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Sean's Better Quality Sounds For Quake UPDATED
UPDATE:

I did it guys! I updated the mod. It shouldn't be ear-piercing anymore. Give me feedback. PAK files are also now included. Thanks for your patience. Let's not make this thread another argument about source-ports, okay?
http://bit.ly/seans-better-quality-quake-sounds


Original spiel:

Are you a fan of the original sound design of Quake, but tired of the sounds sounding like they are coming from a telephone? Well, that fatigue is about to fade because I remastered all the sounds from Quake 1 as well as the two official mission packs. Download it today. I assure you that you will never want to go back to playing Quake the old way again.
https://drive.google.com/file/d/1rALHdyZx_OzAsSOmhKnMtoeBQErbZsNW/view?usp=drivesdk
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The OP Is From 2019 
In Quake hobbyist time, 2019 is like yesterday. Maybe more like 5 minutes ago.

I've barely reached 2017 in my "quake maps/mods I have yet to play" backlog. 
Tried The Updated Version. 
Tried it, the same criticisms apply. These just don't sound good even if you exract them and listen individually. They are far too processed.

Obviously not all of the sounds are bad, but the inconsistencies in filtering/crispness/bass/etc/etc are not conveniently masked by ye olde 11025 Hz like the original ones. Feels tacky like most "HD" texture packs. 
Tintin 
What's the aural equivalent of :ponkie: ? 
Needless Effort 
There's only so much you can do with low-quality sound samples. Personally I don't use these resample packs at all and stick to the original sounds with any resampling the ports have to offer by themselves (if any). It's more than enough for my taste. 
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