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Q1 SP - For My Babies 100
A new (old) map for Quake - details in the ReadMe file.

Old-school...

Download:
http://www.mikewoodham.com/Quake/Downloads/fmb100.zip

Screenshots:
http://www.mikewoodham.com/Screenshots/FMB10.htm
http://www.mikewoodham.com/Screenshots/FMB11.htm
http://www.mikewoodham.com/Screenshots/FMB12.htm
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Necros 
old classic maps from the dark 90s 
Sadlark 
good series -- tended towards temples, internal missions and crampness. 
Anyone Who Cares 
just to let you know i will post a review of this map, probably in the next week or so. 
Finally Played This 
nice work! 
Speedruns 
Two Fmb100 speedruns over at

http://www.planetquake.com/sda/

The longer one shows the 'correct' order to get the Quad damage secret.

The quick one... well, I knew that you could squeeze through and decided to leave it in as there was no benefit if you wanted 100% kills. 
Finally Played This Too 
Hey, that was fun=)
I had a feeling during the playtime that this map was made for me:) I has almost all features that I like to make and to play, I would have placed only some more monsters, but this time 100 is the key.
I enjoyed the final battle a lot. Overall good work: style, design, gameplay - I want more 
Oh 
I has almost all features
should be
It has almost all features 
Insomnia Induced Free Time! 
Wicked sexy level, Mike. I wished I had more to add then groveling flattery, but it is hard to criticise the first thing to do a good job of scratching my Quake itch since Pulsar's last level.

I'll report to you a bit of a bug with Dark Places. It drops the game if you attempt a save game. Works fine in FitzQuake though. 
Heh 
Mike says: Great! Got to kill the fiends first

RPG says: What fiends? I don't remember any fiends.

Fiends say: we want 2 imple j00r ass!!


That moment was absolutely awesome, Mike. I'm guessing that my response was exactly what you had in mind.

Great map, too. 
R.P.G. 
Just about right. Glad it worked for you and glad you liked the map (and so long after it was released?) 
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