Oinkel
#62 posted by
generic on 2005/03/15 10:47:43
I DL'd the resource kit for this and planned on releasing a map but, seeing how the deadline is tonight (and that I NEVER mapped before), there just isn't way I am going to make it :(
Have mercy on my soul :)
Anyway, I CAN say that there is some really cool stuff here and I am eagerly looking forward to what an accomplished mapper might do with it.
It is just too bad that there aren't more entries...
Maybe...
#63 posted by
than on 2005/03/15 11:45:25
there could be a Contract Revoked: The Lost Chapters: The Lost Chapters pack, which would be made up of maps people had plannedfor the original, but never made due to time constraints :)
Than,
#64 posted by
generic on 2005/03/15 12:36:09
Good idea! Count me in...
Hmmm
#65 posted by
Zwiffle on 2005/03/15 14:31:57
I don't understand why a lot of people's maps take forever to vis. My LC map took about 10 minutes to vis level 4. I guess I just need to add a lot more detail to maps. =/
Zwiffle
#66 posted by
R.P.G. on 2005/03/15 15:23:25
It's because necros used all 1666 brushes to make giant phalluses. VIS just needs that much time to properly oogle at it.
#67 posted by ericw on 2005/03/15 16:09:25
I've been working on one for the last month or two, my first real finished and released map.. it's close to completion! Just have to tweak (heavily) monster/weapon/ammo placement.
By my calculations the deadline was 5 minutes ago.. so my submission will prob be a bit late though..
...
#68 posted by
necros on 2005/03/15 17:40:12
you'll see why when you play it. O_O
Yohoooo?
...is there anybody here?
#70 posted by
- on 2005/04/07 10:26:31
You're not very good at being Silent are you?
Oh
#71 posted by
Vondur on 2005/04/08 04:29:08
i already forgot that i have made a map for this...
where's the fucking pak?
Lost...
#74 posted by
Trinca on 2005/04/08 08:22:02
guess they were lost as the name say... :)
Nah....Scampie,...
...I ain't no good at almost nuthin' ; )
...but...
...I'd be glad to prove my ineptitude on the Lost Chapters maps....
#77 posted by
Kell on 2005/04/11 06:55:56
Update: there are some 'additional' elements being incorporated into the progs that I have managed so far to make a bit of a hash of, but I'm making progress slowly and steadily - code is not as obvious to me as creating purdy pikchoors. The moral of the story? Never send a goth to do a geek's job :P
Anyway, here are some screenshots from the completed maps. I won't tell you who the respective authors are: you'll just have to guess...
http://kell.spawnpoint.org/chapters/ss-chapters-1.jpg
http://kell.spawnpoint.org/chapters/ss-chapters-2.jpg
http://kell.spawnpoint.org/chapters/ss-chapters-3.jpg
http://kell.spawnpoint.org/chapters/ss-chapters-4.jpg
http://kell.spawnpoint.org/chapters/ss-chapters-5.jpg
http://kell.spawnpoint.org/chapters/ss-chapters-6.jpg
So
#78 posted by
Vondur on 2005/04/11 07:01:33
WHEN?
at least approximantely?
The Librarian
Hahahahahaha, rather like the chimp, except he talks :D
Kell
#80 posted by
R.P.G. on 2005/04/11 10:48:38
Cheers for the shots and the update. I hope things smooth out a bit for you.
#81 posted by
Trinca on 2005/04/11 11:03:41
can wait to see play it!!!
damn, no edit button, I meant Orangutang, not chimp.
vondur,
"when its done!"
:P
screenshots looks good. [make sure the gameplay is BETTER than contract revoked] :P
But
#85 posted by
HeadThump on 2005/04/11 18:50:23
The moral of the story? Never send a goth to do a geek's job :P
That Goth has a great sense of humor.
Kell Is Great
...anyway! all praise to him!