Rage
Besides the fact it's short, it reminds me most of the combat of quake. More frantic, stronger monsters a threat, weaker ones not so much except in numbers. I don't care for the vehicle or RPG side of stuff, but the combat feels definitely old school. Weapons are varied enough like Quake to make them all useful. It's got some decent vertical sections in to too. The combat was just to short.
DNF would be another one, to me. I actually didn't mind the two weapon limit in that one, but you've got a nice set of environments, weapons with some kick and AWESOME boss battles (which Rage only has one good boss battle imho).
Painkiller reminds me more of Commando/Rambo/Kanari(?) Warriors, those kind of games. Same with Serious Sam. I like them, but I find them nothing like Quake.
Let's Make It A Func Project
#52 posted by
Spiney on 2014/02/12 19:03:28
and watch it crash and burn due to infighting :P
+1 Func_Project
#53 posted by Qmaster on 2014/02/14 04:39:51
Yes a project to make a sequel to quake would be awesome. There never was a sequel, after all. That strogg crap doesn't count. Arena...what no monsters? Strogg crap again. . . Nope, never been a sequel to quake. No, not even a spiritual successor (would be lame anyways).
Movies have taken the liberty of reusing names before; it's time to make Quake 2. There never has been a Quake 2. The time for a sequel is ripe.
Why Don't We Just Say
#55 posted by
Kinn on 2014/02/14 13:21:02
That all of the quake maps made in the last 18 years have been the sequel? (Maybe just the good ones?)
Then we've saved ourselves a lot of time and disappointment. I mean, a lot of them are very quakey and do capture the essential essence of what makes quake, quake.
Name Me ONE Quakeish Quake Map
#56 posted by
czg on 2014/02/14 13:24:53
Just ONE! I Dare you!
Soapbler.bsp
#58 posted by
Kinn on 2014/02/14 13:45:19
It not only captures the essential Quake gameplay, but it also provides a shrewd insight into the social structure of the community that sprung up around the game. It's meta-quake at its finest.
Hmmmm...
#59 posted by
distrans on 2014/02/14 14:24:06
I always thought Numb Nimbus was a very Quakrish Quake level, but perhaps I'm wrong.
Just ONE! I Dare you!
hONEy.bsp
Idle Thumbs
#62 posted by
sock on 2014/02/14 15:35:04
That's right CZG, get your thumb out of your arse and load up some
Quake Maps! There are plenty that capture the essence of Quake!
Just ONE! I Dare you!
I vote
Honey as a classic example of what Quake is all about, huge vertical gameplay, brilliantly setup ambushes and atmosphere so thick, you could cut it with a knife!
Honey's Quite Obscure
#63 posted by
Kinn on 2014/02/14 15:37:36
I bet czg hasn't played it yet so yeah, worth checking out.
Not Quite Quake 2...
but I am very very very slowly working on a quake ep... I almost have 3 maps made!!
Seriously though, it's taking fucking ages to make this.
..."Taking Ages"
#65 posted by Qmaster on 2014/02/15 02:14:33
Yeah no kidding. I never knew this map of mine would take so long. The coding is at least finished for... ahh shoot I prolly just jinxed myself.
Hint for those of that are the least bit curious: my map is a quake castle.