News | Forum | People | FAQ | Links | Search | Register | Log in
Base Pack
oh wel i love base theme so much that i start making another map just want to ask if is anybody interresing in making a episode? maby with 4 or 5 maps?!?!
First | Previous | Next | Last
When Necros 
returned from Exile, he took his rightful throne back from the pretender, who was summarily banished to the nether dungeons where the mappers are kept.

Seriously though, the copy of Quoth I was given did not have support for any of the tech creatures (not even the original Quoth set!) so I was starting from nearly square one. I don't know how useful I would be at this point to the coding, but if Necros needs any assistance, you can contact me ol' buddy ;) 
I Did Get A Peak 
at a lot of intriguing medieval monster stuff that has yet to be implemented in Quoth.

BWAHHAHAHAHAHA!

Don't worry Necros, your code is safe with me though I will add, I detected a Celtic influence in the names you used. 
 
With all the talk in this thread I really can't wait to see the many new monsters and stuff. And if the source for Quoth gets released its going to get even when the 'monster remixes' start showing up (how about an alliance of death guards + axemen + barons? :O ). 
I'm So 
impressed that you guys have kept on mapping! I am excited0r for teh pak... 
He He 
I would be even more excited if we would have a proper Quoth update... ;p 
 
Don't stop mapping. 
Also 
Biff do you still have the wad with the new base textures? The old link didn't work for me. 
Necros / Kell 
I found an new issue in the Quoth Pack update you provided a month ago: I found an issue with monster_ogre_flak.
When the engine loads the map and during model meshing, I got a message stating there was a missing texture in the map... Well, I look for it but I didn't missing textures on brushes. But when I gibbed a monster_ogre_flak, I noticed his head was completely "grey": no texture at all. I guess the issue comes from that. Could you confirm please ? 
Drew: 
 
This is a pretty heroic project. What I've seen of the maps looks great. I can't wait to get my greedy little paws on it.

*fap fap fap* 
Thanks Biff 
what is this fapping? Is Golden_boy masturbating? 
Quoth's 
Glad someone activated the link, can't read vieuw all posts.

yes, seeking for betatesters for the mine map! 
Kell 
I saw you are connected, did ever think to reply the email I sent you some weeks ago... please ? 
Kell Has Been Taken. 
Nyarlathotep has him working at the All-Day Buffet of the Bloated Woman.

And you're welcome, Drew =D 
 
waiting for the release; this looks like it'll be a great pack. 
 
if will ever be released 
Thou... 
...shall search EasterEggs in the Caves of Annonimious Unreleashments...

http://members.home.nl/gimli/base000.jpg 
Shit, Those Are My Favorite Kind Of Unreleashments 
this is going to be awesome 
I Prefer My Unreleashments To Be Edentifyed. 
 
So 
when the hell are you going to release the pack? 
 
Circa 5 D.N.F. (5 years after Duke Nukem Forever) 
Release 
depends on when we all have our maps finished and when Kell and Necros have the progs done. Don't hold your breath, basically.

Current target is the end of March, but I'm a bit worried Necros might not have the time or motivation to finish of the progs as he said in an earlier post he was swamped with other things he either has to do or would rather do. 
Func_monster! 
identify yourself, or I'll lease you all my hom's! 
Well 
what we could do is to release a pack that would include the Quoth update provided by necros... I guess Kell and him will not be happy, but if we want to see this project birth a day, I think we will have to do this way...
BTW, I sent an email to Kell, and he didn't take time to reply.. so I guess we are his lower priority.. 
Uhm 
I want you guys to alphatest, betatest, gametest, cooptest, critise, perfectionise and finalise your maps. Or are you all really done with that already?! 
First | Previous | Next | Last
You must be logged in to post in this thread.
Website copyright © 2002-2024 John Fitzgibbons. All posts are copyright their respective authors.