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Quake Injector Alpha2
A new version of:
The Quake Injector is a tool to download, install and play Quake singleplayer maps from the Quaddicted.com archive. Ever been annoyed by an excruciating installation process? Could not figure out how to install a certain map? Well, this tool makes it a piece of cake. Simply pick the map and click Install.

-Scan your Quake directory for already existing maps -and mods
-More stable and safe, less bugs
-Icon by the graphical genius Starbuck
-Rating is shown with golden stars
-Progressbars for anything downloading
-Better engine config dialog
-Window that shows you the engine output
-Links open in browser
-Downloads are stored locally
-Uses a custom user-agent when downloading
-Conflict handling

Screenshot: http://www.quaddicted.com/wp-content/uploads/quakeinjector-alpha2.png
Homepage: http://haukerehfeld.de/projects/quakeinjector/
Download: http://haukerehfeld.de/projects/quakeinjector/files/quakeinjector-alpha2.zip
Quaddicted Spam: http://www.quaddicted.com/quake-injector/quake-injector-alpha2/
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dooomer: Do you have a good suggestion on how to do that in a cross-platform and future safe way? Because that is the problem. Maybe ask LordHavoc to add -quoth. After all Darkplaces already supports a lot of such switches.

jtarin: I do not understand what you mean. 
I Think What Jtarin Means Is To Have Injector Search Maps 
that have already been installed, by manual means before the coming of Injector.

As to my so-called bug report, I tried glwarp and fitzquake085, and both worked fine. So it seems that �� should have done more research. Thanks for this wonderful tool! 
 
That is already supported. 
Still Thanks For The Non-bug Report 
though :D 
Bump! 
i know you can click the small, unnamed sorting button (to the left of 'Name') to sort installed maps first, but it would be nice if there was an option to always sort installed maps first, irregardless of sorting.

that is to say:

i click 'name' and it sorts alphabetically, but installed maps are first from a to z, then uninstalled maps, a to z.
i click rating and i get installed maps, 5 to 1 star, THEN uninstalled maps 5 to 1 star.

i'm imagining a config check box "always list installed maps first".

or even, two completely separate lists on two seperate tabs. and when you install, it disappears from the uninstalled list. 
++ 
I find myself always sorting by installed, too. 
That's An Idea 
The option in the menu is much more likely though, because on a small display space is so limited ;-) 
That's An Idea 
The option in the menu is much more likely though, because on a small display space is so limited ;-) 
 
because on a small display space is so limited

the tab idea wouldn't take much more room though? just maybe 1 or 2 line's worth of space at the top.

tabs, not lists right, so when you click one tab, the other is replaced by it. basically two lists in the same spot. unless i'm not understanding why it would take so much space. 
Oh 
and while i'm wishing for stuff, a way to sort by installed date would be nice too. once your list of installed maps grows large, if you install more than one map at once that aren't the same spot in your alphabetical list, you can loose them. 
Uh Triple Postie... Sorry. 
is there a way to get the injector to scan the /quake/id1/maps directory and mark any maps it finds there as installed or is this moving beyond the goal of the app? as a long time quake player, my /maps folder is filled with hundreds of map files and i often find i'm reinstalling maps that are already there.

mind you, i'm not saying that it should scan for mods, but i think simply scanning for bsp files in the /id1/maps dir is fairly straightforward. 
 
Tabs would be awesome. Generally more search/sorting options.

The Injector does scanning! Make sure you have the alpha2. "Check for installed maps" in the menu. Make a backup beforehand just in case (I don't think it could do anything wrong but you never know). 
 
haha yeah, i'm retarded-- it's right in the file menu. ^_^; 
However... 
it only found a small fraction of installed maps.

is it being picky and searching for both bsp and text files? cause in the old days, i would never extract the readmes, just the bsp. 
Spirit Has Control Over That 
each file gets a flag.

if your structure/naming is wrong or you modified the files (crc check), it can't find them though.

would be interesting if you could zip up a structure of files that it doesn't find so i can test (or take a look at it). 
Oh Btw 
spirit, do you remember how to filter for installed maps? :-) it was once possible, but i can't remember how, and maybe i disabled it (by mistake maybe) 
And 
i think a checkbox near the filter field "only installed" is the way to go 
 
It would need to allow showing "not installed" too imo.

I can't remember being able to filter for that.

Scanning: Yeah, I think text files are required. You know me. But to be honest I do not remember how it works. For the sake of userfriendlyness textfiles should not be required. If I recall correctly we only scanned for filename collisions, allowing overwriting "non-essential files" (eg readme.txt or file_id.diz), at least that's how I understood it. 
This Is The List Of Files 
http://haukerehfeld.de/projects/quakeinjector/temp/zipContents.xml

essential="false" means that it won't be required for the install check.

Spirit needs to update it (I'm not even sure it was complete when I uploaded it). 
 
I'll integrate it properly into the quaddicted database. The flag is already an option there and that way negke can help too. I guess making all textfiles not required for a successful "hit" would be a start, correct? That way you can play the map even if you are a terrible person.

Megaman: it does get used for conflict handling too, right? Then we would make a mess if eg quake/reader.txt was not "essential" because it would silently(?) Overwrite on a conflict. 
*readme.txt 
 
Yeah 
but injector doesn't overwrite stuff (maybe we should implement a "*_org.*" rename option). So you can then still play the map without the injector being able to extract the replay.

Basically everything should be marked non-essential that's not needed to play the map. I'm a bit unsure how to handle optional stuff that's used in the map, though. I'm leaning towards marking that as non-essential as well. The bsp makes total sense without the .tgas, as long as it loads and plays fine. 
Just Installed The Yahoo Toolbar 
The readme should be windowised. It displays no newlines on Windows XP in Notepad.
Also a .bat file (java -jar quakeinjector.jar) would be a good addition.

It is also quite ugly on Windows XP. :-) 
Spiritttt 
Turn in your computer license, you're a loose cannon. 
 
Still exists W|XP? 
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