Crossing Posts...
#622 posted by
JPL on 2006/11/04 12:58:10
... Anyway, I noticed the size was not correct... and I didn't changed the original size in the above link... I will not perform all the job guys, it's up to you now ;)
Umm
#623 posted by
bambuz on 2006/11/05 08:04:36
png is a good format... doesn't fitz support it?
The Question Is Do All Engines Support It
#624 posted by
Lunaran on 2006/11/05 10:37:39
the answer to that being no. I don't think png support is one of the implied standards.
Png And Jpeg
#625 posted by
metlslime on 2006/11/06 01:17:18
are both things that would be nice to support, but since they required dlls, i was somewhat reluctant to do it.
However, i realized it's possible to make the dlls optional (disable the feature if dlls missing) so it doesn't sound so bad, then.
But yeah, only pcx and tga supported right now, and not very well either (no way to override liquids, or sprites, or skins, or HUD elements etc.) Plus I think there's a bug with some tgas being loaded upside-down.
#626 posted by
necros on 2006/11/19 12:53:52
i absolutely love the png format.
Ruhr Area
#627 posted by
bambuz on 2006/11/19 18:08:10
50s Design
#631 posted by
Spirit on 2006/12/03 01:59:25
Cars, interiors, products, everyhing from the 50s. Pretty cool "sci-fi" stuff there.
http://www.plan59.com/main.htm
Ooooh.
Spirit, you continue to rock this thread =D
50s...
#633 posted by
than on 2006/12/03 05:41:46
totally beautiful. I hate most modern cars because everything seems too look too generic and functional.
I wonder if that style will come back at all. I think Dodge may have made a couple of interesting cars with a 50s influenced look, but I can't think of any others.
Not a 50s or car buff though, so what do I know? ;)
A Friend Of Mine Visited Bannerman's Arsenal
#634 posted by
Lunaran on 2006/12/03 20:13:28
Fuck Yeah
#635 posted by
Blitz on 2006/12/08 09:53:50
http://seriss.com/people/erco/fovicks/
This is an extensive set of pictures along the LA River which you may recognize from Terminator 2 and other TV shows and movies. I bet any money that the guys from HL2 were checking these out when they were doing the boat chase stuff :)
Blitz
#636 posted by
Kinn on 2006/12/09 04:10:50
cool. Quake 4's Aqueducts were a bit like that, minus the water (and interesting gameplay ;))
They Paved Their Entire River?
#637 posted by
Lunaran on 2006/12/09 20:37:02
ok, they're just going out of their way to make LA depressing.
That Wasn't Funny At All
#640 posted by
HeadThump on 2006/12/09 21:59:42
written down. Retraction.
Lunaran:
#641 posted by
metlslime on 2006/12/10 00:41:18
i've seen a lot of canals like that around southern california (even as far north as santa cruz.) They are almost always dry or have a tiny trickle of water in them, and I think they are usually more for flood control than for aesthetics.
But they look cool.
Aye
#642 posted by
tron on 2006/12/10 18:39:32
We have some of those back home in Adelaide, they are dry most of the time but are more an emergency measure in case there is a lot of rainfall.
Interesting
#643 posted by
BlackDog on 2006/12/11 00:24:05
We don't have those in Perth, to my knowledge. Perhaps our drainage is more favourable?
Your Mom Has Favourable Drainage
#644 posted by
Lunaran on 2006/12/11 21:54:00
I'll Be Sure To Let Her Know
#645 posted by
BlackDog on 2006/12/12 01:46:57