Arcextra1
#1 posted by
Shambler on 2012/11/06 20:04:00
The textures actually made me vomit geysers of liquid shit out of my eye sockets.
It was also exceptionally easy. I think I left a RA, YA, and 2 MHs behind. This was not a problem because it was still pretty fun with decent monster usage and I like those wee imp things.
Arcextra2.
#2 posted by
Shambler on 2012/11/06 20:38:11
Great style in this, sort of Q1 mission pack with a hint of Zestorer. Properly Quakey but not still pretty fresh and great industrial designs, just worked really well.
Gameplay was mostly pretty easy, only left YA and 1 MH behind this time. Shamblers weren't a problem, some enforcers were a bit tricky. Nicely balanced throughout and more interesting than Arcextra1. I like the Scrag swarm near the end.
Well...
#4 posted by
Barnak on 2012/11/06 21:07:16
I don't like the first map : too much colorfull. Too "clowny" style for my taste. Reminded me of the old Doom II style.
The second one is great, though.
Lol Shambler!
#5 posted by Tronyn on 2012/11/06 21:46:04
arcextra1 was meant to be a secret map, it's a map from Heretic ONE, which was made in like 1993, so it's supposed to be cheesy. palette's even more limited than Quake's. I should have made no "sector over sector" stuff for complete accuracy :)
What's with the DL being 53 MB? afaik it should be like 24.
Thanks for updating the screenshots.
oh and if I finally made a map too easy there's always PM's hell skill - heh
TBH.
#6 posted by
Shambler on 2012/11/06 22:09:19
Arcextra2 wasn't super easy, in fact it was standard modern Quake skill and pretty spot on at that. I might have preferred a few more nails and less MHs tho.
Also.
#7 posted by
Shambler on 2012/11/06 22:11:48
It was a really good map and I enjoyed it.