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Updated Q1SP MOD - Arcane Dimensions 1.7.1 *PATCHED*
Sock has been beavering away behind the scenes to get a fully updated tweaked fixed and finalised version of AD. So here it is. One point SEVEN.

Download (220mb):
http://www.simonoc.com/files/ad/ad_v1_70final.zip

V1.7.1 Patch (see recent post below):
http://www.simonoc.com/files/ad/ad_v1_70patch1.zip


Readme:
http://www.simonoc.com/files/ad/ad_v1_70_readme.txt

Recommended Quakespasm 0.93:
http://quakespasm.sourceforge.net/download.htm

Past versions etc:
http://www.simonoc.com/pages/design/sp/ad.htm

In his own words:
"The AD zip file is getting a bit big and inconvenient to download and I think its time to start splitting stuff off into separate files. The AD map source files are not needed or viewed much and if anyone wants to see them, just drop me an email request.

This download contains all the previous maps, some new extra code and features, lots of bug fixes, some new mapper features (check documentation) and as a final bonus, a couple of extra maps hidden away in the main map hubs, good hunting!"


Screenshots:
http://www.simonoc.com/files/ad/ad_17_finish1.jpg
http://www.simonoc.com/files/ad/ad_17_finish2.jpg
http://www.simonoc.com/files/ad/ad_17_finish3.jpg
http://www.simonoc.com/files/ad/ad_17_finish4.jpg
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Realm Of Enceladus Performance 
just after i start, approaching the archway, performance drops down to around 30!

is this a known issue?

apart from not running anything else apart from quake (browser anti-virus, downloads all stopped etc.).

to get a steady 60, were people having to run it using the older qs, not the spike version needed for forgotten sepulcher? 
Terra Fuma 
Ya, it was only after I got frustrated and noclipped that I found the ladder to get up top. Duh 
Yeah, 
i thought after all that, it would be a secret, but no :( 
Realm Of Enceladus 
did you get performance issues with the encaledus map?

when i head out into the open, find the left pathway, it tanks down to 30 from 144! 
Lo Frag Traff 
Try disabling the QSS particles (or use standard QS). If your rig isn't top notch, particles can have a heavy effect on framerate. 
Yep, 
an i3 and a 660.

i thought it would be fine for quake though.

just after ni posted previously, i decided to launch it with the standard qs, and, the problem went away.

so how would i disable the qss particles?

not that it would help, as it seems i have to start the map from the beginning for it to take affect.

i have a 2 execs:

spike and standard qs.

i'm halfway through the map now with standard qs, but when i attempt to launch the quicksave with the spike qs the particles are not there anyway. 
Lo Frag 
This has been discussed recently in the Forgotten Sepulcher thread. See post #77 here as well as posts #162-171 here.

PS: of course the particles are not there in QS, they're a specific feature of QSS... 
I Know That, But.. 
i started anew with qs, got half way through, saved.

i created a qss shortcut exe, booted up the last save i made when using the qs exe, but the particles were not there.

apologies if i'm missing something obviously simple, but if the frame issues were only limited to that first outside section, then i thought why not just plug on with the qss exe with the particles?

it it turned out it was tanking quite frequently on my rig with the qss exe, then i would just give up and stick to the qs exe.

qs is fine, but i was thinking about tweaking a bit instead of turning EVERYTHING off.

as it turns out, i didn't know about pr_checkextension 0 
Broke Realm Of Encaledus Map :( 
got stuck in here [21:44]:

https://www.youtube.com/watch?v=6B8Hv1XaKBY&t=1313s

couldn't get out :(

the door sealed behind me, and there was no guard or square key/icon to pick up in the middle of the room.

anyone else have this issue? 
Axe The Dead Marine Next To The Shadow Axe 
and all will be fine. Sorry for that stupid moment, it is totally my fault.

Ran out of time/ideas, so i decided to trigger the following events via the "axe him" action.

Stupid me.

Thx for playing/feedback! 
S'ok :) 
sorted!

aftere that i wondered around looking for secrets and taking the time out to admire the scenery/archtecture.

8/10 secrets.

couldn't find the rust key :( 
Horde Of Zendar! 
fuck me, this is a tough old bastard of a map!

i can see multiple replays of this so i can get the map layout in my head. 
Updated E2M2 
Not a fan of the changes. Some of the secrets were just removed. No more grenade jump secret, no more multiple silver keys and doors, no more hidden shootable switch for one of the elevators, what the hell? Seems to be designed to make first time players find everything in their first go. 
Going To Play Through The Update 
Starts in 45 minutes

https://www.twitch.tv/ionous 
@ Ionous [so..] 
was it just forgotten sepulcher that was updated?

it's just that i didn't read anything that mentioned there was an update.

for better or for worse, in your opinion? 
Horde Of Zendar 
finished it!

quite tough for me on skill 2.

9/10 secrets.

that scrag boss fucked me off no end! 
Again.. 
mental interlinkage map-wise from sock! 
Lo Frag Staff 
A few of the maps had minor updates, but the major addition was indeed Sepulcher. 
Horde Of Zendar Demo Issue 
right, from what little i can gather from googling, i type playdemo [name of map] then hit enter.

i have tried dropping the extracted demo file into:

1) quake directory
2) id1 directory
3) ad directory

so far nothing.

the only thing i can think of is that the demo file is only compatible with the original horde of zendar mod, but somehow not with the version included with the arcane dimensions pack?

i've been wanting to try out MaxED's simple quake launcher, so i will try the original mod and the demo file before clocking some zee's tonight.

if i don't manage that in the meantime, hopefully someone can put me straight! 
Nah :( 
MaxED's launcer works like a charm, i'm glad to say!

booted up the original horde of zendar mod no problems, bit the following command seems wrong.

playdemo zendarnightmareisforpussies 
No Worries! 
a bit of a schoolboy eror on my behalf.

sorted now. 
 
That demo from http://celephais.net/board/view_thread.php?id=60985&start=67&end=67#67 is for the original release of the map (not AD):
http://www.simonoc.com/files/maps/sp/zendar1d.zip

I just extracted that, and put the .dem into my zendar1d folder, and it plays with playdemo zendarnightmareisforpussies 
No Playthrough Right Now 
https://www.twitch.tv/megmn

But probably at some later point! 
@ Ericw 
yeah, i figured :) 
10 Out Of 10 Secrets In Horde Of Zendar! 
i can retire happy now :)

colour me sozzled! 
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