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Posted by metlslime on 2002/12/23 18:24:21 |
Talk about anything in here. If you've got something newsworthy, please submit it as news. If it seems borderline, submit it anyway and a mod will either approve it or move the post back to this thread.
News submissions: https://celephais.net/board/submit_news.php |
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Better Sound?
#6144 posted by metlslime on 2004/11/17 15:26:05
which engine is that? maybe i can see what they did to get improved sound.
Nglquake
#6145 posted by VoreLord on 2004/11/17 15:50:47
Better sound, just so as your not expecting 7 point surround or anything ;)lol, it's just like the highs have been boosted, something like that, just sounds better/nicer to me, nothing major, but quite noticeable.
I use an older version of the one that can easily be found, I can't exactly remember why I didn't go with the newer version, I think it had something to do with the weapon effects, rocket trails etc, becoming more prominent. I can send you the older version that I use if you like, or you can get the newer (2 years old) here.
http://ssj4death.condemned.com/nglquake/
http://ssj4death.condemned.com/
If you want the older version which I use, just let me know and I'll mail it to you.
I Remember Now
#6146 posted by VoreLord on 2004/11/17 16:10:37
Why I chose not to go with the newer version, the older one doesn't have all those extra options in the menu, "wave size" etc, etc, it's much simpler, and 'closer' to original gl. I just tried the newer version to see if my waterwarp problem existed using it, and it does, it even has a menu option to turn off waterwarp, which has no effect, so I'm still stuffed.
Hmmm
#6147 posted by Zwiffle on 2004/11/18 15:26:13
Anyone know where Voodoo Chopstiks has been? I haven't seen him post anything and his site's down.
.
#6148 posted by necros on 2004/11/18 15:28:40
vampire: bloodlines kicks my ass!
Suggestions Please
#6149 posted by VoreLord on 2004/11/18 17:21:06
glQuake, it seems I need a new one,
Must Haves
Model Interpolation
Coloured Lighting Support (.lit)
Stability
Ability to disable waterwarp (although I will have to see if this actually works on my rigs)
Would be Nice
Weapon effects, smoke trails etc. Not overwhelming though
No Thanks
A shit load of extra baggage, nick nacks and doodads. Possibly acceptable if above mentioned baggage is dissabled by default, therefore not requiring setting a squillion different options, or typing in copious amounts a commands or lines in config files.
Thank You
//me wants my nglquake back :(
So Go Get It....
#6150 posted by Megazoid on 2004/11/18 17:57:09
Hmmm, No Sorry,
#6151 posted by VoreLord on 2004/11/18 18:08:03
If you look back up a few posts, you will see my problem, basically, I can't disable waterwarp using nglquake anymore, it used to be disabled by default, now all of a suddend I just can't turn it off. Go figure.
If you want the full story, back up a few posts.
Um...
#6152 posted by necros on 2004/11/18 19:23:43
it sounds like darkplaces is just right for you.
LAFF
#6153 posted by metlslime on 2004/11/18 19:31:02
I Use Mhquake
#6154 posted by nitin on 2004/11/18 20:32:39
turn off everything and it looks exactly like glquake but with model interpolation. Plus it actually runs properly.
Darkplaces is also ok, but without documentation, good luck trying to configure it.
Thanks
#6155 posted by VoreLord on 2004/11/18 22:42:04
I tried Dark Places before, long ago, can't really remember what I didn't lke about it, Also recall trying Mhquake, again can't remember what it was, but I didn't end up going with either. I have both of those on disk, will check out the latest versions, and see what happens.
Thanks again.
Fitzquake For President 2008
#6156 posted by Lunaran on 2004/11/18 23:11:34
lolol
Lunaran
#6157 posted by JPL on 2004/11/19 01:53:36
Yeah, good idea !!! FitzQuake is THE engine....
Jplambert
#6158 posted by nitin on 2004/11/19 02:07:51
yes but not if you want model interpolation like Vorelord does.
Nitin
#6159 posted by JPL on 2004/11/19 03:54:15
I agree, but for standard GLQuake based map development, I think FitzQuake is THE reference engine... Nevertheless, it's my humble opinion, and that's why I test my map with FitzQuake...
For "extra features" like mods, model interpolation, etc.., for sure there are better engines..
Errr...
#6160 posted by Shambler on 2004/11/19 04:13:29
GLQuake.
Yes...
#6161 posted by metlslime on 2004/11/19 05:51:17
GLQuake is the preferred engine of both Ray Charles and Stevie Wonder.
Define Irony...
#6162 posted by Megazoid on 2004/11/19 07:10:35
People who play an 8 year old game and then complain about the graphics.
P.S. Ray Charles is dead. Wait and minute... yep, he's still dead.
Blindness...
#6163 posted by JPL on 2004/11/19 07:26:53
... doesn't mean you cannot see anything.... I let you think about this "phylosophical sentence"... 8P
Is There Irish Guys Here ???
#6164 posted by JPL on 2004/11/19 09:06:57
RoE Info From Planetdoom.com
#6165 posted by Zwiffle on 2004/11/19 15:18:12
Looks cool. The Bruisers look like rather neat monsters, and the Artifact weapon sounds really cool too. Can't wait ~_~
Hmmm
#6166 posted by VoreLord on 2004/11/19 16:06:15
So who is complaining about the graphics exactly?
Define Irony...
#6167 posted by VoreLord on 2004/11/19 16:46:35
People who complains about people complaining.
P.S> especially when they aren't complaining
People ...
#6168 posted by Megazoid on 2004/11/19 18:56:15
Who complain about complaints about complaining about complaints to infinitity... and beyond... about complaining, especially when they aren't complaining, and beyond, X2 to infinity, you have cooties, lalala, too infinity, about complaining about some shit... lalala... I win (double tag, triple tag, no returns)
I personally except Quake1 as a retro game, so you don't get whining about weapon interpolation, which is one of those "Oh I'm impressed for about a couple of hours features" things.
I like Quake1 "vanilla". I don't do the "upgrades". I hopelessly stuck in the past. Correct. In vino veritas.
Ha :)
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