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Posted by metlslime on 2002/12/23 18:24:21 |
Talk about anything in here. If you've got something newsworthy, please submit it as news. If it seems borderline, submit it anyway and a mod will either approve it or move the post back to this thread.
News submissions: https://celephais.net/board/submit_news.php |
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LET'S GO BOSTON!
#5843 posted by - on 2004/10/19 16:33:36
GO RED SOX!
Dude
#5844 posted by R.P.G. on 2004/10/19 16:51:43
You know the Panthers are gonna win the world cup.
Quake3 Is Dead!
#5845 posted by Lunaran on 2004/10/19 20:32:35
There, I said it first!
Hah
I would have said obsolete, not dead... but I was thinking it!
Did Anyone
#5847 posted by pope on 2004/10/20 00:57:33
ever claim q2 as dead?
Hmm
#5848 posted by nitin on 2004/10/20 01:21:52
I thought quake was dead.
Duke Nukem Forever...
#5849 posted by Jago on 2004/10/20 03:36:27
A list of things which have happened since the development or in less time than the development of Duke Nukem Forever.
The first press release I can find concerning DNF is dated April 25, 1997.
Grand Theft Auto 1, 2, London, III, Vice City, likely San Andreas
Fallout, Fallout 2, All eight (to my knowledge) Infinity Engine games and expansions, and three Baldur's Gate console spinoffs
Final Fantasies VII, VIII, IX, X, X-2 XI, Tactics, Tactics Advance, Crystal Chronicles, Origins, Anthology, Chronicles and the Ergheiz & two Mysterious Dungeon spinoffs
Legend of Zelda: Four Swords, Wind Waker, Ocarina of Time, Majora's Mask, Link's Awakening DX, Link to the Past GBA, Legend of Zelda GBA, Oracle of Seasons, Oracle of Ages
Unreal, Return to Napoleon or wherever the hell that was, Unreal Tournament, UT2k3, UT2k4 and at least 4 games off the top of my head that use its engine
Quakes 2 and 3, and God knows how many games used those two engines
Thief 1, 2, 3
The Sims and all seven expansions
Tony Hawk's Pro Skater 1, 2, 2x, 3, 4, Underground
Madden NFL '98, FIFA '98, NBA '98 and NHL '98 for the Super Nintendo, and NHL '98 for both the SNES and Genesis
Might & Magic VI, VII, VIII and IX
With the exception of Meridian 59, every MMORPG apart from MUDs (I may be off here; at any rate UO was released five months after DNF was announced)
Romance of the Three Kingdoms VI, VII, VIII, IX, Dynasty Warriors 1-4 (and 2 expansions), Dynasty Warriors: Empires, Samurai Warriors, Kessen 1 & 2, Dynasty Tactics 1 & 2, Mystic Heroes
Every Dance Dance Revolution game
Every single Pok�mon game released in the US
Every Deer Hunter game
Chessmaster 5500, 6000, 7000, 8000, 9000, 10th Edition, with additional non-PC ports
Twenty (to my knowledge) Mega Man titles, for GBC, GBA, GC and N64, not including direct ports
Thirty (to my knowledge) Star Wars titles, again not including direct ports
And something new! Working Designs is famous for taking absolutely forever to release a product. Since the announcement of Duke Nukem Forever, WD has released Albert Oddesy, Magic Knight Rayearth, Sega Ages (maybe), Raystorm, Elemental Gearbolt, Lunar: Silver Star Story, Sillhouette Mirage, Lunar 2: Eternal Blue, Alundra, Arc the Lad Collection, Raycrisis, ThunderForce V, Vanguard Bandits, Silpheed and Gungriffon Blaze, with Growlanser Generations out shortly. Working Designs CEO Victor Ireland has made approximately 3,710 Usenet posts since the announcement of Duke Nukem Forever.
Other Facts:
The Voyager 1 spacecraft has travelled approximately 2.5 billion miles since the announcement of Duke Nukem Forever.
The rovers Spirit and Opportunity were proposed, authorized, announced, designed, launched and successfully landed upon Mars within the timeframe of Duke Nukem Forever's development.
The majority of the children who were entering high school the school year following Duke Nukem Forever's announcemnt are now eligible to drink.
Going back to the Duke Nukem theme, not only had the real Manhattan Project been successfully completed in less time than it has taken Duke Nukem Forever to be completed, but the entirety of World War II, from Hitler's invasion of Poland on September 1, 1939 to the signing of the surrender papers on the USS Missouri on September 2, 1945, took place in less time than this game. World War I was even shorter.
One out of every seven people on Earth was not yet born when Duke Nukem Forever was announced. Approximately one out of every seventeeen has since died.
LOL.
#5850 posted by Shambler on 2004/10/20 05:57:11
Blatant, but still funny.
The person you copied and pasted this off should have added about Daikatana being released - now that's humiliation!
My Take On Duke Nukem Forever.
