Skip It
#5133 posted by
Lunaran on 2004/08/19 05:13:29
While he tried to adapt the level design to the new game (so that it wasn't a direct port complete with the triangular stairs and whatnot) he seemed to not really notice during his undoubtedly intensive playtesting phase that a pistol and 30 bullets will not kill 4 imps at a time.
Well
#5134 posted by
VoreLord on 2004/08/19 05:58:14
Whilst I would agree, perhaps, with the Skip it comment, I didn't have a problem finishing the map. I assume you are alluding to difficulty/whatever, you can mow them imps down quite successfully with the old chainsaw :) and you do get a shotgun.
But allas, it isn't very interesting, it does occupy a couple of minutes of your time, but that time could probably be spent better elsewhere. I was expecting more from the author, having made some good Quake III stuff etc, oh well.
I most likely will skip any future re-makes, unless there is some compelling reason to try them. Bring on the original custom goodness.
Haha
#5136 posted by
starbuck on 2004/08/21 17:54:44
sounds better than JP 2 or 3 anyway :)
Teen Aged Mutant Ninja T-Rex's
#5137 posted by
HeadThump on 2004/08/21 20:27:38
Wow, Necros
Sounds like some real Cordwainer Smith type stuff there
Wtf?
#5138 posted by Tron on 2004/08/23 05:14:30
That would be one fucked up movie to watch.
Necros
#5139 posted by
Kell on 2004/08/23 14:33:59
that last URL you mailed me is 404 :(
You Mean,
#5140 posted by
necros on 2004/08/23 14:52:33
Nope
#5141 posted by
Kell on 2004/08/23 14:58:31
the link to the zip on your PQ site
Oh.
#5142 posted by
necros on 2004/08/23 15:02:33
... what was the file supposed to be? ;)
Gotcha!
#5145 posted by
Kell on 2004/08/23 15:13:32
Now I can stop humouring Kinn as he drivels on about Eddie Izzard and GO MAP!
Hey Metslime.
#5147 posted by
Shambler on 2004/08/24 08:08:55
Why don't you make some coding on this forum so that every word in a topic title is capitalised, as that looks really, ummm good and sensible and stuff...
...oh wait a minute...
And while you're at it, put the damn bees button in place of the reset button (no it didn't get me again but I can see it there, lurking...).
I Concur
#5148 posted by
Kinn on 2004/08/24 13:47:07
I mean, adding the bees icon will take you what, five minutes?
Shambler:
#5149 posted by
metlslime on 2004/08/24 15:52:24
if Peej did it, it cannot be questioned!!!!
We need a better bee icon before i'll put it in. None of this 90-seconds-in-MS-Paint shit.
Also:
#5151 posted by
- on 2004/08/24 15:58:35
that bee icon has passed through my hands, vondur's and kinn (or kell, i forgot which)
What?
#5152 posted by
R.P.G. on 2004/08/24 16:15:41
We need a better bee icon before i'll put it in. None of this 90-seconds-in-MS-Paint shit.
90 seconds is too long?
Also:
#5153 posted by
R.P.G. on 2004/08/24 16:18:17
I don't really see the need to have an icon pertaining to a fad that will be gone as soon as someone releases a map featuring that fad.
We need a bee icon like we need an AYB icon.
But
#5154 posted by
Kinn on 2004/08/24 16:32:02
the bee icon rocks!
(btw scampie, it was me)
#5155 posted by
- on 2004/08/24 18:53:30
(btw, i know it was you Kell, I was just making a joke)
Hmm
#5156 posted by
nonentity on 2004/08/24 19:43:06
I don't really see the need to have an icon pertaining to a fad that will be gone as soon as someone releases a map featuring that fad.