208.57.237.156
#44 posted by Text_Fish on 2009/09/09 01:01:48
The little colourful name above the post helps to create a broader picture of the poster and better contextualize what they're saying. First impressions are very important, both online and off. My first impressions of Ricky and Willem have both been very positive, so although I don't agree with them one hundred percent of the time, I am more willing to thoroughly read what they have to say because I have some assurance that they won't waste my time. My first impression of you is not good, as my only experience of you has been this ridiculous thread overflowing with angsty bullshit.
You clearly want your opinion to be heard and respected [otherwise why bother posting it?], yet you're completely unwilling to open yourself up to closer scrutiny by revealing anything more than an IP address. All this suggests is that you're ashamed of the rubbish you're spouting, and don't want it to come back and bite you in the arse on a future visit.
And yes, compared to you I do think I'm something special, but that's not saying a lot.
You'r Like One Of Thoze Annoying Little Doggies
#45 posted by RickyT33 on 2009/09/09 01:27:09
that just yaps on in an angry fashion.
And has a brain the size of a golf ball.
Just trying to advocate a less immature response out of you. CZG? Is that you!!?
#46 posted by RickyT33 on 2009/09/09 01:30:42
I'm Confused...
#47 posted by AEnoch on 2009/09/09 01:32:05
It's acceptable to use copyrighted textures from another game in a Q1 map, but it isn't to convert a map?
#48 posted by so... on 2009/09/09 02:09:54
advocating a more mature response out of someone who disagrees with you, now takes the form of telling them to "fuck off" and never come back?
You sure make a ton of sense "Ricky". Try again.
btw "fish"
Why would I be ashamed to come back here, and how would me putting a name on my posts make a difference at all, when the IP is there on every single one?
I got linked here from some other board, where people had commented that you seemed to be so far up your own asses you couldnt see daylight, and after readin this thread decided that they were absolutely right and that you seemed like the types who'd flail around stupidly if someone called you on your crap.
I was right, just like I am about you thinking that your opinion matters, and that you think you're hot shit.
I'm battin a thousand.
Thread Of The Year
#49 posted by ijed on 2009/09/09 02:27:28
What A Hoot
#50 posted by Lizard on 2009/09/09 02:47:20
Looks like a piece of history. Wish I'd have donloaded the bitch now. Looked pretty lame at the time.
@ Ricky
#51 posted by Baker on 2009/09/09 05:19:24
This thread is a great read with valid points on both sides. When scar3crow contacted Romero to get the id1 map sources released, q1edge wasn't in there but maps like dm7 were and I never read the news item or look at the screenshots.
Anyways ...
Some of the guys here actually hate some of the other guys because they will/wont release the sources to their mods
"hate" is a mighty strong word; disappointed or a feeling of deception is a better substitute.
Ricky, I hope you don't truly believe the issues some have with a certain mod are related to "that they won't release the source code."
The issues that some people have is that the mod was talked about being open source, was said it was done for the community and then AFTER all the sweet talk and soliciting the community for years for ideas for the mod CHANGED their minds with no explanation for the change of heart.
This is what I call false pretenses.
It's just a game, the people behind the mod are very helpful to the community and have done many great deeds.
And yet the idea of trying to achieve widespread support through sweet talk only to have the story turn out differently ONLY AFTER widespread support is achieved is an ignoble act.
And 2 of the most hailed "mods" of that mod are in fact actual mods: Warpspasm and that one with the sound that can be turned off and on (I can't recall the name at the moment.
What is the point of an unmoddable mod? Especially when the 2 greatest works are mods of the mod?
It isn't really an expansion pack, but a limitation pack as a result.
You get new features to play with and map with, but unlike id1 or hipnotic you LOSE the ability to make modifications.
So it is not a net positive but rather 1 step forward and 2 steps back.
As RPG once said, if you like Quake today you are a defacto supporter of Open Source because you are using a modified engine which is what makes skyboxes, enhanced limits and so forth even possible.
Enough said. I just saw a comment that was either poorly phrased or the author of the comment only has a limited understanding of the issue and the history and for once I felt chatty.
One of the guys behind the mod in question is my favorite mapper of all time.
CONTRIBUTING
#52 posted by party pope on 2009/09/09 06:20:28
n/t
Limitation Pack
#53 posted by inertia on 2009/09/09 12:05:00
Baker you are awesome.
