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Apinaraivo / Monkey Rage Q1SP Released By Jago
After months of work, my Q1SP project is finally done. It uses a mix of IKBase and SpeedBase to create a pretty unique theme. Feedback and demos are welcome.

Screenshot #1: http://img73.exs.cx/img73/9536/araivo013gq.jpg
Screenshot #2: http://img73.exs.cx/img73/3078/araivo027uk.jpg

Map Download: http://www.celephais.net/stuff/araivo.zip
FilePlanet Download: http://www.fileplanet.com/dl.aspx?/planetquake/underworld/araivo.zip
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Nice Map! 
Apart from Armagon on skill 2, like everyone else says. I telefragged him more or less accidentally on my first play though -- I think you should at least have to rj to do that... 
Best Fun In A Long Time 
great map!! 
Yay 
I liked. 
Eh 
You know how I feel about it (add them stairs!!!!) so I'll keep it short - FUCKING BADASS!!!! MORE!!!!! GJ. 
Cheater Error 
Heh, Id on't think it's been mentioned but I know what the error message was and what causes it. It says something like "can't spawn v_prox"

I think it's because you're using some Armagon stuff but, I think, because you didn't include the weapons it causes an error when you try to select one of them.

You would only see this if you use cheats. So I'd suggest blitz play it like a real Quaker rather than cheat. ;) 
Odd 
This is strange. All SoA weapon precaches are disabled and at one point in time I (OK, it was Kinn) had specifically hunted down the part of code which would cause the crash when using cheats and fix it. I guess something slipped through. 
RE: Odd 
All I know is I never had a crash when I first payed through it. Second time I decided to use cheats, picked the rl, did prevweap and it crashed at the beginning.

I then decided to do that again but I then decided to pick weapons individually rather than scrolling and I could pick all the original Quake weapons and no crash.

So, while keeping god and impulse 9 on I kept going through the level and went about half way, stop, did prevweap from the rl and crash.

I can crash it every time and in any spot by doing that and, I assume by the name, it's a weapon causing it and the fact it only happens when I try to change to a certain weapon.

At least it's not that bad. It only affects cheaters so even if you did find the code it's not hurting skilled players. :D 
Fuck That 
I didn't have cheats enabled, and that wasn't my error. 
Hehe ^^ Sorry 
Now that I think of it, yeah, the second time I played I got frustrated because I died at the Fiends. So I put impulse 9 on the third time, and that's when I got the error.

When I initially wrote what I wrote, I forgot that I that did that when I got the error. It was late at night and I was frustrated! I don't cheat! :D 
Hahaha 
Blitz cheats, haha, loser!... �_�
Nice map anyways, not enough monsters tho, and telefragging armagon is stupid. Some funky brushwork and texturing tho. 
ToadWarrior 
yes, because in the hipnotic pack, the weapon before the rl is the proximity mine. i don't understand why people don't fix the next weap/prev weap functions in the code. i've played many mods where the modder has actually broken the nextweap/prevweap code. what the frell is that all about. O_o
nothing personal, jago. just this comment has brought up a subject that has bothered me for a while -- i'm one of the dudes who only uses weapon cycle commands via mousewheel and not individual weapon impulses. :P 
It's My Fault 
Sorry, yeah. I neutered the Hip Weapon impulse commands, but I forgot to do the same with the weapon cycling.

I guess I didn't catch this because I never use the mouse wheel. Sorry guys. 
On The Other Hand... 
it serves you right for cheating.

^_~ 
Hienoa! 
Yeap - Excellent hi-tech level. I loved the texture usage and the high amount of details. There was very little variety in terms of locations but it didn't get boring at all. Just too damn bad that I have to run GLQuake levels with low brightness. Including custom enemies is always a nice surprise.
The gameplay was ok - item/monster balance was well set although the final combat with the Armagon dude was way too easy - about five seconds and he was dead meat. A set of teleporting monsters would have been better (you kill one bunch - another bunch appears - the new bunch always being a bit harder than the old bunch). 
Uhm, Kinn 
I have something to confess . . . I cheated while playing Bastion. There. I got it out of my system. It feels so much better. 
It's 2005!!! 
Stop working on maps for old ass games LOOOSERS!!!!

How about doing work for a game released in say the last year or two!! 
Heh 
"How about doing work for a game released in say the last year or two!!"

Why? 
It's 2005!!! 
Stop reading forums about old game maps if you don't like them LOOOOOOOSER.

How about reading website for games you like personally. 
Gib Captured The Flag 
 
'cause 
How about doing work for a game released in say the last year or two!!

1) 'sniff', 'sniff', you're not the boss of me!
2) Quake is wayyy more cool than what is being pumped out at this time
3) the coolest human being on the planet maps for Quake. 
Headthump 
Nah, I stopped mapping for Quake a while back... =\ 
Lol ;)~ 
I left it open to interpretation but it is most likely true. 
:) 
is anywere game better than Quake? lol dont think so... crap crap and more crap!!!


Gig said:
Stop reading forums about old game maps if you don't like them LOOOOOOOSER.

:)))) love this one!!! ;)

RealJago go play that new shit game "doom3" and other craps like that! and leave us alone! 
Jesus Christ 
You guys are really easily trolled. 
Czg 
WTF do you mean by that? You badmouthin' Quake???? go play your crap hl2dm game you looooooser.



:D 
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