#5851 posted by Megazoid on 2004/10/20 06:24:29
I was a big (a guess huge) Duke3d fan. It was the first game I got into on my first computer, my first online multiplayer game too. I must have played thousands of user levels and made a few myself. Anywho, I was what I call "actively" waiting for DNF for about 3 or 4 years. Checking the 3drealms forums daily for little nuggets of information. Then I finally gave up and played other games.
Recently George Broussard admitted that they had wasted three years of development time. He's not even talking about the time they wasted by switching from the Quake2 to Unreal Engine. I was pretty damn gutted when I heard this. I was expecting a game in development as long as DNF to be awesome, now I think it will be knocked out early next year and be just "good". The gaming industry has totally changed since Duke3d a Quake1. I think it's going to be damn difficult to make an FPS that is going to "Rock the World".
Not Official Yet
#5852 posted by nitin on 2004/10/20 06:49:14
but rumour has it that 3D Realms have hired Paul W S Anderson to write the next chapter in the DNF saga.
Nitin: Haha
#5853 posted by R.P.G. on 2004/10/20 10:17:35
.
Jago
#5854 posted by starbuck on 2004/10/20 11:21:36
thanks... flogging a dead horse, blood out of a stone of course, but very funny nonetheless...
the first PC Gamer magazine i bought had DNF as a cover story (And 'Flight Unlimited'), and that was sometime in 1997. At that time, I was in the 2nd year of Secondary School, now i'm in the first year of University, having taken a Gap Year.
Is there an official release date? When it's done?
Starbuck
#5855 posted by Vigil on 2004/10/20 13:03:50
You're either really, really fucking slow, or secondary school last a really long time. No offense (I lie).
Oh, and I remember Flight Unlimited. Damn, I loved the demo.
New Quake Mod
#5856 posted by LTH on 2004/10/20 17:25:28
New Quake DM mod "CyberQuake v4". It's only 100k, so you might as well download it: Fight like normal, but when you die, spend your frags to enhance your gun, and buy crazy shit like tesla coils and teleporters.
http://www.creativewritingsoc.org.uk/cyberv4.zip
Cheers
LTH
NO.
#5857 posted by Shambler on 2004/10/21 04:15:17
It's only 100k, so you might as well download it:
NO. I wouldn't download such a mod if I was paid. Well, okay, I would but only for the money...
Dnf
#5858 posted by wrath on 2004/10/21 04:38:46
long development time, gabe is fat, haggle gaggle bluhr...
but you're still got damn talking about it!
Well Vigil
#5859 posted by starbuck on 2004/10/21 16:05:33
as they say up here in Edinburgh, you're a cunt.
P.S. i did your mum.
You're In Edinburgh?
#5860 posted by Kell on 2004/10/21 18:13:16
Why wasn't I warned? �_�
AHA
#5861 posted by Lunaran on 2004/10/21 19:44:21
g_armorProtection.SetFloat( ( g_skill.GetInteger() < 2 ) ? 0.4f : 0.2f );
Those bastards!
VIVA!
#5862 posted by - on 2004/10/21 21:04:48
[21:03] * scampie retakes ownership of #tf
Scampie
#5863 posted by R.P.G. on 2004/10/21 21:53:31
Keep #TF drama off Func, retard.
Remove Morons Out Of The Way.
#5864 posted by Shambler on 2004/10/22 04:57:50
I sincerely hope Raven doesn't allow IRC access...
A Day Of Shit-looking FPSes...
#5865 posted by Shambler on 2004/10/22 05:06:45
This amuses me vaguely. Not satisfied with the Mortyr2 screenshots posted recently (who the hell is going to play that?? Even *I* didn't play Mortyr1), lots more companies have been releasing Screenshots Of Ass Ugly And Pointless Sounding Generic FPS Games That Are Even Less Exciting Than Following Through Whilst Farting(tm).
Par example:
Hellforces:
http://www.gengamers.com/html/hellforces.html
- fight the forces of Hell with "old verified gameplay" OMG I can't wait, gaming revolution of the decade. Just STFU and give me the Painkiller expansion, k??
Liquidator:
http://www.liquidator2.com/home/
- Fight the forces of some random aliens with "massive shooting sequences and action elements" oh wow, still my beating heart. The game also features Virtual Teleportation devices, truly the cutting edge of 1994 gameplay ideas.
Vivisector:
http://www.gengamers.com/html/vivisector_beast_inside.html
Fight the forces of mutated animals with "intense, high-adrenaline action", yeah right, there was a demo of this sometime in the last millenium, and guess what it still doesn't look any better or more interesting since then. Hurray for progress!
Thanks to Blues for these gems
Shambler
#5866 posted by JPL on 2004/10/22 05:12:19
... Yeah... It sounds good !!! Screenshots gaves me cool ideas for my Quake maps... thx
WTF
#5867 posted by Jago on 2004/10/22 05:24:01
How do these people get a publisher? I should be starting a commercial game project...
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