When Necros
#618 posted by HeadThump on 2007/02/04 17:49:23
returned from Exile, he took his rightful throne back from the pretender, who was summarily banished to the nether dungeons where the mappers are kept.
Seriously though, the copy of Quoth I was given did not have support for any of the tech creatures (not even the original Quoth set!) so I was starting from nearly square one. I don't know how useful I would be at this point to the coding, but if Necros needs any assistance, you can contact me ol' buddy ;)
I Did Get A Peak
#619 posted by HeadThump on 2007/02/04 17:52:54
at a lot of intriguing medieval monster stuff that has yet to be implemented in Quoth.
BWAHHAHAHAHAHA!
Don't worry Necros, your code is safe with me though I will add, I detected a Celtic influence in the names you used.
#620 posted by Omus on 2007/02/05 17:57:55
With all the talk in this thread I really can't wait to see the many new monsters and stuff. And if the source for Quoth gets released its going to get even when the 'monster remixes' start showing up (how about an alliance of death guards + axemen + barons? :O ).
I'm So
#621 posted by inertia on 2007/02/05 20:20:44
impressed that you guys have kept on mapping! I am excited0r for teh pak...
He He
#622 posted by JPL on 2007/02/05 20:50:41
I would be even more excited if we would have a proper Quoth update... ;p
#623 posted by Drew on 2007/02/16 02:54:36
Don't stop mapping.
Also
#624 posted by Drew on 2007/02/16 03:04:19
Biff do you still have the wad with the new base textures? The old link didn't work for me.
Necros / Kell
#625 posted by JPL on 2007/02/16 08:03:15
I found an new issue in the Quoth Pack update you provided a month ago: I found an issue with monster_ogre_flak.
When the engine loads the map and during model meshing, I got a message stating there was a missing texture in the map... Well, I look for it but I didn't missing textures on brushes. But when I gibbed a monster_ogre_flak, I noticed his head was completely "grey": no texture at all. I guess the issue comes from that. Could you confirm please ?
Drew:
#627 posted by golden_boy on 2007/02/16 13:45:02
This is a pretty heroic project. What I've seen of the maps looks great. I can't wait to get my greedy little paws on it.
*fap fap fap*
Thanks Biff
#628 posted by Drew on 2007/02/16 18:37:30
what is this fapping? Is Golden_boy masturbating?
Quoth's
#629 posted by madfox on 2007/02/16 21:51:25
Glad someone activated the link, can't read vieuw all posts.
yes, seeking for betatesters for the mine map!
Kell
#630 posted by JPL on 2007/02/17 09:41:58
I saw you are connected, did ever think to reply the email I sent you some weeks ago... please ?
Kell Has Been Taken.
Nyarlathotep has him working at the All-Day Buffet of the Bloated Woman.
And you're welcome, Drew =D
#632 posted by ijed on 2007/02/22 13:48:47
waiting for the release; this looks like it'll be a great pack.
#633 posted by anonymous user on 2007/02/22 19:53:02
if will ever be released
Thou...
#634 posted by madfox on 2007/02/22 20:14:51
...shall search EasterEggs in the Caves of Annonimious Unreleashments...
http://members.home.nl/gimli/base000.jpg
Shit, Those Are My Favorite Kind Of Unreleashments
#635 posted by Lunaran on 2007/02/22 21:55:56
this is going to be awesome
I Prefer My Unreleashments To Be Edentifyed.
#636 posted by Drew on 2007/02/22 22:08:06
So
#637 posted by PuLSaR on 2007/02/23 00:29:29
when the hell are you going to release the pack?
#638 posted by Zwiffle on 2007/02/23 01:01:27
Circa 5 D.N.F. (5 years after Duke Nukem Forever)
Release
#639 posted by than on 2007/02/23 01:03:38
depends on when we all have our maps finished and when Kell and Necros have the progs done. Don't hold your breath, basically.
Current target is the end of March, but I'm a bit worried Necros might not have the time or motivation to finish of the progs as he said in an earlier post he was swamped with other things he either has to do or would rather do.
Func_monster!
#640 posted by madfox on 2007/02/23 04:43:27
identify yourself, or I'll lease you all my hom's!
Well
#641 posted by JPL on 2007/02/23 10:56:28
what we could do is to release a pack that would include the Quoth update provided by necros... I guess Kell and him will not be happy, but if we want to see this project birth a day, I think we will have to do this way...
BTW, I sent an email to Kell, and he didn't take time to reply.. so I guess we are his lower priority..
Uhm
#642 posted by Spirit on 2007/02/23 12:34:35
I want you guys to alphatest, betatest, gametest, cooptest, critise, perfectionise and finalise your maps. Or are you all really done with that already?!
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