Well...
#76 posted by Nookadum on 2008/06/30 09:57:43
<quote>What about just plain fun? What about mindless escapism for 30 minutes without having to care about x, y or z's life story?</quote>
Well, that's what Quake(n), Unreal/UT(n), etc. are for. Sometimes you don't want to wade around in a story. Sometimes you just wanna frag and slaughter everything around you. Best non-sexual, non-perverted stress reliever ever. :P
In either case, I still don't see the point of people commenting on a subgenre of FPS that they don't like. The reasons are either "it's too slow", "it's too fast", "the story sucks", "there's no story", etc.
Stick with what you like. It's cool that people like CI475 have opinions, but we really don't give a shit if a game is not favorable to them. It's just taking up space on the forum.
People that like that game? Gather around and enjoy together, that's the point of these multiplayer games. People that don't like the game? Go away and enjoy your types of game. Don't try to ruin it for others.
And yes, I am an UT(n) fan as well. Awesome maps guys. :)
LOL
#77 posted by Nookadum on 2008/06/30 09:59:48
Sorry for the double-post, but I can't quote for shit. :D
Hmm
#78 posted by
nonentity on 2008/06/30 11:02:20
Running to get our soundsystem, but two points;
1) What about modular content releases? Makes the better tetris clone a mod for GTA5 with a micro payment to upgrade
2) < q > < / q >
#79 posted by
metlslime on 2008/06/30 11:10:13
1) What about modular content releases? Makes the better tetris clone a mod for GTA5 with a micro payment to upgrade
Sure, except you're suggest Rockstar make the game moddable enough that their competitors have a shot at getting some money after all?
Hmm
#80 posted by
nonentity on 2008/06/30 20:41:07
With mods released under license by Rockstar so they earn a percentage on any game released ever... Yeh, I think they'd go for that ;p
Think of it as Game 2.0, you get 'world creation' studios and then other developers create games/stories within those worlds.
(And then you have the possibility of indie/bedroom developers releasing uber cheap games to a mass audience through the system)
#81 posted by
metlslime on 2008/06/30 22:06:55
Think of it as Game 2.0, you get 'world creation' studios and then other developers create games/stories within those worlds.
This sounds sort of like a "game OS" that people can develop apps for. Rockstar can be the microsoft of modding. Or maybe valve is microsoft, rockstar is apple? Anyway, having one platform that everyone is locked into sounds like how everyone has Windows.
Ehh
#82 posted by
inertia on 2008/07/02 11:43:29
Sounds like a shitty version of the Metaverse...
Inertia:
#83 posted by
metlslime on 2008/07/02 22:02:11
what makes the metaverse better?
P.S.
#84 posted by
metlslime on 2008/07/02 22:04:10
Maybe it wasn't clear, but when I compare things to windows and microsoft, I'm implying that they might be a bad idea. I don't want another monopoly platform that can be controlled by some company.
But Still...
#85 posted by
metlslime on 2008/07/02 22:05:56
...I resent the claim that my dystopian vision of gaming's future won't be as good as the metaverse.