News | Forum | People | FAQ | Links | Search | Register | Log in
Fitzquake 0.85 Released At Last!
New in this version: increased map and protocol limits (can load all known limit-breaking maps,) model interpolation, per-entity alpha support, new network protocol, more external texture support, hardware compatability improvements, many bug fixes, and a cleaner source release to make it easier to install and compile.

Go! http://www.celephais.net/fitzquake

(Thanks to the beta-testers: Baker, JPL, negke, Preach, and Vondur.)
First | Previous | Next | Last
METLSLIME 
you magnificent bastard 
Wagh 
 
Yay 
Sorry I did not reply to your mail, totally forgot about it.

Great stuff! :)

Quick suggestion: If max_edicts were exceeded mention that cvar in the error message? Took me a moment to realise I had the control over it. 
Eh 
I mean, something like "max_edicts is currently set to 1024, try setting it higher, eg. max_edicts 2048." 
 
Awesome news!

"model interpolation"

Is this an option? :) 
Good News !! 
I had the opportunity to test it on my latest huge map, and it is running like a charm ! Now I can polish my project and release it with FitzQuake as the prefered engine !!
Metlslime did again a fucking good job here: Congratulations ! 
First | Previous | Next | Last
You must be logged in to post in this thread.
Website copyright © 2002-2025 John Fitzgibbons. All posts are copyright their respective authors.