4 Vores
#26 posted by necros on 2003/10/03 13:50:55
could actually be cool. i don't see vores used often for end battles, almost always shamblers, or fiends+shamblers, or lots of fiends
fighting four vores with no cover would be amazing! probably would need a little more space to move though, than what is there already though.
Vondur
#27 posted by nitin on 2003/10/03 21:53:12
you could have sealed have the last room so you couldnt run out to avoid the vore balls. And yeah, 4 vores would have been cool.
Play It On Hard
#28 posted by biff_debris on 2003/10/03 22:52:57
And chuck them grenades! W000T! Diggin the map, V-duder -- it's like Heretic on steroids, but with way better lighting.
Nastrond @ SDA
#29 posted by Stubgaard on 2003/10/04 05:29:19
The map has been added to the mighty SDA archives. Expect some demos on it soon-ish.
Best For Years
#30 posted by Mike Woodham on 2003/10/04 16:37:50
Title says it all: layout, textures, gameplay. Just like the old days only better. Well done and congratulations. It took me ages to complete (I'm still a keyboard player) and somewhere I lost 2 monsters. But superb all round.
#31 posted by Abyss on 2003/10/04 18:03:38
Excellent stuff, a pleasure to play. Some excellent gameplay situations/battles. And it looked very nice of course. I liked how you had to look a bit harder to find somethings things.
There were a couple of torches that seemed to be misplaced, they were quite a distance away from the wall, and seemed to be not in the intended possition (off center), apart from that, the odd Ogre that was to far away to do you any harm,(his attacks falling just short, and dropping down in to the lava below) so you could just sit there and pick him off without any fear, before proceeding. Nothing major though.
Thanks for the experience.
Vondur
#32 posted by nitin on 2003/10/05 08:11:52
misyu's comment in glasmman's thread got me thinking. Now this is not directed at the quality of your mapping, but your 'blocky' style (to term it loosely) is very unique and evident in all your maps. Have you ever tried or thinking of doing a map with a different visual approach? I think it could turn out very interesting.
Hmmm
#33 posted by Abyss on 2003/10/05 08:17:00
I wonder if we would have ever seen the "Mona Lisa", if a similar thing had been suggested to Leonardo Da Vinci..................
Just a thought
Maybe
#34 posted by nitin on 2003/10/05 08:56:23
but that's assuming that whatever else he would have put out wouldnt have been as great.
Nitin
#35 posted by Vondur on 2003/10/05 10:31:25
yeah, i was thinking about that. i wanted to make something different all the time ;)
Nastrond At SDA...
#36 posted by Shambler on 2003/10/05 10:52:48
...why?? The speedrunning potential is total suck. Run (long and boring) to GL, run back (long and boring) to GJ to gold key, run (less long but still boring) to exit and GJ.
Why the hell did RPG and I have to hassle you to add Could which has obviously good potential, and yet you add Nastrond straight away which has obviously bad potential?? With all due respect sometimes you lot seem like, well, idiots.
Shambler...
#37 posted by Morfans on 2003/10/05 12:06:35
Several reasons including, but not limited to...
* You didn't have to hassle us. You chose to. You could have just suggested it once. And even that would have been unnecessary as we had every intention of adding it. I told you as much on the messageboard. Paraphrased ICQ conversation...
"Shall we add could?"
"Yeah!"
"When?"
"I'm too busy now."
"I was going to add some maps next week, lets do it then."
"Okay."
* Nastrond is fun to do demos on. Maybe not so much to watch, but fun to do.
* Paraphrased ICQ conversation from yesterday...
"Shall we add Nastrond?"
"yeah!"
"When?"
"I can add it to the tables right now."
"I'm writing an update at the moment. I'll mention it."
"Okay."
* SDA moves in mysterious ways, it's wonders to perform.
* Before we add ANY map I always sacrifice a ram to Bel and read the auguries. When I performed the rite for could.bsp there was a dark streak across it's liver, and I think we all know what that means.... Hardly auspicious! :-) The gods were clearly signalling that we should delay. I dropped the intestines and they landed in 12 loops, thus we delayed adding it for 12 days.
* We thought you were being ironic. When you demanded that we add it immediately we assumed that you were using your legendary humour to indicate to us that in fact you'd rather we DIDN'T add it. Boy did we feel silly when we realised.
* We were waiting for you to send us a demo so that we could post it at the same time as we added the map.
* My wife tells me that dinner's ready. Shame, I was just getting in to this. I "could" (LOL! Now _that's_ funny!) have carried on all night.
If you require further clarification I will be happy to oblige. Also, note how I wrote this whole reply without insulting anyone or finding the need to call them a spiteful, childish name. ;-)
...
shambler sucks.
Shambler
#39 posted by Stubgaard on 2003/10/05 14:06:54
"and yet you add Nastrond straight away which has obviously bad potential?? With all due respect sometimes you lot seem like, well, idiots."
Bad potential? Obviously YOU'RE the idiot!!
Okay Then....
#40 posted by Shambler on 2003/10/05 14:35:31
....prove me wrong fat boy. If there is a new exciting route I didn't see I will be genuinely entertained to see it.
P.S. Morfans is that multiple choice?? Any prizes for the correct guess??
I Am Bored.
sda > shambler.
ownt.
plus morfans and stubby are funniier than you too.
Map Reviewage
possibly in the style of a 19th or early 20th century carnival:
Russian mappers and their many admirers are asked to kindly direct their attention to a review of the aforementioned map, "Nastrond".
http://www.planetquake.com/underworld/index.html
BTW For The Ending
4 vores and 2 fiends.
and some nails. :)
Fek
#44 posted by Vondur on 2003/10/06 01:18:14
ok, i'll cram the horde of the monsters for you into the next map if it'll exist. don't cry then ;)
Dont Worry.
i wont cry.
i'll be smiling as i take them down. :)
#46 posted by Abyss on 2003/10/06 03:15:48
"the next map"
We will all hold you to that!!
"if it'll exist."
And we will all disregard that, as the ramblings of a man under pressure from the throng.
Uh Oh
#47 posted by Vondur on 2003/10/06 03:40:23
:)
*splutter*
#48 posted by Morfans on 2003/10/07 07:33:04
"under pressure from his thong"?
Demos
#49 posted by Morfans on 2003/10/09 08:22:42
First batch of Nastrond speedrun demos are up at SDA.
I'd put a link here but I don't know how to put links into posts. :-)
#50 posted by Morfans on 2003/10/09 08:43:04
|