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Base Pack
oh wel i love base theme so much that i start making another map just want to ask if is anybody interresing in making a episode? maby with 4 or 5 maps?!?!
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What Does That Mean? 
Does it mean you aren't going to do any more stuff with Quoth, or you aren't going to do anything for the time being?

Just wondering because my map uses a fair bit of the current Quoth 2 content :/

Mind you, my map is also unfinished :) 
it doesn't mean anything. :)

i was being intentionally noncommittal, since, as i said, i haven't talked to kell about it, and this is just as much his project as it is mine. i haven't seen him post here in a while, and he was pretty busy when last we palavered.

i don't have any answers to give you, sorry. at the very worst, if we decide we don't want to have anything to do with quoth anymore, i'll tidy up what is in the beta version, and bundle up the source and call it quits and you guys can do your maps and whatnot (cause i'm not a complete asshole!), there just won't be any other new stuff which we were originally planning to include but is not yet in the beta.

don't take any of what i'm saying as 100% truth though. until i can converse with kell about this stuff, it's all unofficial.

just know that we are aware that you guys have put a lot of work into your maps. i've already seen some of them, and i want them to be finished with a proper progs backing them up.

the only thing i can say with any certainty is to take your time with your maps, and work at your own pace. 
 
hope it doesn�t take long thks for honesty necros :)

Kell come back darling!!! 
Necros 
Noone who palavers is an asshole. Its a documented fact.

Meanwhile, I'm coming terribly close to getting my map in rough order -- tweaking, detailing, and adding some stuff that I forgot to before (funny how getting caught up in the the more menial ends of a map can take your mind off what you wanted to do in the first place). Squeal. 
Status 
Just before the end of the month, I'd like to have a status of each mappers, and also on Kell/necros side (Kell, you have an email !) about the Quoth update. We reached almost the end of the month, and it seems that this pack is not about to be "packed"... So what is your map status guys ? 
I've Just Set Down 
to put another 8 to 10 hours into the map. I hope to get it to playable beta tonight. 
Status 
NOT READY :/

I am still working on the map for a few hours every couple of days, but there is still some way to go. Noteably the final area is not yet built, and there are a couple of other areas that are much smaller but also need building. Aside from that, it's bug fixing and tweaking. 
Btw 
Mine's on hiatus. I thought it would be done over winter break, but alas, that was not to happen. Good luck, guys! 
 
another dead like DEAD!!! 
 
deadline lol :\ 
Sorry Trinca, 
I put a chunk of time into the map last Sunday and last night, and I'm still working on it a bit this afternoon. It's coming together nicely, though. I hoped to have a beta ready, but I don't wont to force it until it is good enough to display. 
 
HeadThump i hate delays :p already complete another map... 
Tranquillo 
we're not speedmapping, are we?

trinca, although you're map is finished that doesn't mean you can't finetweak things? 
 
dont touch in my .qkr for a longggggggggg time... :) kind of bored of that map! 
Deadline Proposition 
OK, let's say we fix a deadline by mid-february... (I didn't mentionned which year.. so it can be postponed easily year by year... doh ! ... :P) Is it suitable for everybody ?

I'm also waiting for necros / Kell feedback about Quoth update... What are you doing men ?? Are you dead ? 
Deadline Suggestions / Comments 
when it's done? ;)

I think that mid Feb is a bit early if we've just missed the end of Jan deadline, so I propose the end of March to when it's done, depending on how keen people are to get their maps finished and out the door. I really want to get mine done because I am starting to get sick of it :)

I'm fairly near the end of my map now, but I will still need a few more weeks, as I don't have a massive amount of time each day to work on it.

Also, any idea what's going on with forcefields etc? Still going in or not? Necros said that he was too busy and with a lack of motivation to work on the project, but I thought Headthump was helping on the code side. Any heads up would be appreciated. 
Than 
OK, let's go for end of march... I hope this thime everybody will have time to finish his work (i.e map, Quoth update, etc...).... 
When Necros 
returned from Exile, he took his rightful throne back from the pretender, who was summarily banished to the nether dungeons where the mappers are kept.

Seriously though, the copy of Quoth I was given did not have support for any of the tech creatures (not even the original Quoth set!) so I was starting from nearly square one. I don't know how useful I would be at this point to the coding, but if Necros needs any assistance, you can contact me ol' buddy ;) 
I Did Get A Peak 
at a lot of intriguing medieval monster stuff that has yet to be implemented in Quoth.

BWAHHAHAHAHAHA!

Don't worry Necros, your code is safe with me though I will add, I detected a Celtic influence in the names you used. 
 
With all the talk in this thread I really can't wait to see the many new monsters and stuff. And if the source for Quoth gets released its going to get even when the 'monster remixes' start showing up (how about an alliance of death guards + axemen + barons? :O ). 
I'm So 
impressed that you guys have kept on mapping! I am excited0r for teh pak... 
He He 
I would be even more excited if we would have a proper Quoth update... ;p 
 
Don't stop mapping. 
Also 
Biff do you still have the wad with the new base textures? The old link didn't work for me. 
Necros / Kell 
I found an new issue in the Quoth Pack update you provided a month ago: I found an issue with monster_ogre_flak.
When the engine loads the map and during model meshing, I got a message stating there was a missing texture in the map... Well, I look for it but I didn't missing textures on brushes. But when I gibbed a monster_ogre_flak, I noticed his head was completely "grey": no texture at all. I guess the issue comes from that. Could you confirm please ? 
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