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New Q1SP: Backsteingotik
Download Link Readme and screenshot.

A towering monolithic brick structure soaked in hot yellow lighting with a skill selection area at the beginning, some crushers and a couple of secrets to keep you wandering around in circles.

The map was inspired by the gameplay of E3M5 and features medieval style pickups, some new keys and a couple of powerup models. The textures are mostly from ID and the gameplay is vanilla Quake!

If you want to play the map with your own engine settings check the readme file for further details.

The map was only tested with Fitz 0.85 and remember to RECORD A DEMO, I want to see how you play the map!
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I Think I Encountered A Bug... 
Ok... 
so I started a second demo from where I got stuck on the first demo above. I didn't get all the secrets or kill all the mobs but I'm pretty sure I did practically everything on the map that there was to do.

https://anonfiles.com/file/98ff730ecdacd5a30784f1e1678bbcd6 
@fifth 
Unfortunately your download links never work for me, the download buttons do nothing. 
@fifth 
Ok got the files, the download link does nothing for a very long time and then works. I watched your first demo and what engine are you using? Are you using Quoth!?! :) 
Nopppeeee 
I should probably stop using anonfiles.

As for the engine I realised I'm using Fitz 0.88 when I went back in for the second demo, maybe it's that? Although it may not be since I got it to work the second time. Must be gremlins in the system :S

I really enjoyed the map btw, hard mode isn't mucking around! (just the way it should be!)
I'm envious that you can bosh a map together so quickly and with such amazing quality. I kinda wish we could get them all in one folder/pak since I hate my directories getting all cluttered (OCD). ;) 
Fitz 0.88? 
Is that a typo? 
@fifth 
Wow your second demo is crazy, I honestly thought you were a gonna several times. Totally respect for trying hard skill first and making it to the final room. The key to the map is certainly using the crushers.

Fitz 0.88 is the Mark V engine, unfortunately this engine has problems with this map. I am not sure when Baker will get time to have a look. This is why I don't recommend it (readme file, top post) 
 
I recorded a first-play demo using Fitz 0.85. Playback locks up when the map reloads after difficulty selection. I don't remember if cross-map demo playback is supposed to work in 0.85 or not?

Playing back the demo using Mark V works across the map reload though, and at least for the next few minutes... I haven't watched the whole thing to see if anything breaks later. FWIW, here it is: https://dl.dropboxusercontent.com/u/11690738/temp/jlaw_back_hard.zip

For me, in the fights with the crushers in the room I was always kind of running around with my hair on fire; couldn't use the crushers effectively. I think I tried once or twice but just managed to get myself into more trouble. 
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