Shambler
#54 posted by nitin on 2009/09/09 12:19:39
is clearly a fucking genius! As if he didnt mean this.
btw, aenoch has a point. Not that that means willem and the others dont.
Actually...
#55 posted by Shambler on 2009/09/09 13:09:43
....I didn't. The map seemed like a bit of a grey area, but the bitchy posts didn't.
This Is Dead, But Needs Some Clarification
#56 posted by megaman on 2009/09/09 13:34:06
I'd guess most of us aren't angry at the copyright stuff as much as at the straight rip from another game without permission stuff. That doesn't play well in a community of creators.
Nobody would have raised a brow if it was a real remake like that shitty osp map, be it as close to the original as you want, including shitty lighting.
Shit count: 2.
#57 posted by JneeraZ on 2009/09/09 14:11:51
But you guys don't care. No sir, not at all.
On A More Positive Note...
#58 posted by Shambler on 2009/09/09 15:09:31
...why doesn't someone remake Q2DM1 for offline Quakelive play?? It's a great map, Quakelive is Q3A right?? So remake it with all the Q3A graphical shizzle, suitable textures, try to incorporate some of the tricks from the original Q2DM1....see how the gameplay pans out with Q3A...
Shambler
#59 posted by JPL on 2009/09/09 16:14:24
It is not possible dus to the copyright.... :P
Willem Honestly
#60 posted by RickyT33 on 2009/09/09 16:32:04
and truthfully I dont care.
I know that laws are laws, but I dont solute any flags, and sometimes laws should and can be bent, twisted and occasionally snapped.
As long as no-one gets hurt, or ripped off financially (short or long term) then I fail to see where the harm is. And if it's just a matter of principal for some people then fine, I guess I will never see eye to eye with those people (on some things).
Like when driving up a mountain pass I often drive on the wrong side of the road (when I can see that there is no oncoming traffic) so make the corners less harsh.
Is that so wrong?!!?
#61 posted by JneeraZ on 2009/09/09 16:38:33
I'm honestly OK with that, Ricky. Bend the laws for the purposes of fun or what have you - go for it, everyone does it. However, what I take issue with is the weak sauce justifications that these clowns often use to justify it. If they could stop that crap, I could stop breaking their balls over it.
Uhh
#62 posted by bamby on 2009/09/09 16:47:07
haven't been here for maybe half a year. I didn't see the original post, but when did func people start getting so worked up about someone making a bad quality rip?
Who cares? Some old id map for some newer id game...
It may be against the law but that's beside the point.
It's a bit like copying books that are long out of print. (Which may not be against the law but that's besides the point too.) Those who own the printing plates / rights to the material just don't bother to print any new books, even if there is demand. So they voluntarily have removed themselves from the picture.
You are providing useful services to people and not taking profit away from anyone.
Ethics is more important than the law.
There are lots of Q1 maps having Q3 textures here and there for example... I don't really know the legal issues with this and nobody in their right mind couldn't get that worked up. Mind somewhat, yes, it'd be nice if there were free textures and a completely free Quake release, with new sounds and all, and still paying some stylistic homage...
But all in all this whole rip not such a big thing.
It Seems
#63 posted by ijed on 2009/09/09 16:50:48
They forget that we can just scroll up the page and see where they're contradicting themselves.
On the other hand I agree with alot of what was said by most. There aren't sides in this, unless everyone has their own.
As to the discussion, there's a certain amount of leeway in modding and mapping to do what you like. You only hear about legals stepping in when it's a movie license.
Anyway, welcome to Func on behalf of the elitist name owning albino (for lack of sunlight) masses.
Yes To The Above
#64 posted by ijed on 2009/09/09 16:53:25
#65 posted by inertia on 2009/09/09 16:55:43
Bambuzzled said that Ethics is more important than the law.
Aaaand, art is more important the the law. But ethics are more important than art.
Shambler
#66 posted by zlz on 2009/09/09 17:00:15
I heard there was this leet pro MAPPER called zlz, who is already working really really hard on the offline QL version of q2dm1.
I think he also did the level design for the smash hit Super Noah's Ark 3D, which was even ported to the famicon.
An epic classic!
All of you guys are fucking entertaining btw!
Bambuz
#67 posted by Spirit on 2009/09/09 17:33:14
#68 posted by zlz on 2009/09/09 17:41:38
yeah, i think that's the guy!
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