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New Q1SP (AD) Forgotten Sepulcher
Rejoice!

The next big release for Arcane Dimensions is finally here! This a technical masterpiece and a monster of a map with roughly 60k brushes. All beautifully realized by Simon, and made possible through the engine updates by Eric. Please take note that you need AD 1.5 and the new engine provided in this thread to play the map. I would also recommend reading the ad_sepulcher readme for further information.

** this map requires a new engine and AD 1.5 **

Links:
New Quakespasm / Quakespasm-spike Engine
http://www.simonoc.com/files/ad/quakespasm-admod-win32.zip
http://www.simonoc.com/files/ad/quakespasm-admod-macOS.zip

Map file:
http://www.simonoc.com/files/ad/ad_sepulcher.zip

Screenshots:
http://www.simonoc.com/files/ad/ad_sepulcher1a.jpg
http://www.simonoc.com/files/ad/ad_sepulcher1b.jpg
http://www.simonoc.com/files/ad/ad_sepulcher1c.jpg

Enjoy!
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But Really, AD1.5 Should Be Updated. 
did you read the readme file by any chance? 
That Read Me Is Too Long To Read All ! 
What are you refering to, in that file ? It's 1000 pages of text ! 
Dammit 
* Extract the contents of the zip file (overwrite all files)
This zip file contains the latest AD Quake Code (v1.6) 
I Mean... 
That the AD download link should be updated with 1.6.

Or is it already ? 
@ericw 
I appreciate ... but it still doesn't work! :-(

both the engines (admod and spike-admod) give the error message "You must have the registered version to use modified games". No error message with Quakespasm 92.1, but obviously it crashes when I enter the Forgotten Sepulchre's gate. 
@ericw 
Do I need other original files other than PAK0.PAK and PAK1.PAK in ID1? 
@ericw 
..It works now! sorry for the mess!
I've just copied and pasted the engines!

Thanks! 
Eric 
I had the same problem as Icaro. Regular QS works fine. I had to supply -basedir /Applications/Quake to make it work. 
 
"Do I need other original files other than PAK0.PAK and PAK1.PAK in ID1?"

I have a clean copy of Quake I use as a starting point. It contains 5 files and one folder. Fitzquake085.exe is in the root folder and in the ID1 folder there is only pak0.pak, pak1.pak, autoexec.cfg and config.cfg

autoexec.cfg is a custom file and not needed. config.cfg is created the first time the game is run if not already present. 
 
Note that I use Windows 7, I have no idea if it works the same on other operating systems. 
Going To Be Playing Through The Rest Of This 
Starts in an hour. Played two hours, and I'm about halfway through. To the finish!

https://www.twitch.tv/ionous 
Ionous 
When I go to your Twitch page, select the videos tab and click the Forgotten Sepulcher video, it plays the Jam 9 mapping video instead. WTF? 
Mugwump 
I map for about five minutes before I start playing. 
Oh, OK. Thanks. 
 
Can I Drink Beer While I Watch Your TV Show, Ionous ? 
... and I'll play some CyberGoth music at the same time, babe ! 
Eric (or Others ?) 
Two things :

1. While I can launch the sepulcher map from the console, I'm unable to find its portal from the start map. Where is it ?

2. Just at the start of sepulcher (that part is soooo amazing, by the way), I'm getting several sound not loading warning in the opper-left corner :

"sound/ambience/windgust1, 2, 3, ..."

What is happening here ? 
 
1. In the Chapters start map, first portal to the right. 
And Where Is The Entrance To The Chapters Start Map ? 
hmm, I'm lost here. 
And What About The Sounds Not Found ? 
I don't have any files called windgust in my ambience folder... something's fishy here. 
 
To the right of the entrance to ad_crucial. 
Ok, I Think I Got The Sounds Back. 
WTF happened to my sound files ? I hade to redownload AD1.5... 
No Nightmare Skill In The Chapters Start Map ? 
I'm looking for the nightmare skill in the chapters start map. Even with noclip, can't find any ? FTW ? 
Secret Button For Nightmare... 
Is by ad_zendar entrance, walk up to the non-entrance door and turn around ;) 
Thanks Damage_corp ! 
In the new c
sepulcher map, I love thos exploding balloon-like bastards. Funny as hell !

This map is really awesome.

And the new visual effects are really great too. They add alot to the atmosphere. 
Impossibly Good 
crazy amount of details and as always quakiest atmosphere ever. thanks for this!
looks like i missed alot since i have finished with ~100 monsters alive, need to rediscover ;)

https://cloud.mail.ru/public/KRmM/tF5b5Kv48 
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