limit-breaking megamaps that may not make the deadline. We need 24 in total!
The key is to re-use the space. Something along the lines of "climb up, drop down and the existing area changes, stuff spawns, stuff moves etc." This is where AD comes into play, as it offers a wide range of options and possibilities. Check out the test maps, use them as templates, experiment. This may be good practice and fun.
The deadline is 30-Nov-2017 18:00 (Func time).
Send to the email address in my profile. Needless to say, the maps need to be fully compiled and tested, have skill settings and run on AD 1.6. Must use standard BSP format and not exceed protocol 666 limits (aim for protocol 15 if possible).
If you have technical questions, sock can be messaged through the usual channels, preferably the Terrafusion discord. Or drop them here to be forwarded. |
|
|
Well, It's Started...
#64 posted by ionous on 2017/09/20 09:10:17
Probably going to put it on the shelf for a while, to get another map out, but it should be ready for the deadline.
https://imgur.com/a/Oue9Y
Working
#65 posted by mjb on 2017/09/20 18:26:26
Yep, working on it slowly. At first the size started to cause layout issues but now I am embracing the small space and the ideas to be contained within.
#66 posted by muk on 2017/09/21 08:10:00
Ive made my least symmetrical map ever so, thats a success in and of itself.
https://pbs.twimg.com/media/DKObVthUIAAvQit.jpg
https://pbs.twimg.com/media/DKObZTrU8AAJwfz.jpg
https://pbs.twimg.com/media/DKObZ4PVoAA0jlj.jpg
The statue is made by khreathor and was first in skackys jam9 entry.
First entry is wrapping up over the next day. Hope to crank out at least 1 if not 2 more.
Discord
#67 posted by DaZ on 2017/09/22 13:27:16
I've created a discord channel for this map jam should people want to use it to share files/wips etc and get mapping help specific to this.
Look for the "Current map jam" category :)
https://discord.gg/NJ8sKQf
Now This Is Intersting
#68 posted by Redfield on 2017/09/25 05:02:09
This is a really fabulous idea for a jam, I'm excited to see what people are going to pull off for this. I remember seeing a "Christmas Quake" map/mod on Arrrcee's youtube channel. It had all the monsters with Santa hats on and was really "cute".
I'm not sure if I'm going to have time to enter this one, so I can't make any promises. I may be able to whip up something small, now that my AD map is released, but we'll have to see.
Anyways, this is a great concept, and make sure to look at all the AD map sources for help.
Redfield
Last Post In September?!
#69 posted by PRITCHARD on 2017/10/18 14:16:08
https://imgur.com/a/tOHTJ
Have some WIP shots to bump the thread.
@Pritchard
It's coming along! Getting a nice mood now.
Advent Stream
I streamed some mapping. I trimmed out the first 30 minutes because the audio was cut by Twitch.
https://www.youtube.com/watch?v=VwtT9Jw-mhM
You can obviously watch the full thing on twitch -
https://go.twitch.tv/videos/183224660
Frozen - Work In Progress
#72 posted by Redfield on 2017/10/21 06:41:12
Not sure if there is still room for one more map in the jam but I've been working on this:
https://i.imgur.com/jwl7mPa.jpg
Yeah, Disney will send the copyright suits after me, but I've taken creative liberties...
The playable area will only be 1024^3, Elsa's castle is not accessible. I'm not very happy with how the ice looks, but I was hoping to have some kind of Christmas map to release.
Winter Of The Ice Queen.
#73 posted by Redfield on 2017/11/03 10:25:59
According to a documentary on the film Frozen, the ice modeled by the computers accounted for reflection and refraction and took several days to render. Well, Quake cannot do either, and transparency can only be applied to an extent. I made different coloured ice to mimic refraction, and redid all the lighting to give this map a coloured sunset look.
Gallery here:
https://imgur.com/a/qpLKZ
I've still got some work to do on it, but its almost done. The concept image that inspired the map is this one:
http://www.rotoscopers.com/wp-content/uploads/2013/10/1239196_10151914675692184_571540977_o.jpg
Best I could do without realistic ice physics. Also, got some faux func_illusionary sprites working thanks to ericw and Qmaster for explaining it. Looking forward to playing all these maps!
