
Great Idea
#55 posted by
Drew on 2014/06/19 18:39:00
Please submit to your temptation.

Map Jam
#56 posted by
sock on 2014/06/19 22:34:20
is about just creating maps, they don't need to be textured masterpieces or complete adventures with multiple skill levels and encounter balance. They can be simple rooms, long corridors or complex environments, there is no restriction, no minimum or maximum amount of level you can submit. It could even feature no monsters!
There is only one rule ... one EXIT trigger!

/me Makes Map With 2 Exit Triggers
#57 posted by
- on 2014/06/19 22:43:13

I Will Title My Map EXIT Trigger
#58 posted by
mechtech on 2014/06/19 23:17:40

@Digs
#60 posted by
sock on 2014/06/20 18:34:20
The Honey Yummy Metro System! :)

Those Look Really Good Skacky!
#63 posted by
Breezeep_ on 2014/06/21 01:09:41
keep it up!
#65 posted by
Joel B on 2014/06/21 05:03:19
Pretty much all the pictures in the thread so far are right up my alley.
Are some of you using brushwork setpieces directly taken from or closely based on the honey mapfile sources?

I Miss Something In The Pack
#66 posted by
Cocerello on 2014/06/21 11:19:06
Some saint.bsp or start.bsp based maps. All of them (including mine) seem to be based mainly on honey.bsp

Till I Saw Skacky's Latest Screenshots
#67 posted by
Cocerello on 2014/06/21 11:21:39
Good work there.

Guys, Err, These Maps...
#68 posted by
Shambler on 2014/06/21 15:16:32
...looking fucking cool. Keep it up, all of you :)
#69 posted by
skacky on 2014/06/22 01:46:10
I seriously hope y'all jamming, 'cause two thirds of my entry are done. 8,000 brushes and 100 monsters so far. Oh and it's brutal.
http://i.imgur.com/TPZ9UVY.jpg
http://i.imgur.com/0CVUsnR.jpg
http://i.imgur.com/LmLHZfs.jpg

DO WANT
#70 posted by
Breezeep_ on 2014/06/22 01:58:39
oh and by the way, what editor did you use?

Skacky
#71 posted by anonymous user on 2014/06/22 02:01:06
great to know that, screenshots are great too!
No, they are awesome, i�m just grudgy, not making a map:)

^^that Was Me
#72 posted by mfx on 2014/06/22 02:03:56

Editor
#73 posted by
skacky on 2014/06/22 02:21:07
99% of the stuff was done with Trenchbroom. I'm using Hammer when I need to do rounded things with its arch tool (like the bridges).

Wow Skacky !
#74 posted by
Barnak on 2014/06/22 02:50:07
Those screenshots are very nice ! Can't wait to play this jewel !

Finally Had A Few Free Hours Tonight...
#77 posted by
ionous on 2014/06/22 11:34:17
Editor shot:
http://s296.photobucket.com/user/voiceofthenephilim/media/jam1_ionous_WIP1_zpsaeb6a6aa.jpg.html?sort=3&o=0
Scheduled to work every day until contest's end, so I doubt I'll finish this, but I at least had fun starting it.

Cut It Down
#78 posted by
Cocerello on 2014/06/22 18:42:27
if you see you cannot finish it in time, Sock said that he is OK with smaller maps, speedmaps and turtlemaps. It is better than just have it unfinished in a corner of your computer getting dust.