#758 posted by
metlslime on 2007/03/08 08:47:33
5. Get Jennifer Connolly involved somehow.
Re: Stalepie:
#759 posted by
STALEPIE on 2007/03/08 09:32:37
This was my problem. I realized that putting up posters of Connolly (i.e. Hitler in Wolf3D) would make her look too pixelly (ugly). i hate glquake. looks like n64 graphics.
And
#760 posted by
STALEPIE on 2007/03/08 09:34:28
I think you're right about the problems with mazes in Quake. Better work on a tower of some kind instead.
Sorry For 3rd Post In A Row
#761 posted by
STALEPIE on 2007/03/08 09:49:47
Actually, perhaps what I could do is make a tower level (by which I mean a stone tower that you scale from outside, round and round, jumping on slabs that slide in and out of the wall, trying not to fall) and down below, circling the tower, is a vast Labyrinth-the-movie-like maze. Depends how big Q1 maps can be. I'm a total newbie here and it's the year 2007 :( Um, the maze would not be something you're supposed to enter, except if you're doing bad and need to get extra health and ammo, perhaps. But the further you go into it, the harder the enemies get, kind of in a mathematical way, step by step, until you're just faced with a ridiculous amount of those big white abominable snowmen guys, and anyone who tries to make their way through that is a total fool. It's like "what're you doing, turn back, ya schmuck!" Anyway, what's better to use... WorldCraft 1.6, WorldCraft 3.3 (with Quake settings), QEradiant, or what? I found the WC Tutorial at planetquake, so I'm trying that. bye.
I'll Be Completely Honest Here.
#762 posted by
czg on 2007/03/08 11:16:11
This is that kind of idea that sounds completely awesome in your head, but when you try to start making it you realise all the limitations of the engine and also that this isn't actually very fun to play, and then it will either never be finished or it will be finished and it will be rather terrible.
Czg00
#763 posted by
STALEPIE on 2007/03/08 13:00:45
Was just browsing your site and tried czg00. Pretty short and I know, but i saw the screenshot with the tower, so i tried it, and that's a lot like the kind of level I wanted to do! probably better than my ideas, actually. heh. oh well, i'll see if i ever finish anything...
Mexx9 ?
#764 posted by
nitin on 2007/03/08 13:05:39
didnt that have a very very nice tower type level ?
Ooh Yes Definitely
#765 posted by
czg on 2007/03/08 13:52:28
But you couldn't walk around on the outside of the tower in mexx9.
Also in Prince of Persia: The two thrones, the last level is climbing around on scaffolding at the top of the tower of Babylon.
Let's discuss towers in games!
The Adventures of Lolo!
Hmm
#766 posted by
STALEPIE on 2007/03/08 15:21:04
Well, the coolest tower game I'm aware of is Tower Toppler (DOS). There was also some cool levels like that in Pandemonium and Castlevania Bloodlines.
#768 posted by
STALEPIE on 2007/03/08 19:33:20
anybody here played Ys? Somebody should make a multiplayer deathmatch version of Ys. that would be k-rad to the max.
You Know What Else Is A Tower?
#772 posted by
metlslime on 2007/03/09 20:09:03
the Sears Tower.
#774 posted by STALEPIE on 2007/03/12 11:53:44
http://www.chairmanfilms.com/ACO_at_Canterbury_HiRes/index.htm
I'm not saying you should build a whole, friggin' LEVEL around it. I'm just saying you could have a few of those in the background of a Q2 map and it might work.
QRally
#776 posted by bob on 2007/03/14 23:01:58
Hi, I am after some source code for QRally or Quake Rally. Has anyone got them on a dusty harddrive? Cheers
That HalfLife 2 Game Had A Neat Tower In It.
They called it a Citadel, but everyone knows those are shorter and more crenelated.
Meh.
#778 posted by
Text_Fish on 2007/03/15 13:29:34
The inside of the tower was quite disappointing though.
As Im Sure Others Here Do
#779 posted by
pope on 2007/03/19 12:56:59
when I get bored i sometimes read up on famous pieces of architecture/landmarks/and monuments of grand proportions.
http://en.wikipedia.org/wiki/Ca'_d'Oro
hell yeah
http://en.wikipedia.org/wiki/Hands_of_Victory
I don't care what it represents or that it was cast from Hussein's own arms, it's rather impressive (stainless steel :o)
http://en.wikipedia.org/wiki/Mount_Olympus
yeah it's not architecture so what. Can one not be inspired by a legendary place such as this?
http://en.wikipedia.org/wiki/Hoysaleswara_temple
I think other images of the Hoysala temple have been posted, but imho reading up on these places just makes them even more interesting.
fuck while you're at it just check ALL the shiva temples
http://en.wikipedia.org/wiki/Category:Shiva_temples
#780 posted by
Kell on 2007/03/21 00:35:49
Axel Torvenius
gothy freelance artist/illustrator, skilled in a range of media and styles
homepage:
http://www.torvenius.com/
older portfolio, which includes a 'summon your own demon' flash game:
http://www.conceptdesign.tk/
Also, while I'm about it, here's John Coulthart. Also gothy, also highly skilled in a range of media. Friend of Alan Moore, and creator of what I consider the best visual depiction of Cthulhu.
http://www.johncoulthart.com/
Woo
#781 posted by
metlslime on 2007/03/21 03:19:08
"summon a demon" is really cool.
Cool artwork in general.
Yeah
#782 posted by
JPL on 2007/03/21 08:05:48
"summon a demon" is really really cool !