Cool
#74 posted by mjb on 2017/11/03 11:46:03
That's pretty damn awesome Redfield, nice job and I laughed at the princess inclusion. I haven't watched this movie yet but looks pretty whimsical.
Cool Indeed
#75 posted by negke on 2017/11/03 12:19:02
@redfield
Look at you!!! This looks pretty astounding.
Disney lawyers descend in 3...2...1....
Any More Screenshots Or WIP Maps?
#77 posted by PuLSaR on 2017/11/18 22:29:32
WIP
#78 posted by DOOMer on 2017/11/19 08:41:36
Change Of Plans
#79 posted by negke on 2017/11/19 18:02:18
I realize I suck at running a map jam; should have pimped the thing more and kept the thread active... sorry about that.
Even though several people are working on maps for this event, which is great, the goal of 24 maps seems unrealistic at this point, not least considering my own lack of solid progress so far. Therefore, let's just make this a regular jam with all maps in a single zip to be released at Christmas!
The deadline is hereby extended to the 22nd of December.
Bit of a roll call: who's in exactly? So far I know of:
Bal
Breezeep
DOOMer
FifthElephant
Giftmacher
ionous
ItEndsWithTens ?
mukor
Naitelveni
Pritchard
Qmaster ?
Redfield
Scampie
Shambler ???
Zwiffle ?
I started one, too. But not gonna lie, it's going to be tricky, fingers crossed.
Pulsar
#80 posted by negke on 2017/11/19 18:16:51
Yay
#81 posted by bal on 2017/11/19 18:46:03
Shambler made me take another screenshot, so here :
http://born-robotic.net/stuff/qstuff/balxmasjama02.png
My map is almost done, just polishing stuff up, and tweaking gameplay a bit.
Nothing From Me
#82 posted by Zwiffle on 2017/11/19 20:10:38
Eating All The Advent Chocolate In One Day...
#83 posted by Redfield on 2017/11/19 20:44:43
December 22!?! And here I was cramming like a college student to have it done by the end of the week.
I guess this could give me time to add more Snowgies to the map:
https://i.imgur.com/TjAt3U1.jpg
The Frozen thing is really getting out of hand.
The screenshots look awesome everyone, even the editor shots. Look forward to playing!
Not Sure
#84 posted by Qmaster on 2017/11/19 22:08:04
This 1024 limit is cramping my style but maybe that's a good thing.
Still In It
I was all excited that despite a month of distractions, I was on schedule to get this thing done by the deadline. An extra few weeks is nonetheless more than welcome. Thank you!
I'm usually one to avoid tainting the fun of seeing the map for the first time, but I managed to find a location and angle that don't give anything away:
Tens
It's just a touch of atmosphere, nothing groundbreaking, but with all these other shots I couldn't help myself.
More time to refine all my ideas and hopefully get some other eyes on this before release is a godsend! Looking forward to the final result, and honestly kind of glad I won't have to spend December trying to crank out one Youtube video per day as the calendar was published. :D
#86 posted by - on 2017/11/20 01:12:26
I am still in. Put it off working on it far too long, and was actually worried about how much I was going to need to crunch on it this week while juggling Thanksgiving stuff, so thanks for deadline expansion.
TBH, think a single pack is a better idea than releasing stuff everyday... that felt like a doomed to failure concept anyway even if there had been 24 maps done for original deadline.
Still In It As Well.
#87 posted by Breezeep_ on 2017/11/20 01:46:34
Recently streamed myself making progress on my map. If I keep at it like this, I'll have it done in no time, hopefully.
Still In But
... I think we can get to 24 now. I am very far behind but getting there. With the extension no problem.
https://imgur.com/3TK1yzj
|
|
You must be logged in to post in this thread.
|
Website copyright © 2002-2024 John Fitzgibbons. All posts are copyright their respective authors.
|
|