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Which Q1SP Would You Most Want To See A Sequel To?
Not that any of this is going to happen, just discussion, but what map would you most want to see a sequel to? Don't pick packs or episodes (ie, Scourge of Armagon), but rather a single map (ie, Hip1m3: The Lost Mine).

I'll have to think for a while before I come up with my own. Ziggurat Vertigo is definately one though.
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And MORE That Could Have Been 
one of my all time favorites is r.p.g.'s aatchb. so that would be on top of my wishlist. it's 3 years old now, so time for a sequel (i know you're still around, r.p.g.)!
btw: i still haven't found the fourth secret i think... and no speedruns of that map either... :'( 
Efdat 
there is lot's of speedruns on "could" :)
http://speeddemosarchive.com/quake/mkt.pl?level:could 
Ankh 
thx a lot :) now all we need is a sequel! 
 
i want a sequel to s4wk. same style please. maybe a chainmap? *g* 
Oh No, They Want More?! 
I doubt there will be a sequel to "Could", but there is another base map I'm working on that is very close to completion. And efdat, if you want to, send me an e-mail and I'll give you the run down on all the secrets from "Could."

But who would want a sequel to "s4wk"? That map s4wks. ;) 
Here Is My List 
Adamatine Cruelty (ac)
Bastion Of The Underworld (bastion)
Ceremonial Circles (czg03)
Tale of Abbot's Rune (Sgodrun1, Sgodrun2)
Whispers in Darkness (soe2m4) from Soul of Evil
Halls of the Shambler God (Ikspq3)
Homecoming (Ikspq4)
Rain Palisade (rainpal) and Storm Dungeon (storm) from the Rapture pack 
Lmbo 
tron, HeadThump - i doubt i'll have any areas polished visually from Marcher any time in the next 6-12 months at least, partly due to the fact I'm manning the backpumps hard on my other map, and partly due to the time it's going to take to make the proper art assets to do it justice - I don't think Doom3's Hell set consisting of about 3 different brick textures is going to cut the mustard somehow...

Lunaran, than - well I guess it's not quite as bad as I made it sound. I probably exaggerated a bit when I said it made me angry - a more accurate description would be that it makes me eat junk food and drink a lot, and I haven't even experienced a crunch time yet o_O. 
Kinn, I Hope Soon 
that you'll be in luck. I'm going to be working on the Mortisville texture set over the next few months:

Here is a model of an over head lamp I have been working on this afternoon.

http://img128.imageshack.us/img128/6043/glolamptk6.jpg

I'm going to texture it and then create a diffuse and normal map out of it so it can be used as a texture.
I've always loved the evil6 textures and that is the kind of style I'm trying to evoke. 
That Lamp 
looks ripe for a cubemap to project in DP... could look very cool casting down a hallway over a patrolling ogre =)

nice 
So Everyone Wants More LunSP, Eh? 
/me makes notes 
No Cthon Puzzles Though, Eh? 
Look, It's Simple 
if you have a five cubic kilometer lava pit and a three cubic kilometer lava pit and you need exactly four cubic kilometers to kill c'thon, all you've got to do is fill the three cubic kilometer pit, pour it into the five cubic kilometer pit, fill the three cubic kilometer pit again, pour two out of them into the five cubic kilometer pit until it's full, dump out the five cubic kilometer pit, pour the one cubic kilometer of lava you have left over into the five cubic kilometer pit, then fill the three cubic kilometer pit once more and dump that into the five cubic kilometer pit leaving you with exactly four cubic kilometers, three times while he's throwing lava balls at you. What's so fucking hard about this?! 
Lunaran 
Die Hard 3 reference, eh ! 
Well, No 
it was an established puzzle long before they recycled it in DH:WAV. but yes. 
On The Road To St. Ives I Met A Man With Seven Wives... 
 
He Was Mad Pimpin 
 
Lunaran 
Sorry, the first I heard about this "puzzle" was only watching DH3.... Anyway, post (i.e #62) should have taking place in the film thread :P 
Lun 
will that require a custom progs??? 
Mwh 
yes, but lunsp1 had one. in fact, I'm trying to curb my enthusiasm toward imagining what I could do if lunsp2 required a custom fitzquake >D 
Sequel For... 
Terra. I liked the scale and also the styles. 
Red 777... 
E1M1Quoth...

Every map in Contract Revoked but definitely NOT the whole episode ;)

(I am trying to stay on topic.) 
Werd 
Looking good HeadThump - I've always been a fan of evillair's stuff.

Just checked out his site and was pleased to see that he's just produced a new set for Quake4 :o 
Holy Crap! 
I can't wait to drool over those.

Thnx Kinn and Scar3crow 
These Need Sequels... 
Ziggurat Vertigo
The Wind Tunnels (thanks for Anteldilluvian!)
Marcher Fortress
Moonlit Assault (LTH imitations weren't bad)
The Elder God Shrine (Elek's early stuff was kinda close)
Shadow Over Innsmouth/Village of Dread
fucking, that last map from Vigil, should have been completed!
Koohoo 
Oh, And 
Curse of Osiris (mission pack 2) - this was an awesome map.
The Black Cathedral
_and_ the lost mine. 
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