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New Q1SP: Attack On Fort Ratsack!
Since the Base Pack is finally dead (sob), I guess it's time to release my entry to it, base_debris or "Fort Ratsack". You can snag it here:

Info: http://biff.leveldesign.org/index.php/?p=134
Download: http://biff.leveldesign.org/maps/q1/sp/base_debris.zip

Don't forget to get Quoth and Quoth 2 installed before you do (like anyone in here doesn't have it, right????).

Screenshots:
http://www.celephais.net/stuff/base_debris1.jpg
http://www.celephais.net/stuff/base_debris2.jpg
http://www.celephais.net/stuff/base_debris3.jpg

[edit: added screenshots]
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My Bad 
 
Played On Hard 
It's all been said. Well made, solid and fun base map. I found all secrets and especially liked the change of decor. It's action packed gibbage.

Thank-you. No complaints. It's all good. 
 
Played on godmode because I don't get the quoth monsters. Nice level, I liked the secrets. 
Scragbait, Czg 
Thanks and thanks. Czg, what do you mean "you don't get the Quoth monsters"? Do you mean you don't necessarily agree with them on a philosophical level, or you just don't have Quoth2 installed? And in either case, why not? 
Bif 
I have some free time tonight, actually, I just didn't feel like mapping, and decided it would be a good time to play Ratsack, and I got this message when I tried to download from the site listed above:

Suspened Domain
Please contact the billing department.

I'll give Spirits site a try, but I thought you should know. 
I Don't Understand How To Fight Them 
 
CZG 
You can run it under AguirRe's warpspasm engine in coop 2 which replaces all Quoth monsters with the Quake equivalent. Or coop 3 which replaces most Quake monsters with their Quoth equivalent.

There's coop 4 as well which makes it extremely easy. 
Aw... Well...Just Because I Loved This Map... 
100% Nightmare run.
http://shub-hub.com/files/demos_singleplayer/nm_100_thesilent_basedebris.dz
I still suck like hell at this game. 
 
nice demo The Silent 
 
I Don't Understand How To Fight Them

#56 posted by czg [83.253.254.12] on 2008/03/27 10:41:52


normal my friend not all of us born smart... 
The Silent 
You sir, are the bomb. Czg, you are just sad. 
Aw, Guys... You Got Me Blushing All The Way... 
...Thanks a lot for the kind words, Sielwolf, you know, that being said from you is one huge compliment...

And you, Biff, are the master...
The map is just awesome, can never get enough of it, Quoth base at its bestest(!)

Thanks, everyone... 
Enjoyed It 
Nice difficulty setting, finding myself under attack at the start made me expect a spanking, but then I found it manageable until the end, which was fucking hard again. I didn't find too many secrets yet. I think I played on skill 1. Some cool infighting occurred between eliminators and enforcers/grunts etc.

Proper texturing, good item placement (always found some health when I was running low) and proper usage of Quoth monsters. Just nice general layout.

The SNG was perhaps a bit overkill, grenade launcher was useful. I would have liked one or two larger areas, I noticed the scale was a bit oldschoolish (in a good way), but I also liked how fast it played, so no complaints.

Thanks, will replay a few times for sure. 
Yay 
another great looking map release. cheers biff, comments later. 
Biff 
site's down. alternate link anyone? 
Oh Yeah, Crap. 
Forgot about Leveldesign not having it -- I'll look into seeing if Spirit could back it up at shubhub or something... 
Of Course 
Ta Spirit 
cheers 
Nice 
solid map with good gameplay. Doesnt quite take advantage of quoth2 like Slave to the Machine but is still quakey fun with good design. 
Nice 
hectic map, lots of monsters for the space but gameplay is fine.
A bit short.

Nice basey architecture with good attention to detail.

I suck at finding secrets, didn't get a single one.

I like it that it's old fashioned in a sense, not some huge open areas or hordes, but nifty gameplay.
Also liked the hand buttons. Was never lost either. 
Not So Bad 
full of action, hehehe. on diff setting normal, got to finish in almost 11 min in the first run (the second, in fact, i was killed soon after the first start), 1 secret (the one in base itself) discovered and 92 monsters killed. found the second secret by mistake (i was trying to grenade-jump to its exit thinking it was entrance). the third by some cheat altough was not so far to getting it by normal means. 
Demo 
because I could.

http://shub-hub.com/files/demos_singleplayer/bd1.dem.7z

I seem to have a thing with lifts.

Quoth defenders and eliminators are pretty evil. 
Two Words 
Describe this map and its maker -- pure class. 
 
I liked this map a lot with it's combat and design. I have played it a long time ago so I can't remember the details but I definitely enjoyed it a lot.
Here is a demo to the point I have died. I have missed the SNG somehow. The big secret was cool.

http://shub-hub.com/files/demos_singleplayer/ratsack_ankh.dz 
Finally Played This 
Biff, you're too good for this world... 
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