Yeah,
#801 posted by
necros on 2003/04/06 19:55:14
i'd appreciate that, RPG.
i really hope it's got a higher edict limit though...
Necros
#802 posted by
Tyrann on 2003/04/06 23:03:00
Is this for a map you're making? If it has lots of switching lights, I have a util that can reduce the edicts these consume to the minimum possible. Also, if TOChriS doesn't work out, I can compile a copy of WinQuake for you with the edict limit raised.
Err
#804 posted by
R.P.G. on 2003/04/07 01:22:06
/me smacks Lun with non-senseless posts
Or is there such a thing?
Bawling
#805 posted by
distrans on 2003/04/07 02:11:12
GAY POST RESTART WORK ON CS
The Abstract Mapping Competition
#808 posted by
Vodka on 2003/04/07 11:30:30
Alice In Q1
#809 posted by
GibFest on 2003/04/07 13:10:17
Some nice alice style levels could be done in Quake 1 using the Tomaz engine, maybe some swinging pendulums :)
Alice In Q1
i dream of alice in q1.
:)
and yes i know about that "stamppot" map.
a whole full size map or episode like that.
it would be incredible.
Wrath
#811 posted by
cyBeAr on 2003/04/07 14:51:45
You got/have played eternal darkness, right? �r det v�rt ~300kr?
Spamppot
#813 posted by
R.P.G. on 2003/04/07 15:35:54
Is in the first 100 brush mapping contest. DL here: (approx. 4mb)
http://wouter.fov120.com/files/maps/100brush.zip
I Remember..
#814 posted by
GibFest on 2003/04/07 15:41:13
The one with the funny angled doors. I use to have it, ta.
Re: Tochris / Edicts
#815 posted by
necros on 2003/04/07 16:56:27
thanks, RPG
-
i emailed ya, Tyrann.
Cyb
#816 posted by
wrath on 2003/04/07 17:35:28
yeah, 300. sure. If you like the genre.
Otherwise, Metroid Prime - I can't recommend that enough.
Beta Webpage - Blood, Sweat, And More Blood
#817 posted by
Wazat on 2003/04/07 20:05:41
Well, after wrestling with many of the most evil of HTML's pitfalls, I've finally managed to crap out a beta, which can be seen here. It's taken all the webpage coding knowhow I have in me (IMHO, not much), and a good 5 or so hours of troubleshooting (I discovered browsers don't like my tables. At all. And includes don't work running it off the harddrive...).
Hopefully I can get some graphics for the right and left to replace that coughing quake guy, and maybe a center logo for the site name.
I'm also considering renaming the site. To what, I don't know.
Any comments?
Btw
#818 posted by
Wazat on 2003/04/07 20:07:28
The side links don't work, because they're not done yet.
Two Reviews Of Old Maps At My Site:
Quakeworld FFA's
#821 posted by zzjzz on 2003/04/07 21:05:03
I need to know a time for the next FFA. This last one took place at Sunday at 3pm and only one player showed. After waiting 30 minutes I just decided to cancel the games that day.
Please, if you want to play, tell me a time that you can play. I didn't want to have to resort to this so early, but next weekend is VONDUR WEEKEND. No one would dare miss Vondur weekend would they?
Thanks!
#822 posted by
necros on 2003/04/07 21:12:49
thanks, UWF!
and i think you take better screenshots than I do! ;)
I Got Me A New Site!
My webbie at
http://www.planetquake.com/biff has been given a serious facelift, due mainly to the talents of GomJabbar and Vondur. Also, got a couple of screenies from the latest beta of my upcoming q3dm =)
Marics
#824 posted by
Vodka on 2003/04/07 21:52:04
whats the difference between marics76 and m76a ?
(btw .pcx skybox has wrong palette)
Biff:
#825 posted by
metlslime on 2003/04/07 21:53:30
nice design, but you spelled func_msgboard wrong :P