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D1SP: Knee-Deep In ZDoom
I don't know if anyone here still plays classic DOOM, but this is a release nobody should miss.

The experience of playing through Knee-Deep in the Dead is one that many gamers will never forget, but through the years the episode has become too easy for many to play through and enjoy the way they did the first time.

Knee-Deep in ZDoom is an interpretation of Id Software's original groundbreaking production, Knee-Deep in the Dead. The team has focused on expanding the original episode by utilizing the power of Randy Heit's ZDoom port; adding new areas, features, and gameplay devices not possible under the original Doom engine. Knee-Deep in ZDoom is a new experience, but holds strong to the atmosphere of the original. Relive the fear. Relive the nightmare. Relive Phobos.


These levels are awesome! Excessively detailed and so much expanded, new monsters (e.g. several kinds of Soldiers, Imps and Demons) and sprites, as well as new gameplay twists - progression is often totally different from the originals and the difficulty level is greatly increased (it's very hard).

Imagine the excitement you felt when playing e1m1rmx and dm3rmx. In my view, the greatest DOOM release in recent years.


(Absurdly small/monocolored) screenshots and download:
http://kdizd.drdteam.org
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OT: More Wads Missed In Last 6 Years? 
played quite a lot of *Doom* back in late 2005, not much since. are there any other must-play-wads Ive missed in these last 6 years pls? tips somebody? 
PS: 
having too much fun with double-barrelled in z1m4 
 
I just went through The Ultimate Torment and Torture again. Played a couple of levels i missed the first time. Damn that thing is the greatest mod ever. 
Jaromir 
There were many great maps in the last six years. Look here for a start. 
Thanks Negke... 
...looks like a good resource site. will try some of those wads. do any of them use/contain KDiZD stuff/features? played through z1m1-z1m8, liking it A LOT, how do I pls enter the 2 remaining secret levels, which maps lead to them, whats the idclev cheat? 
Jaromir83 
Z1m9 
what a level! z1m10 still to be played.
OT: as for the other wads played so far, I like the two "sinedie.wad" SINE DIE levels, look-wise. gameplay was too nonlinear for my taste, too much path finding and being lost. "ma_val.wad" VALHALLA level also great look-wise + great atmosphere and gameplay 
Jaromir 
cool, i will have to give KDITZD another try. A wad I recommend is Deus Vult II. 
OT: Vaporware Demo Wad... 
...looks wow
http://essel.spork-chan.net/maps/vaporware/
but needs an Eternity Engine. working link smbd pls? 
Same Page 
isnt it? 
Nope 
it needs to be reuploaded 
Vapourware Demo 
After spending ages getting Eternity going - I DLed that mod but it is only one medium level.

It *does* include the cool gremlin plasma monsters and vanishing poo monsters from Torment and Torture (amongst others). Was Vaporware the original source of these enemies ? 
Z1m10 
still havent figured out how to get to the second KDiZD secret level... 
What? 
I can't seem to get these maps to load.. :(
map z1m1 ;nope
warp z1m1 ;nope

No joy.
I have all the wads, from my originals, doom/heretic/hexen. So I put them in seperate folders ZDoom/Doom ..etc.
path=doom for each.
Took the doom.wad out of the folder and left it in root with KDiZD files. nothing.

What gives, please.
One would think that there would be -some- kind of install/running directions in the pack. <sigh>

Hey maybe I am running it correct but can't "see/recognize" whats diff' because I haven't gone far enough.. What should I see/how would I know? 
 
Put everything in the same folder, then run zdoom -file kdizd.pk3 or simply drag&drop the file onto zdoom.exe, and select Ultimate Doom (doom.wad) in the popup window. 
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